Dungeon Crawl Stone Soup version 0.33-a0-1378-gfa0adff925 (webtiles) character file. Game seed: 7215691665491301051 44 Zarkath the Ruffian (level 3, 0/22 HPs) Began as a Barachi Shapeshifter on Apr 14, 2025. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1282 turns). Zarkath the Ruffian (Barachi Shapeshifter) Turns: 1282, Time: 00:01:36 Health: 0/22 AC: 0 Str: 17 XL: 3 Next: 62% Magic: 3/3 EV: 15 Int: 10 God: Gold: 107 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . n - melded +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, glowing, slow A: contaminating, glow, reduced hp, weak attacks, amphibious, frog-like legs 1, +LOS a: Hop, End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Armour a - a +0 animal skin n - a +0 chain mail (melded) Scrolls f - 3 scrolls of identify {unknown} h - a scroll of blinking {unknown} i - a scroll of poison {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of torment {unknown} m - 2 scrolls of immolation {unknown} o - a scroll of silence {unknown} p - a scroll of enchant armour {unknown} Potions c - 2 potions of lignification g - a potion of brilliance {unknown} j - 2 potions of curing {unknown} Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: + Level 3.3 Fighting - Level 2.1 Dodging + Level 3.9 Unarmed Combat + Level 3.8 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 36% 1 Blink Tloc 0% N/A 50% 2 Call Imp Summ 0% N/A 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You kill the jackal! You barely miss the jackal. The jackal is struck by your quills. The jackal completely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. You hit the jackal. You kill the jackal! You hit Terence but do no damage. Terence hits you with a +0 hand axe. You barely miss Terence. Terence is struck by your quills. Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Your off-hand punch misses Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 chain mail melds into your body. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence. Terence begins to glow. Terence is moderately wounded. Terence barely misses you. You hit Terence. Terence glows dangerously bright. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence shudders as magic cascades through him. Terence twists and deforms. Terence is almost dead. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe! You die... Terence says, "Finally, peace and quiet." ..# #.# .w# #.## #.# ..# #..# #.# ..## ##.### #.# ...# .....# #.# ...# .....###.# ...# .....#...# ... .......#############.##### .....#..........p@B...$..# ##....#....##########....... ......#....# ...... #.....#....# ..... #######....# .... #....# ... #....# .. #....# # #....# You could see Terence (misshapen) and a giant cockroach. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ribbon worms 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 jackals (D:2) A quokka (D:2) 6 ball pythons 4 bats 4 frilled lizards 4 goblins A hobgoblin (D:2) 2 kobolds (D:2) 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zarkath the Barachi Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 239 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1036 | D:2 | Reached XP level 3. HP: 24/29 MP: 3/3 1258 | D:2 | Noticed Terence 1282 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_corners D:2: minmay_recursive_quarters, layout_basic, nicolae_wormholes, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.3 Dodging | | 2.1 Unarmed Combat | | 3.9 Shapeshifting | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 101 Punch || 7 Stab: Sleeping || 1 Armour: Animal skin || 12 Chain mail || 34 Skin || 2 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1466 | 1385 | 81 | 33 | 1091 | 2 | 733.0 | Dungeon | 1466 | 1385 | 81 | 33 | 1091 | 2 | 733.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1160 daAuts D:2: 305 daAuts