Dungeon Crawl Stone Soup version 0.33-a0-1374-g31d52f885e (webtiles) character file. Game seed: 10719260876557755141 4 Zarkath the Grave Robber (level 1, 0/15 HPs) Began as a Revenant Necromancer on Apr 13, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (136 turns). Zarkath the Grave Robber (Revenant Necromancer) Turns: 136, Time: 00:00:59 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} Potions c - a potion of magic Skills: + Level 0.3 Fighting + Level 0.2 Armour + Level 1.8 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History The jackal closely misses your soul wisp. Your soul wisp closely misses the jackal. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses your soul wisp. Your soul wisp touches the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal bites your soul wisp but does no damage. The jackal barely misses you. The jackal bites your soul wisp but does no damage. Your soul wisp touches the jackal. The jackal dies! The jackal barely misses your soul wisp. Your soul wisp touches the jackal but does no damage. The jackal bites your soul wisp but does no damage. The jackal completely misses your soul wisp. Your soul wisp barely misses the jackal. The jackal bites your soul wisp. Your soul wisp barely misses the jackal. The jackal bites your soul wisp. Your soul wisp touches the jackal. The jackal bites your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 63%) The jackal resists with significant effort. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. You die... #......# #......# ## #.# #.)....# .# ..# #.##...##.# #.# # +...†..# #.# #..##...#######.# #............##.# #..........<.##.# #...##+####..##@# #...##...##..##h# ##..# #+#.#..##.# #.. #.#.*.#.# #. # #.....# # ##..##.# ###!..#.# .........# ........#.# You could see a jackal. Vanquished Creatures A jackal (D:1) A goblin (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zarkath the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 136 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, minmay_statues_item, grunt_decor_arrowhead, hangedman_feature_mirror, minmay_door_square Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Soul Splinter || 11 Armour: Robe || 21 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 136 | 0 | 30 | 44 | 1 | 136.0 | Dungeon | 136 | 136 | 0 | 30 | 44 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 136 daAuts