Dungeon Crawl Stone Soup version 0.33-a0-1333-g2aa98cafca (webtiles) character file. Game seed: 16636311643699493098 57 Zarkath the Magician (level 4, -2/32 HPs) Began as a Djinni Conjurer on Apr 10, 2025. Blown up by Ijyb (11 damage) ... with a mindburst bolt ... on level 3 of the Dungeon. The game lasted 00:03:19 (1698 turns). Zarkath the Magician (Djinni Conjurer) Turns: 1698, Time: 00:03:20 Health: -2/32 AC: 2 Str: 6 XL: 4 Next: 18% Gold: 128 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold . . . (no offhand) rNeg . . . m - +0 toga "Victory" {*Victory Clar} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... o - ring of protection from cold Stlth ++ (no ring) HPRegen 0.25/turn %: clarity, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Armour a - a +0 robe d - an orb of mayhem l - a +0 kite shield m - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Jewellery o - a ring of protection from cold (worn) Scrolls b - 2 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} g - 3 scrolls of enchant weapon {unknown} h - 3 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} k - a scroll of vulnerability {unknown} p - a scroll of blinking {unknown} q - a scroll of acquirement {unknown} Potions c - 2 potions of might {unknown} f - a potion of magic {unknown} j - a potion of ambrosia {unknown} n - 2 potions of attraction {unknown} r - a potion of enlightenment {unknown} Skills: + Level 1.5 Fighting - Level 0.1 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 1.0 Shields + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Kinetic Grapnel Frge 84% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You now have 115 gold pieces (gained 17). Found a stone staircase leading down. You need no library to learn spells. r - a blue potion You see here a +0 spectral quarterstaff. h - 2 scrolls labelled GETOOPTOIS (gained 1) You now have 128 gold pieces (gained 13). g - 3 scrolls labelled FOTAEGR MEBAA (gained 1) You reach down and open the door. Found a faded altar of an unknown god. There is an open door here. There is a faded altar of an unknown god here. This altar belongs to (a) Beogh, (b) Trog or (c) Xom, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. There is an open door here. h - 3 scrolls labelled GETOOPTOIS (gained 1) Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of mindburst. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of mindburst (asleep, 100% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb shouts! (Press . to maintain the ray.) Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. The searing ray hits Ijyb. Ijyb is moderately wounded. * * * LOW HITPOINT WARNING * * * Ijyb screams, "Time for continue experiment!" Ijyb zaps a wand. Your mind is blasted! You die... Ijyb screams, "Time for next experiment!" ######### #..%...<# #.......#### #############.......##.. ###...................##.# ........#######.......##.# .........@.# #.......##.# ..#.######g# #........... ... .# ##.....###.# .. .# #.....# #.. . .# ###.### ### ..# #.# #.## # ... ..# #..# #.# #.# ##.# #.# #.# ####.# # You could see Ijyb. Vanquished Creatures 2 adders A ribbon worm (D:2) 2 endoplasms (D:1) 3 giant cockroaches 3 goblins 3 hobgoblins 4 jackals (D:1) 2 kobolds (D:2) 8 ball pythons A bat (D:2) 3 frilled lizards (D:2) 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zarkath the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Zarkath set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 227 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 302 | D:1 | Reached skill level 1 in Fighting 641 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 641 | D:2 | Found a bloodstained altar of Trog. 646 | D:2 | Got the +0 toga "Victory" {*Victory Clar} 683 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 683 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1488 | D:3 | Reached skill level 1 in Shields 1488 | D:3 | Reached XP level 4. HP: 26/32 MP: 0/0 1651 | D:3 | Found a faded altar of an unknown god. 1695 | D:3 | Noticed Ijyb 1698 | D:3 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic D:2: layout_basic, basic_altar, wander_ebering_terrifying_dragon_lair D:3: layout_loops_ring, shapermc_ecumenical_altar_flowoftime, minmay_close_crescents, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Shields | 1 | 1.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Armour | | 0.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 3 || 59 Searing Ray | 3 | 1 || 4 Armour: Robe | 8 | || 8 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1687 | 1638 | 49 | 0 | 1448 | 3 | 562.3 | Dungeon | 1687 | 1638 | 49 | 0 | 1448 | 3 | 562.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 713 daAuts D:1: 637 daAuts D:3: 336 daAuts