Dungeon Crawl Stone Soup version 0.33-a0-1200-gece6b70641 (webtiles) character file. Game seed: 13549679681671229645 4 Zarkath the Grave Robber (level 1, 0/15 HPs) Began as a Revenant Necromancer on Apr 5, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (108 turns). Zarkath the Grave Robber (Revenant Necromancer) Turns: 108, Time: 00:01:36 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . - Claws rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger e - a +0 hand axe Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of magic Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 13% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History The bat hits you but does no damage. The bat hits you. The bat hits your soul wisp but does no damage. The rat closely misses you. Your soul wisp misses the bat. You scratch the bat. You kill the bat! The rat closely misses you. You scratch the endoplasm. The endoplasm is lightly wounded. The rat closely misses you. The hobgoblin misses you. The endoplasm hits you. Your soul wisp touches the rat. The rat dies! You scratch the endoplasm. You kill the endoplasm! The hobgoblin closely misses you. Your soul wisp closely misses the quokka. You closely miss the quokka. The quokka closely misses you. The hobgoblin hits you. Your soul wisp misses the quokka. You closely miss the quokka. Your soul wisp disappears in a puff of smoke! The quokka barely misses you. The hobgoblin hits you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 63%) The hobgoblin resists with significant effort. The quokka barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 63%) There's no room for the soul wisp to form! The quokka is unaffected. The quokka bites you. You die... #. .... .#. # .. . ###+ .#!# .....#######.#.##? .......@rg....#$. ......####...#.##.# ###.. #..†...... #.# #......... ...####.######..####### .......>.............. ..####.######..###### #.# ...# #.# ##.# You could see a quokka and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 bats (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zarkath the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 108 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, minmay_small_reverse_x Action || total ---------------------------++------- Melee: Dagger || 11 Unarmed || 9 Cast: Soul Splinter || 6 Armour: Robe || 18 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 9 | 38 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 9 | 38 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts