Dungeon Crawl Stone Soup version 0.26-a0-1038-gfb849e850a (webtiles) character file. Game seed: 6265894531393253892 9 Zarkath the Charlatan (level 2, 14/21 HPs) Began as a Demonspawn Artificer on Dec 11, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (640 turns). Zarkath the Charlatan (Demonspawn Artificer) Turns: 640, Time: 00:00:51 Health: 14/21 AC: 3 Str: 12 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 12 God: Gold: 46 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (12) (quivered) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls f - a scroll of identify {unknown} g - a scroll of fear {unknown} Skills: + Level 1.4 Fighting + Level 2.0 Armour + Level 1.2 Dodging - Level 0.8 Stealth - Level 3.0 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You completely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# #.# #.# #.# ##.########... #.....@g.hhh.. ###########... You could see 3 jackals and a hobgoblin. Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zarkath the Demonspawn Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 301 | D:1 | Reached skill level 1 in Dodging 640 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 640 | D:1 | Reached XP level 2. HP: 14/21 MP: 2/2 640 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.2 Armour | 2 | 2.0 Fighting | | 1.4 Stealth | | 0.8 Evocations | | 3.0 Action || total -------------------------++------- Melee: Club || 34 Evoke: Wand || 3 Armor: Leather armour || 17 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 650 | 650 | 0 | 405 | 170 | 1 | 650.0 | Dungeon | 650 | 650 | 0 | 405 | 170 | 1 | 650.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 650 daAuts