Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 11596085237530260301 0 Zarkath the Magician (level 1, 15/15 HPs) Began as a Djinni Forgewright on Apr 9, 2025. Got out of the dungeon alive. The game lasted 00:00:11 (1 turns). Zarkath the Magician (Djinni Forgewright) Turns: 1, Time: 00:00:12 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . a - +0 hammer rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations + Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 b - Construct Spike Laun Frge 26% 2d4 7% 2 c - Launch Clockwork Bee Frge 13% N/A 13% 3 d - Forge Blazeheart Gol Fire/Frge 13% N/A 41% 4 e - Forge Lightning Spir Air/Frge 13% 3d4 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Zarkath the Djinni Forgewright. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork Bee, Forge Blazeheart Golem, Forge Lightning Spire. You are flying. Your flying speed is average. Your attack delay is about 1.4. Your damage rating with your +0 hammer is about 7 (Base 8 x 97% (Str) x 100% (Skill)). You have escaped! #### #..# #@.+ ##+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zarkath the Djinni Forgewright began the quest for the Orb. 0 | D:1 | Zarkath set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts