Dungeon Crawl Stone Soup version 0.30-a0-358-g0d69a1922f (webtiles) character file. Game seed: 11703688963816219501 0 Zarkath the Magician (level 1, 15/15 HPs) Began as a Djinni Conjurer on Nov 9, 2022. Was a Follower of Okawaru. Got out of the dungeon alive. The game lasted 00:00:23 (154 turns). Zarkath the Magician (Djinni Conjurer) Turns: 154, Time: 00:00:23 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 23 EV: 12 Int: 19 God: Okawaru [*.....] SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Heroism You escaped. You worshipped Okawaru. Okawaru was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of invisibility {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found 15 gold pieces, a war axe and 8 stones. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, Iskenderun's Mystic Blast. You now have 15 gold pieces. As you open the door, it creaks loudly! There is an open door here. Found a shortbow. Found a stone staircase leading down. You see here a +0 shortbow. There is a stone staircase leading down here. Found a leather armour. You see here a +0 leather armour. Found a scale mail. Found a dagger. b - an inky potion You see here a +0 dagger. You now have 23 gold pieces (gained 8). Found a falchion. Found a chain mail. You reach down and open the huge gate. Found a faded altar of an unknown god. There is a huge open gate here. There is a huge open gate here. There is a faded altar of an unknown god here. This altar belongs to (a) Yredelemnul, (b) Okawaru or (c) Makhleb, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. This altar belongs to (a) Yredelemnul, (b) Okawaru or (c) Makhleb, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okawaru accepts your prayer! Okawaru welcomes you! You can now gain great but temporary skills. There is a huge open gate here. There is a huge open gate here. There is a stone staircase leading down here. You see here a +0 shortbow. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..######## #.# ...# #.# .#.## ############# #.# .#[.##### #...........# #.# .+......# #...........# #.# .##.###.# #...........# #.# . #..##.###...........# #.# . ##.##.. #...........####.# . #.##.. +.....@.....'....# #..#.# #...........####.# ##.#.# #...........####.# #.#.# #...........##...# #...# #......)....##.### ##..###.(.........##.# ##..###############.# #..##### ########.# #......####).......# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zarkath the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Zarkath set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 88 | D:1 | Found a faded altar of an unknown god. 92 | D:1 | Prayed at the altar of an unknown god. 92 | D:1 | Became a worshipper of Warmaster Okawaru 92 | D:1 | Reached * piety under Okawaru 154 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, hellmonk_ecumenical_altar_heavens_door Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 94 | 60 | 0 | 80 | 1 | 154.0 | Dungeon | 154 | 94 | 60 | 0 | 80 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 154 daAuts