Dungeon Crawl Stone Soup version 0.25-a0-474-ga8a2ee3166 (webtiles) character file. Game seed: 15812318409104966516, levelgen mode: deterministic 50 Zarkath the Slasher (level 3, -6/30 HPs) Began as a Barachi Monk on Feb 8, 2020. Mangled by a gnoll (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (737 turns). Zarkath the Slasher (Barachi Monk) Turns: 737, Time: 00:01:59 Health: -6/30 AC: 2 Str: 13 XL: 3 Next: 79% Magic: 3/3 EV: 14 Int: 10 God: Gold: 25 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - 2 scrolls of immolation {unknown} g - a scroll of magic mapping {unknown} Comestibles c - a ration Skills: + Level 4.2 Fighting + Level 4.2 Long Blades + Level 1.7 Armour + Level 3.8 Dodging - Level 1.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Terence Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Level annotation: Natasha, Terence The worm closely misses you. Natasha mumbles some strange words. Natasha's front paws start to glow. Natasha is too close now for your liking. There is a stone staircase leading up here. The gnoll misses you. The worm bites you! The gnoll hits you! * * * LOW HITPOINT WARNING * * * Natasha stares at you and mumbles some strange words. You resist with significant effort. You climb upwards. There is a stone staircase leading down here. You see here a gnoll skeleton. You aren't carrying any potions. Unknown command. You barely miss the gnoll. The gnoll hits you but does no damage. The worm misses you. All of the chunks of flesh in your inventory have rotted away. You closely miss the gnoll. The gnoll hits you! You die... ... #. . #.. #.#. #...#... # #...#..# .#.#....... ...#...#..## ......... #.#.#..#[############# ............÷g@w.....# ..#.#..#.###########.# #............ #..#.######## #.#.#.##.# .#.#.#.##.# ..#.#.##.# #.#.#.##.# #...#.##.# You could see a worm and a gnoll. Vanquished Creatures 2 gnolls (D:1) An adder (D:2) An ooze (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) 3 bats 2 frilled lizards (D:1) 3 kobolds (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zarkath the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 208 | D:1 | Reached XP level 2. HP: 23/25 MP: 2/2 226 | D:1 | Reached skill level 1 in Armour 238 | D:1 | You fall into a shaft and drop 1 floor! 238 | D:2 | Found a faded altar of an unknown god. 435 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 460 | D:2 | Noticed Terence 474 | D:2 | Noticed Natasha 737 | D:1 | Mangled by a gnoll Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, serial_bayou_pond_c D:2: layout_rooms, chequers_ecumenical_altar_island, uniq_natasha, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.7 Fighting | 4 | 4.2 Long Blades | 4 | 4.2 Dodging | | 3.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Falchion || 72 Stab: Sleeping || 3 Armor: Robe || 13 Dodge: Dodged || 79 Rpst.: Falchion || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 72 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 56 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------