Zarkath Level 1 of the Dungeon (14, -4, D:1) a +0 club (25, 16, D:1) a +0 dagger (27, -21, D:1) a +0 club (30, -2, D:1) a +0 club (46, 0, D:1) a +0 club (48, -13, D:1) a +0 club (50, -32, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 3, D:2) a +0 plate armour (4, -11, D:2) a +0 robe (5, 0, D:2) a +0 club (7, -8, D:2) 22 arrows (7, 15, D:2) a +0 dagger (14, 5, D:2) a cursed +0 leather armour (18, -3, D:2) a +0 short sword (21, -1, D:2) a +0 scale mail (23, 2, D:2) a +0 club (28, 14, D:2) a +0 spear (40, 14, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 robe (11, -20, D:3) a +0 robe (14, 6, D:3) a +0 robe (14, 9, D:3) a +0 whip (22, 0, D:3) a +0 flail (25, -17, D:3) a +0 club (30, 3, D:3) a +0 flail (32, -3, D:3) a +0 leather armour (32, -2, D:3) a +0 falchion (35, -22, D:3) a cursed -1 club (39, 6, D:3) a +0 dagger (43, 23, D:3) a +0 dagger (44, 31, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (32, 7, D:4) a cursed +0 ring mail (61, -3, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 0, D:5) a +0 club a +0 halberd (7, 4, D:5) a +0 scythe a +0 robe (10, 9, D:5) a +0 robe (13, 23, D:5) a +0 dagger (16, 2, D:5) a +0 flail (18, 17, D:5) a +0 scale mail (19, 17, D:5) a +0 war axe (24, 40, D:5) a +0 dagger (25, 43, D:5) a +0 mace (27, 3, D:5) a throwing net (27, 9, D:5) a +0 spear (29, 41, D:5) a +0 giant club (56, 15, D:5) a cursed +0 chain mail Level 6 of the Dungeon (3, 29, D:6) 20 bolts (7, 38, D:6) a +0 whip (22, 8, D:6) a +0 leather armour a +0 short sword (33, 1, D:6) a +0 robe (36, 21, D:6) a +0 short sword a +0 ring mail (36, 24, D:6) a +0 dagger a +0 robe (41, 0, D:6) the +5 short sword of Vuazep {antimagic, rElec rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It insulates you from electricity. Level 7 of the Dungeon (0, 0, D:7) a +0 flail (5, 9, D:7) a +1 falchion of protection (11, 7, D:7) a +0 short sword (14, 16, D:7) a cursed -1 giant club (16, 6, D:7) a +0 hand axe (16, 37, D:7) a +0 war axe (17, 4, D:7) a +0 trident a +0 plate armour (17, 6, D:7) a +0 helmet (21, 3, D:7) a +0 club (23, -5, D:7) a +3 battleaxe a +0 robe (27, -7, D:7) a +0 halberd a cursed +0 robe (30, -3, D:7) a +4 scimitar a +0 robe (36, -6, D:7) a +3 long sword of draining (37, 14, D:7) a +0 spear a +0 scale mail (39, 11, D:7) a +0 halberd (39, 12, D:7) a +0 spear a +0 spear (52, 3, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (0, 11, D:8) a scroll of identify (2, -4, D:8) a +0 chain mail (10, -11, D:8) 11 poisoned darts (11, 5, D:8) 6 curare-tipped darts (17, -2, D:8) a necrophage corpse (skeletalised by now) the Ecumenical Temple a bailey (0, 0, Bailey) a cursed -1 halberd (unseen) (1, -1, Bailey) a throwing net a +0 spear a +0 scale mail (7, 15, Bailey) a +0 halberd a +0 scale mail 2 chunks of flesh a gnoll skeleton