Zarkath Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, -15, D:1) 21 arrows (12, -28, D:1) a +0 dagger (13, 12, D:1) a +0 whip (14, 9, D:1) a +0 club a +0 leather armour (19, 21, D:1) a +0 whip (20, -13, D:1) 19 stones (22, 4, D:1) a +0 club (28, 19, D:1) a +0 whip (29, 15, D:1) 2 stones (39, 18, D:1) 17 stones (41, 13, D:1) a scarf of repulsion (43, 24, D:1) 3 large rocks (44, -8, D:1) a +0 club (50, 26, D:1) a +0 pair of gloves (54, -22, D:1) a +0 mace (54, -21, D:1) 3 stones (57, -28, D:1) 22 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 22, D:2) a +0 mace (5, 3, D:2) a +0 robe (9, 11, D:2) a +0 club (12, 17, D:2) a +0 whip a +0 leather armour (12, 19, D:2) a +0 ring mail (28, 23, D:2) a +0 hand axe (28, 33, D:2) a +0 club (29, 1, D:2) a +0 spear (30, -10, D:2) a +0 long sword (32, 0, D:2) a +0 dagger (35, -4, D:2) a +0 plate armour (35, 9, D:2) 22 stones (36, 5, D:2) a +0 dagger (39, -12, D:2) 8 stones (45, -7, D:2) 22 arrows (49, 15, D:2) a +0 club a +0 mace (50, 21, D:2) a +0 club (54, -7, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Yfapt" {*Drain rF+ rN+++ Str+3} (4510 gold) [ring of strength] It affects your strength (+3). It protects you from fire. It renders you almost immune to negative energy. It causes draining when unequipped. the amulet "Ciw Tisaneh" {Faith Fragile rF- Str+8 Int+8} (6800 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+8). It affects your intelligence (+8). It makes you vulnerable to fire. It will be destroyed if unequipped. the +10 spear "Juaxu" {pierce, +Fly rElec rF+ MR+} (8320 gold) It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. the +11 short sword of Brawling {flame, rN+ MR+} (7720 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 0, D:3) a +0 leather armour (1, 1, D:3) a +0 scale mail (5, 16, D:3) a +2 flail of holy wrath a +0 ring mail (6, 17, D:3) a +0 ring mail (9, 2, D:3) 8 poisoned needles (11, -6, D:3) a +0 whip (13, 0, D:3) a +0 short sword (19, 6, D:3) a +0 ring mail a +0 scale mail of positive energy (19, 7, D:3) a +0 scale mail a +0 dagger (29, 33, D:3) a +0 short sword (29, 35, D:3) 16 bolts (30, -8, D:3) a +0 club (38, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, 23, D:4) a +0 club (6, -3, D:4) a +0 halberd (8, 21, D:4) a +0 chain mail (9, 20, D:4) a +0 dagger (9, 22, D:4) a +0 dagger a +0 robe (9, 23, D:4) a +0 dagger a +0 robe (10, 21, D:4) a +0 lajatang a +0 chain mail a +0 club a +0 hand axe (11, 12, D:4) a +0 falchion (11, 19, D:4) a +0 club (11, 22, D:4) a +0 club (15, 15, D:4) a +0 club (15, 17, D:4) a +0 falchion (16, 25, D:4) a +0 leather armour (17, 15, D:4) a +0 club (17, 23, D:4) a +0 whip (18, -8, D:4) a book of Minor Magic (18, 17, D:4) a +0 hand axe a +0 ring mail (20, 5, D:4) a +0 blowgun 19 poisoned needles (20, 15, D:4) a +0 club (20, 18, D:4) a +0 whip (20, 19, D:4) a +0 war axe (21, 24, D:4) a +0 club a +0 hand axe a +0 scale mail a +0 spear (22, 16, D:4) a +0 whip (22, 23, D:4) a +0 club a +0 robe (22, 24, D:4) a +0 chain mail a +0 club a +1 war axe of electrocution a cursed +0 leather armour (23, -10, D:4) a +0 short sword (24, 20, D:4) a +0 dagger (25, -7, D:4) 25 arrows (30, -9, D:4) a cursed +0 chain mail a +0 mace (31, -18, D:4) a +0 flail of protection (36, 13, D:4) 18 bolts (38, -3, D:4) a +0 leather armour a +0 hand axe (38, -1, D:4) a cursed +0 robe a +0 dagger (41, -14, D:4) a +0 short sword (41, 1, D:4) a +0 hand axe (42, -11, D:4) a +0 mace (42, -10, D:4) a +0 mace (42, 1, D:4) a +0 leather armour a +0 hand axe a +0 ring mail a +0 short sword (43, 1, D:4) a +0 hunting sling a hobgoblin corpse (skeletalised by now) (60, 15, D:4) a cursed -2 giant spiked club (61, 14, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a sling bullet (1, -1, D:5) a sling bullet (30, -26, D:5) 5 sling bullets (30, -24, D:5) 3 sling bullets (33, -19, D:5) a +0 shield (36, -24, D:5) a ration