Dungeon Crawl Stone Soup version 0.33-a0-1466-g32f9708e38 (webtiles) character file. Game seed: 15041162970320322836 31545 Zarkath the Nimble (level 13, -1/109 HPs) Began as a Merfolk Shapeshifter on Apr 23, 2025. Was an Initiate of Gozag. Slain by a ten-headed hydra (12 damage) ... on level 3 of the Lair of Beasts. The game lasted 00:37:27 (16927 turns). Zarkath the Nimble (Merfolk Shapeshifter) Turns: 16927, Time: 00:37:28 Health: -1/109 AC: 5 Str: 18 XL: 13 Next: 58% Magic: 13/16 EV: 18 Int: 13 God: Gozag Gold: 1094 SH: 0 Dex: 17 Spells: 16/16 levels left rFire + . . - Claws rCold + . . (no offhand) rNeg + + . p - +0 ring mail {rF+} rPois + I - melded +0 helmet rElec + O - melded +0 cloak rCorr . j - melded +0 pair of gloves SInv + (boots unavailable) Will ..... (no amulet) Stlth y - ring of poison resistance HPRegen 1.18/turn G - +4 ring of slaying MPRegen 0.15/turn %: no passive effects @: werewolf-form, gold aura, full of bloodlust A: werefury, werehowl, bestial takedown, (nimble swimmer 2), mertail a: Bestial Takedown, Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 3 of the Lair of Beasts. You worshipped Gozag. Gozag was most pleased with you. You were a ferocious werewolf. You visited 3 branches of the dungeon, and saw 15 of its levels. You also visited: Bailey. You collected 2936 gold pieces. You spent 460 gold pieces at shops. You paid 1382 gold pieces to Gozag. Inventory: Hand Weapons B - a +9 spear of venom Missiles k - 14 poisoned darts (quivered) Armour a - a +0 animal skin j - a +0 pair of gloves (melded) p - a +0 ring mail of fire resistance (worn) t - a +0 kite shield u - a +1 hat z - a +2 buckler I - a +0 helmet (melded) K - the +0 plate armour of Guetoken {*Silence rElec Stlth+} (You bought it in a shop on level 1 of the Lair of Beasts) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. O - a +0 cloak (melded) Jewellery l - a ring of protection from cold s - a +6 ring of dexterity y - a ring of poison resistance (worn) G - a +4 ring of slaying (worn) Q - a ring of protection from cold S - an amulet of guardian spirit T - a ring of see invisible Wands C - a wand of polymorph (11) E - a wand of quicksilver (6) J - a wand of flame (16) R - a wand of mindburst (12) Scrolls f - 5 scrolls of immolation h - 2 scrolls of blinking q - 6 scrolls of teleportation v - a scroll of torment A - 2 scrolls of fear L - a scroll of poison M - 3 scrolls of enchant armour N - 4 scrolls of enchant weapon W - a scroll of noise X - a scroll of brand weapon Potions c - 2 potions of attraction g - 2 potions of cancellation i - 4 potions of mutation m - 3 potions of ambrosia n - a potion of invisibility o - 20 potions of moonshine r - 5 potions of enlightenment w - 3 potions of magic x - a potion of brilliance {unknown} F - 4 potions of might {unknown} H - 2 potions of resistance {unknown} P - a potion of heal wounds U - 2 potions of curing V - a potion of lignification Baubles b - 3 flux baubles Talismans d - a quill talisman e - a maw talisman D - a fortress talisman Y - the lupine talisman "Acoclif" (active) {rElec rN++ SInv Stlth-} (You found it on level 3 of the Lair of Beasts) [lupine talisman] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Skills: + Level 12.9 Fighting + Level 14.6 Dodging + Level 13.1 Unarmed Combat - Level 2.0 Spellcasting + Level 13.7 Shapeshifting You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 4% 2d5 41% 1 Confusing Touch Hex 1% N/A 80% 3 Dispel Undead Necr 1% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (3/5) D:11 Snake (0/4) Lair:2 Bailey (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:9 * D:10 : Lair:1 [[ Innate Abilities, Weirdness & Mutations You are a ferocious werewolf. You gain temporary slaying when you kill enemies in melee. You sometimes unleash a terrifying howl when you kill enemies in melee. You can leap to fearful enemies and eviscerate them. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The six-headed hydra is severely wounded. The six-headed hydra completely misses you. The six-headed hydra closely misses you. The six-headed hydra bites you! The six-headed hydra closely misses you. The six-headed hydra completely misses you. The six-headed hydra misses you. You claw one of the six-headed hydra's heads off! The five-headed hydra grows two more! You claw the seven-headed hydra! The seven-headed hydra is severely wounded. You claw one of the seven-headed hydra's heads off! The six-headed hydra grows two more! You mangle the eight-headed hydra!! The eight-headed hydra is severely wounded. The eight-headed hydra barely misses you. The eight-headed hydra bites you. The eight-headed hydra completely misses you. The eight-headed hydra bites you. The eight-headed hydra misses you. The eight-headed hydra bites you! x2; The eight-headed hydra bites you. You rip one of the eight-headed hydra's heads off! The seven-headed hydra grows two more! You claw the nine-headed hydra! The nine-headed hydra is almost dead. The nine-headed hydra barely misses you. The nine-headed hydra closely misses you. The nine-headed hydra completely misses you. The nine-headed hydra misses you. The nine-headed hydra bites you but does no damage. The nine-headed hydra barely misses you. The nine-headed hydra bites you. The nine-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The nine-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You tear one of the nine-headed hydra's heads off! The eight-headed hydra grows two more! You mangle the ten-headed hydra!! Your off-hand claw misses the ten-headed hydra. The ten-headed hydra is almost dead. The ten-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The ten-headed hydra bites you! You die... Your body crumbles into a pile of gold. #.. ##......^...P..# # #.# ##......#...#.# ..# ###......P...### ##............# ...............# #...###........# ..... #### #....$..## ..... ##.$..#..# ..... ### #####.h$...#+# .....##.###..##$D......# .......................# ..#.....#.........#.#.## ........#.........##### .......YY.........# ♣ ......