Zarkath Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, 35, D:1) a +0 club (27, -6, D:1) a +0 falchion (33, 14, D:1) a +0 club Level 2 of the Dungeon [Shop] Kiphung's Jewellery Shoppe a +6 ring of dexterity (360 gold) a +4 ring of evasion (360 gold) a ring of willpower (250 gold) a +4 ring of slaying (780 gold) the ring "Owkuxoro" {*Corrode rC+++ Str+2 Slay+4} (1128 gold) [ring of slaying] Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It renders you almost immune to cold. *Corrode: It may corrode you when you take damage. a ring of positive energy (200 gold) an amulet of guardian spirit (300 gold) (0, 0, D:2) a +0 short sword (13, 3, D:2) a +0 ring mail (30, -7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (15, -32, D:3) a +0 leather armour (19, -42, D:3) a +0 dagger (52, -8, D:3) a +0 club a +0 leather armour (52, -7, D:3) a +0 dagger (55, -53, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (6, -9, D:4) a +0 hand axe (20, 26, D:4) a +0 dagger (22, 11, D:4) a +0 whip (32, 9, D:4) 5 stones (34, 19, D:4) 3 stones (38, -10, D:4) a +0 whip (47, -4, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail the +4 ring mail of the Smoking Gods {-Cast +Blink Str+3} Str: It affects your strength (+3). +Blink: It lets you blink. -Cast: It prevents spellcasting. a +1 scale mail a +0 leather armour a +0 ring mail a +0 robe (2, -20, D:5) a +0 giant club (6, -21, D:5) a +0 leather armour (17, -40, D:5) a +0 whip a +0 leather armour a +0 club a +0 scale mail a +0 hand axe a +0 chain mail (24, -8, D:5) a +0 club (27, -28, D:5) a +0 short sword a +0 dagger a +0 robe a +0 flail a +0 hand axe a +0 leather armour (29, -22, D:5) a +0 scale mail (32, -2, D:5) a +0 flail (34, -2, D:5) a +0 spear (37, -28, D:5) a +0 short sword a +0 chain mail (39, 0, D:5) a +0 spear a +0 giant club (40, -30, D:5) a +0 short sword a +0 leather armour (41, -30, D:5) a +0 hand axe a +0 short sword a +0 short sword a +0 leather armour (56, -23, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 32, D:6) a +0 whip a +0 hand axe a +0 scale mail (1, 33, D:6) a +0 hand axe (7, 31, D:6) a +0 hand axe (7, 39, D:6) a +0 mace (8, -4, D:6) a +0 whip (27, 20, D:6) a +0 club (28, 1, D:6) a scroll of enchant weapon (28, 2, D:6) a scroll of poison (29, 19, D:6) a +0 flail (31, 10, D:6) a +0 dagger a +0 robe (31, 36, D:6) a +0 plate armour (32, 9, D:6) a +0 dagger a +0 leather armour (32, 10, D:6) a +0 chain mail (33, 15, D:6) a +0 robe (34, 14, D:6) a +0 spear (35, 13, D:6) a +0 flail (43, 34, D:6) a +0 robe a +0 dagger (44, 34, D:6) a +0 club a +0 leather armour a +0 short sword (46, 33, D:6) a +0 flail (46, 37, D:6) a +0 hand axe (47, 32, D:6) a +0 robe a +0 dagger a +0 hand axe (47, 33, D:6) a +0 robe a +0 dagger (54, 7, D:6) a +0 club Level 7 of the Dungeon [Shop] Biqufeg's Weapon Boutique a +0 war axe (49 gold) 5 stones (7 gold) 5 boomerangs (35 gold) a +0 hand axe (42 gold) a +1 trident of freezing (186 gold) a +0 hand axe (42 gold) 6 poisoned darts (33 gold) a +0 mace (42 gold) a +0 scimitar (56 gold) [Shop] Ygisuoczef's Neck Hole a +0 cloak (54 gold) a +0 cloak (54 gold) a scarf of harm (108 gold) a scarf of harm (108 gold) an amulet of regeneration (360 gold) an amulet of guardian spirit (360 gold) an amulet of regeneration (360 gold) (5, -34, D:7) a +0 short sword a +0 short sword a +0 whip a +0 whip a +0 dagger a +0 club (5, -29, D:7) a +0 short sword (6, -27, D:7) a +0 dagger (14, 6, D:7) a scroll of noise (17, 8, D:7) a +0 robe (23, -3, D:7) a +0 dagger (24, 1, D:7) a +0 robe (38, -6, D:7) a +0 flail (42, -25, D:7) a +0 short sword (45, -25, D:7) a +0 short sword a +0 leather armour a +0 club a +0 club a +0 ring mail a +0 dagger a +0 robe Level 8 of the Dungeon (24, 6, D:8) a +0 short sword (27, -15, D:8) a +0 war axe (27, -9, D:8) a +0 dagger (29, 2, D:8) a +0 hand axe a +0 whip (31, 38, D:8) a +0 whip a +0 leather armour (34, -5, D:8) a +0 short sword (34, 37, D:8) a +0 falchion a +2 antimagic war axe a +1 chain mail of poison resistance (35, 36, D:8) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (36, 2, D:8) a +0 morningstar (39, -19, D:8) a +0 club (43, -1, D:8) a +0 war axe (46, 0, D:8) a +0 sling (47, 11, D:8) a +0 mace (47, 12, D:8) a +0 hand axe a +0 club a +0 mace (50, -2, D:8) a +0 robe a +0 dagger (50, 12, D:8) a +0 cloak (59, 2, D:8) a staff of air Level 9 of the Dungeon (0, 0, D:9) a +0 dagger of venom (7, -14, D:9) a +0 leather armour (8, 15, D:9) a +0 club (11, 13, D:9) a +0 flail a +0 leather armour (11, 15, D:9) a +0 trident (12, -4, D:9) a +0 mace a +0 chain mail (13, -3, D:9) a +0 halberd a +0 plate armour (14, 20, D:9) a +0 war axe a +0 plate armour (17, 0, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 0, D:9) a +0 short sword a +0 leather armour (25, 19, D:9) a +0 ring mail a +0 club (26, 7, D:9) a +0 scale mail (26, 19, D:9) a +0 trident (27, 7, D:9) a +0 plate armour (27, 21, D:9) a +0 leather armour a +3 hand axe (44, 6, D:9) a +0 leather armour (45, -5, D:9) a +0 short sword (50, 21, D:9) a +0 shortbow Level 10 of the Dungeon (6, 0, D:10) a +0 long sword a +0 chain mail (7, 1, D:10) a +0 giant spiked club a +0 giant club (23, 25, D:10) a +3 dire flail of draining (32, 5, D:10) a +0 chain mail (36, -4, D:10) a +0 giant club a +0 giant club (43, 6, D:10) a +0 giant club a +0 antimagic great mace (44, 7, D:10) a +0 antimagic giant spiked club (47, -10, D:10) a +0 long sword (50, 27, D:10) a +0 hand axe (51, 27, D:10) a +0 war axe a +0 plate armour (53, 29, D:10) a +0 dagger a +0 robe (54, 27, D:10) a +0 whip a +0 ring mail (57, -1, D:10) a +0 short sword Level 1 of the Lair of Beasts (14, 4, Lair:1) a +0 scimitar a +0 chain mail (16, -35, Lair:1) a +0 robe (18, -35, Lair:1) a +0 robe (18, -34, Lair:1) a +0 cloak of stealth (unseen) (24, -29, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (37, -18, Lair:1) the ring "Qeyvadeq" {Fire Dex-3 SInv Stlth+} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (-3). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (unseen) (38, -20, Lair:1) a scroll of enchant weapon (38, -17, Lair:1) 13 gold pieces (39, -19, Lair:1) a staff of fire (unseen) (39, -18, Lair:1) a scroll of blinking (46, -22, Lair:1) a +0 robe (55, -41, Lair:1) a +1 demon whip of venom (60, -8, Lair:1) a water moccasin corpse (skeletalised by now)