Zarkath Level 1 of the Dungeon [Shop] Fyveteu's Antique Armour Emporium a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 helmet (135 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) a +1 ring mail of poison resistance (390 gold) (4, 3, D:1) a +0 chain mail (8, -27, D:1) a +0 whip (13, -30, D:1) a +0 club (15, -28, D:1) a +0 robe (22, -9, D:1) a +0 club a +0 club (24, -17, D:1) a +0 hand axe (61, -32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (16, -8, D:2) a +0 dagger (26, 17, D:2) a +0 dagger (34, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (18, -1, D:3) a +0 dagger (26, 9, D:3) a +2 helmet a +0 pair of gloves (30, 11, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (25, -8, D:4) 6 stones (27, 0, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 22, D:5) a +0 pair of gloves Level 6 of the Dungeon [Shop] Iquithruo's Jewellery Emporium a ring of protection from cold (275 gold) a +6 ring of dexterity (396 gold) a ring of ice (275 gold) a ring of ice (275 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (421 gold) [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. a +6 ring of intelligence (396 gold) a ring of willpower (275 gold) a ring of see invisible (165 gold) a +4 ring of evasion (396 gold) (0, 0, D:6) a +0 club (2, 5, D:6) a +0 rapier (13, 6, D:6) a +0 trident a +0 chain mail (13, 7, D:6) a +0 hand axe a +0 scale mail (18, 6, D:6) a +0 trident (23, 8, D:6) a +0 trident a +0 plate armour Level 7 of the Dungeon [Shop] Ygajoi's Assorted Antiques the amulet of Vitality {RegenMP++ Regen++} (2400 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. a +0 battleaxe (156 gold) a scroll of identify (48 gold) the +1 chain mail of the Tick {rElec rF+} (732 gold) rF: It protects you from fire. rElec: It insulates you from electricity. a +0 robe of cold resistance (184 gold) a +0 robe (16 gold) (0, 0, D:7) 5 stones (1, -2, D:7) a +0 giant club (9, 8, D:7) a +0 hand axe (15, -22, D:7) a +0 dagger (15, 3, D:7) a +0 plate armour a +0 short sword (17, 13, D:7) a +0 quarterstaff a +0 leather armour (22, -24, D:7) a +0 robe (24, -24, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +0 trident a +0 robe (0, 1, D:8) a +0 short sword a +0 robe a +0 robe (1, -2, D:8) a +0 long sword a +0 robe (3, -1, D:8) a +0 robe (22, -2, D:8) a +0 hand axe (22, 24, D:8) a +0 whip (31, 8, D:8) a +0 hand axe a +0 robe a +4 spear of flaming a +0 scale mail (32, 29, D:8) a +1 hat (52, 11, D:8) a +0 dire flail a +0 plate armour (65, 5, D:8) a +0 ring mail Level 9 of the Dungeon (8, 8, D:9) a +0 dagger a +0 robe (15, 5, D:9) a +0 dagger (21, 1, D:9) a +2 ring mail of cold resistance (21, 9, D:9) a staff of conjuration a +4 flail of draining (21, 32, D:9) a +2 robe of positive energy a +2 scimitar of flaming (25, -2, D:9) a +0 falchion (25, 9, D:9) a +0 trident a +0 leather armour (25, 13, D:9) a +0 glaive a +0 chain mail (26, -5, D:9) a +0 long sword a +6 ring of strength (27, -9, D:9) 4 stones (29, 1, D:9) a +2 quarterstaff of draining (30, -5, D:9) a +0 ring mail a +0 long sword (31, 17, D:9) a +0 pair of gloves (33, 4, D:9) 2 stones (34, 15, D:9) a +0 dagger a +0 robe (35, 9, D:9) a +0 chain mail a +0 hand axe (35, 10, D:9) a +0 robe a +0 dagger (35, 15, D:9) a +0 shortbow (36, 9, D:9) a +0 dagger (37, 29, D:9) a +0 dagger (38, -13, D:9) a +0 club (38, 5, D:9) a +0 club (39, 5, D:9) a +0 dagger (39, 6, D:9) a +0 giant spiked club a +0 giant club a staff of death (39, 7, D:9) a +0 robe a +2 hat of willpower (39, 8, D:9) a +0 longbow (40, 5, D:9) a +0 shortbow (41, -12, D:9) a +0 flail (41, -5, D:9) a +0 giant spiked club (41, -4, D:9) a +0 giant club a +0 dagger (41, 2, D:9) a +0 short sword a +0 scale mail a +0 dagger of venom a +0 trident (41, 3, D:9) a +0 dagger a +0 robe a +1 dagger of speed (46, -5, D:9) a +4 ring of evasion a +6 ring of dexterity a ring of willpower Level 10 of the Dungeon [Shop] Hayryd's General Store a scroll of identify (26 gold) a scroll of fear (52 gold) a +0 leather armour (26 gold) a scroll of identify (26 gold) a +0 arbalest of flaming (131 gold) 2 curare-tipped darts (15 gold) [Shop] Ingohengu's Magic Scroll Emporium a scroll of fear (60 gold) a scroll of blinking (112 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of brand weapon (142 gold) a scroll of noise (15 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) [Shop] Ujavecvi's General Store 5 stones (6 gold) a potion of curing (39 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a wand of light (5) (273 gold) a throwing net (39 gold) a potion of curing (39 gold) a condenser vane (520 gold) a book of Chaos (650 gold) (38, -32, D:10) a staff of death (53, -13, D:10) a +4 sling of freezing a +4 shortbow of flaming a +0 vampiric dagger the +10 morningstar "Eos" {elec, Halo rElec} It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (60, -19, D:10) a +0 shortbow (62, -35, D:10) a +0 dagger a +0 robe a +0 dagger (62, -34, D:10) a +0 whip a curare-tipped dart (63, -35, D:10) a +0 dagger 2 stones (63, 6, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Ifeonock's Armour Shoppe a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 plate armour (299 gold) a +0 pair of gloves (58 gold) the +0 pair of boots of Compression {rPois rF+++ Int-3 Dex-2} (522 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. rPois: It protects you from poison. a +0 robe (9 gold) a +2 leather armour of positive energy (208 gold) a +2 pair of gloves of dexterity (279 gold) a +0 chain mail (58 gold) a +0 pair of boots (58 gold) (0, 0, D:11) a +0 pair of boots (0, 24, D:11) a +0 giant club a +0 giant club (3, 5, D:11) a +0 mace (9, 1, D:11) a +0 chain mail (36, 46, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a ring of fire (3, -8, D:12) a scroll of noise (14, 34, D:12) a +0 great sword a +3 leather armour (26, -16, D:12) 5 stones (26, 6, D:12) 4 large rocks (27, 14, D:12) 4 large rocks (28, -6, D:12) a +0 giant spiked club a +0 giant club (31, 22, D:12) a +0 troll leather armour (39, 14, D:12) a ring of positive energy (39, 22, D:12) 9 stones (41, 26, D:12) a ring of positive energy (44, 13, D:12) an amulet of faith (47, 41, D:12) a +0 bardiche (54, 27, D:12) a +0 giant spiked club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (15, 49, D:13) a +0 trident (21, 27, D:13) a +1 demon trident of pain (24, 5, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (24, 6, D:13) a +0 shortbow a +0 shortbow a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (25, 4, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (34, 44, D:13) a ring of fire (35, 42, D:13) a +3 long sword (35, 44, D:13) a +0 trident (36, 16, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (38, 7, D:13) a ring of protection from fire (43, 4, D:13) a +4 antimagic broad axe a +0 chain mail a human corpse (skeletalised by now) (43, 5, D:13) a +0 shortbow (43, 19, D:13) a +0 longbow (44, 4, D:13) a +6 ring of dexterity (44, 21, D:13) a troll corpse (45, 8, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (48, 42, D:13) a +0 war axe (51, 23, D:13) a +0 shortbow Level 1 of the Orcish Mines (15, -23, Orc:1) a +0 giant club (27, -24, Orc:1) a +0 leather armour a +0 club a +0 short sword (32, -21, Orc:1) a +0 dagger (33, -21, Orc:1) a +0 war axe a +0 plate armour 26 gold pieces Level 2 of the Orcish Mines [Shop] Rosef's Antique Weapon Shoppe a +0 halberd (128 gold) a +1 dagger of venom (300 gold) a +4 scimitar of draining (934 gold) a +0 flail (112 gold) a +6 dagger of flaming (1139 gold) a +0 whip (80 gold) a +0 quarterstaff (128 gold) a +0 short sword of electrocution (304 gold) a +0 long sword (112 gold) a +0 arbalest of electrocution (422 gold) a +3 shortbow of flaming (716 gold) [Shop] Fovvit's Assorted Antiques a wand of iceblast (6) (504 gold) a scroll of identify (70 gold) the +2 hat "Hirutoac" {rC++ Int+3} (1568 gold) Int: It affects your intelligence (+3). rC: It greatly protects you from cold. a +0 whip (87 gold) a scroll of identify (70 gold) a wand of polymorph (6) (294 gold) a potion of invisibility (280 gold) [Shop] Giduetirr's Book Shoppe a book of Dreams (336 gold) a book of Decay (420 gold) the Compendium of the Volcanoes (420 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 a book of Vapours (280 gold) a book of Misfortune (392 gold) the Disquisition on Production and Heat (560 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Kindle Blastsparks Fire/Translocation/Air 3 c - Summon Ice Beast Ice/Summoning 4 d - Ignition Fire 8 [Shop] Hanir's Weapon Shoppe a +0 mace (30 gold) a +0 quarterstaff (40 gold) a +0 great sword (65 gold) a +0 flail (35 gold) a +1 hand axe of venom (106 gold) a +0 long sword (35 gold) the +7 spear "Giantbane" {pain, rPois Str-2 Dex+4 Stlth+} (607 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-2). Dex: It affects your dexterity (+4). rPois: It protects you from poison. Stlth: It makes you more stealthy. 8 stones (8 gold) a throwing net (30 gold) a +0 halberd (40 gold) [Shop] Paodgh's Distillery a potion of lignification (33 gold) a potion of degeneration (11 gold) 2 potions of attraction (66 gold) a potion of haste (110 gold) a potion of cancellation (88 gold) a potion of mutation (88 gold) 2 potions of cancellation (176 gold) 2 potions of berserk rage (110 gold) (0, 0, Orc:2) a +0 whip a +0 ring mail (1, -4, Orc:2) a +0 club (1, 3, Orc:2) a +0 flail a +0 chain mail (4, -4, Orc:2) a +0 dagger a +0 leather armour (56, 10, Orc:2) a +0 dagger a +1 robe of willpower (57, -8, Orc:2) a +3 long sword of freezing a +0 arbalest a +0 plate armour 5 large rocks (57, 11, Orc:2) 4 large rocks a +0 giant spiked club a +0 giant spiked club (59, -7, Orc:2) a +0 war axe (59, -6, Orc:2) a +0 dagger a +2 robe of cold resistance a +0 dagger a +1 robe of fire resistance (60, -6, Orc:2) 4 large rocks a +0 club (60, 14, Orc:2) a +0 arbalest a +0 long sword a +0 plate armour a +0 giant spiked club a +0 giant spiked club a +0 great mace a +0 plate armour a +0 battleaxe a +0 chain mail a +0 whip (61, -5, Orc:2) a +0 troll leather armour (61, -4, Orc:2) a +0 troll leather armour (61, 14, Orc:2) a +1 halberd a +0 plate armour a +0 mace a +0 plate armour (62, -8, Orc:2) a +2 war axe a +0 plate armour (63, -7, Orc:2) a +0 falchion Level 1 of the Lair of Beasts (1, -28, Lair:1) a stone (6, -25, Lair:1) a +0 sling (7, -14, Lair:1) a +0 whip (9, -16, Lair:1) a +0 robe (29, 3, Lair:1) a +0 leather armour (35, 6, Lair:1) 3 stones (39, -22, Lair:1) 8 stones (41, -2, Lair:1) a scroll of identify (42, -2, Lair:1) a scroll of enchant armour (42, -1, Lair:1) a +6 ring of dexterity (43, -2, Lair:1) a staff of air (unseen) (44, -2, Lair:1) 9 gold pieces (48, -10, Lair:1) 5 stones Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (57, 13, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (26, -23, Lair:4) 4 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) the +1 chain mail of the Iron City of Dis {rPois} rPois: It protects you from poison. (15, -10, Lair:5) the +4 dire flail of the Key {holy, Str+4 Int+4 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 plate armour of Ehiezo {rElec} rElec: It insulates you from electricity.