Zarkath Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 23, D:1) a +0 club a +0 club (16, -6, D:1) a +0 whip (22, 17, D:1) a +0 hand axe (24, 22, D:1) a +0 spear (29, -9, D:1) a stone (30, -10, D:1) a stone (30, -9, D:1) a stone (31, -9, D:1) a stone (33, -8, D:1) a stone (43, 19, D:1) 19 stones (44, 1, D:1) 19 stones Level 2 of the Dungeon (15, -17, D:2) a +0 hand axe (16, -10, D:2) a +0 club (26, 20, D:2) a +0 mace (30, -5, D:2) a +0 mace (44, 19, D:2) a +0 robe Level 3 of the Dungeon (2, -10, D:3) a +0 dagger 2 poisoned darts (5, 16, D:3) a +0 chain mail a +0 dagger (5, 31, D:3) a +0 dagger (8, 3, D:3) a +0 hand axe (8, 17, D:3) a +2 dire flail of protection a +0 leather armour (17, -3, D:3) a cursed +0 hand axe (28, -6, D:3) a +0 falchion (50, -2, D:3) a +0 spear (51, 38, D:3) a cursed +0 ring mail (52, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (15, -18, D:4) a +0 falchion a +0 leather armour (17, -12, D:4) 3 curare-tipped darts (29, 13, D:4) a -2 robe (36, 11, D:4) a +0 ring mail (44, -3, D:4) a +0 hand axe (47, 5, D:4) a +0 dagger (52, -12, D:4) a +0 ring mail (53, 26, D:4) a +0 leather armour a +0 hand axe (54, 6, D:4) a cursed ring of teleportation (54, 25, D:4) a cursed +0 flail (55, 25, D:4) a +0 trident (66, 23, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Ygetech's Jewellery Boutique an uncursed ring of wizardry (450 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of poison resistance (300 gold) a cursed amulet of inaccuracy (30 gold) a +6 ring of strength (877 gold) an uncursed ring of poison resistance (300 gold) a cursed amulet of inaccuracy (30 gold) an uncursed amulet of regeneration (450 gold) an uncursed ring of stealth (262 gold) a +4 ring of protection (540 gold) the ring "Seg Ate" {rC+ Int+6 Dex+3} (1182 gold) [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+3). It protects you from cold. (0, 0, D:5) a +0 dagger (8, 12, D:5) a +3 whip (10, -39, D:5) a +0 robe (17, -45, D:5) a +0 spear a +0 club (17, -44, D:5) a +0 halberd a +0 halberd (21, -27, D:5) an arrow (26, -27, D:5) a +0 giant club 12 arrows a +0 shortbow (26, -11, D:5) 12 bolts (26, -8, D:5) a +0 hand axe a +3 leather armour (27, -39, D:5) a +0 hand axe a +0 ring mail (27, -27, D:5) 11 arrows a +0 shortbow (28, -9, D:5) a +0 ring mail (29, -41, D:5) a +0 short sword a +0 scale mail a +0 club a +0 scale mail a +0 trident (29, -40, D:5) a +0 falchion a +0 leather armour (30, -41, D:5) a +0 flail (30, -7, D:5) a cursed -1 dagger a +0 robe (31, -14, D:5) a +0 ring mail (37, -7, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 whip (0, 8, D:6) a +0 rapier (4, 7, D:6) a +0 leather armour a +0 short sword (8, 3, D:6) 2 arrows (11, 4, D:6) an arrow (12, -2, D:6) 15 bolts (12, 14, D:6) a +0 glaive a +0 chain mail (13, 6, D:6) an arrow (16, 6, D:6) a +0 rapier (16, 13, D:6) a +0 dagger (20, 23, D:6) a +0 club (21, 10, D:6) a +0 robe a +0 scythe (22, 10, D:6) a +1 flail of protection a +0 flail (22, 15, D:6) a +0 spear a +0 leather armour (23, 10, D:6) a +0 spear (24, 10, D:6) a +0 club (26, 7, D:6) a +0 robe Level 7 of the Dungeon [Shop] Lepsemoe's Armour Shoppe a cursed +0 chain mail (22 gold) a +0 chain mail (67 gold) a cursed +0 robe (1 gold) a +0 scale mail (60 gold) a +0 pair of boots (67 gold) a cursed +0 chain mail (22 gold) a +0 leather armour (30 gold) the +1 ring mail of Fortification {Harm rC+ Str+3} (439 gold) It affects your strength (+3). It protects you from cold. It increases damage dealt and taken. a +0 ring mail (60 gold) a +1 robe of cold resistance (190 gold) a +0 scale mail (60 gold) (14, 20, D:7) a +0 leather armour a +0 whip a +0 hand axe a +0 long sword a +0 plate armour a +0 flail (25, 0, D:7) a scroll of immolation (26, 6, D:7) a +0 rapier (28, 8, D:7) a +0 leather armour (29, 22, D:7) 11 poisoned darts (30, 21, D:7) a +0 great sword a +0 robe (41, 11, D:7) a +0 dagger (43, -7, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 0, D:8) a +0 dagger (4, -7, D:8) a +0 mace (4, -6, D:8) a cursed -1 dagger a +0 robe (5, -6, D:8) a +0 quarterstaff a +0 robe (6, -24, D:8) a +0 chain mail (6, 11, D:8) a +0 robe (13, 21, D:8) 11 arrows (18, -11, D:8) 3 arrows (19, -10, D:8) a +0 shortbow 17 arrows (24, 13, D:8) a +0 hand axe (26, -26, D:8) a +0 mace a cursed +0 chain mail a +0 flail a +0 leather armour (27, -26, D:8) a +0 war axe (32, -17, D:8) a +0 robe a +2 scimitar of freezing (43, 12, D:8) a +2 great sword a +0 robe (47, -4, D:8) a +0 long sword a +0 chain mail (50, -1, D:8) a +0 mace Level 9 of the Dungeon [Shop] Ozupp's Book Emporium a manual of Stealth (1545 gold) a book of Summonings (980 gold) a book of Hexes (700 gold) a book of Death (980 gold) Aryirph's Disquisition on Vitriolic Feathers (700 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 3 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Olgreb's Toxic Radiance Poison 4 no d - Lightning Bolt Conjuration/Air 5 no e - Alistair's Intoxication Transmutation/Poison 5 no a book of Maledictions (350 gold) a book of Frost (490 gold) a book of the Sky (910 gold) the Collected Works on Shifting Confrontation (560 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Magic Dart Conjuration 1 yes c - Beastly Appendage Transmutation 1 yes d - Conjure Flame Conjuration/Fire 3 no e - Dazzling Flash Conjuration/Hexes 3 yes f - Yara's Violent Unravelling Hexes/Transmutation 5 yes g - Hydra Form Transmutation 6 no a book of Transfigurations (770 gold) a book of Clouds (630 gold) (0, 0, D:9) a +0 shortbow (8, 15, D:9) a +0 scale mail (13, 1, D:9) a +0 hunting sling (14, 14, D:9) a +0 rapier (20, 17, D:9) a +1 hand axe of electrocution a +0 leather armour (20, 18, D:9) a +0 mace a +0 leather armour (21, 18, D:9) a +2 hand axe of venom (22, 19, D:9) a +0 trident (23, -33, D:9) a scroll of enchant weapon (35, -8, D:9) a cursed -2 club (45, -2, D:9) 12 arrows (45, 11, D:9) a +0 troll leather armour (51, 19, D:9) 5 poisoned darts Level 10 of the Dungeon [Shop] Sisum's Jewellery Shop a cursed ring of attention (67 gold) an uncursed ring of poison resistance (300 gold) a cursed ring of teleportation (67 gold) a +4 ring of evasion (540 gold) an uncursed ring of positive energy (300 gold) an uncursed amulet of regeneration (450 gold) an uncursed ring of stealth (262 gold) a +4 ring of protection (540 gold) a cursed ring of attention (67 gold) an uncursed ring of flight (262 gold) a +6 ring of strength (877 gold) the ring "Zeucyif" {rF- rN+ MR+++ Str-2 SInv} (393 gold) [ring of see invisible] It affects your strength (-2). It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (0, 0, D:10) 11 gold pieces (6, 7, D:10) a stone (7, 6, D:10) a stone (9, -33, D:10) a +0 short sword (unseen) (9, -32, D:10) 2 stones (10, -31, D:10) a +0 club (unseen) (13, -31, D:10) a scroll of noise (23, 0, D:10) 3 scrolls of identify (32, 0, D:10) a scroll of identify (35, 6, D:10) a +0 leather armour (42, 1, D:10) a +0 ring mail (44, -13, D:10) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a wolf corpse (3, -3, Lair:1) a water moccasin corpse (8, -5, Lair:1) 15 gold pieces (8, 35, Lair:1) a wolf corpse (8, 36, Lair:1) a wolf corpse (10, 33, Lair:1) a stone (12, 31, Lair:1) a sling bullet (still there?) a stone (still there?) (14, 29, Lair:1) a sling bullet