Dungeon Crawl Stone Soup version 0.30-a0-253-g6b895097cc (webtiles) character file. Game seed: 14578240187090009685 9 Zarkath the Firebug (level 2, 18/18 HPs) Began as an Octopode Fire Elementalist on Oct 13, 2022. Got out of the dungeon alive. The game lasted 00:00:49 (355 turns). Zarkath the Firebug (Octopode Fire Elementalist) Turns: 355, Time: 00:00:50 Health: 18/18 AC: 1 Str: 7 XL: 2 Next: 12% Magic: 4/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery d - a +6 ring of dexterity Scrolls b - 3 scrolls of poison {unknown} c - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Potions a - a potion of magic e - a potion of resistance {unknown} Skills: + Level 0.4 Fighting - Level 2.0 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 3.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 24% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 2% N/A 28% 2 Poisonous Vapours Pois/Air 2% N/A 28% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Kindle Blastsparks Fire/Tloc/Air 10% 2d10 36% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Flame Wave Conj/Fire 9% 2d6 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm hits you. The foxfire hits the endoplasm. You kill the endoplasm! You have reached level 2! Memorise Scorch, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found 4 stones. b - 3 scrolls labelled ANU ONIAGAAZ (gained 1) Found a leather armour. f - a scroll labelled SACO GEREOLOTU An endoplasm comes into view. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! A frilled lizard comes into view. Your Stealth skill increases to level 3! The foxfire hits the frilled lizard. You kill the frilled lizard! Unknown command. Your foxfire dissipates! Your magical contamination has completely faded away. Things that are here: a +0 short sword; a stone; a kobold skeleton There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####.....#.. ..........# # .........## #######.####### ≈§≈§≈≈≈.≈≈≈≈≈§≈ ≈§≈§≈.....§≈≈§≈ ≈≈§§..~~~....≈≈ ≈...~~~.~~~...§ §..~~..@.~~~... ≈...~~~.~~~...≈ ≈≈.§§§§~~...§§§ ≈≈≈§≈§§§§§§≈§≈§ ≈§≈§§§§§§§§≈§§§ ############### There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (others) 20 foxfires (D:1) 20 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zarkath the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 16/18 MP: 1/5 174 | D:1 | Learned a level 2 spell: Scorch 355 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.4 Dodging | | 2.0 Spellcasting | | 2.1 Conjurations | | 1.2 Fire Magic | | 3.1 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 1 Tentacles || 1 Cast: Foxfire || 12 Armor: Skin || 2 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 355 | 336 | 19 | 0 | 266 | 1 | 355.0 | Dungeon | 355 | 336 | 19 | 0 | 266 | 1 | 355.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 355 daAuts