Dungeon Crawl Stone Soup version 0.28-a0-477-g0b43c73ce0 (webtiles) character file. Game seed: 9582595807404146082 15 Zarri the Insei (level 2, -1/22 HPs) Began as a Djinni Transmuter on Sept 17, 2021. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (1060 turns). Zarri the Insei (Djinni Transmuter) Turns: 1060, Time: 00:01:52 Health: -1/22 AC: 2 Str: 9 XL: 2 Next: 65% Gold: 0 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . d - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . c - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: wereblooded, flying, repel missiles A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) c - a scarf of repulsion (worn) Scrolls b - a scroll of enchant armour {unknown} Potions e - a potion of heal wounds {unknown} Skills: + Level 1.3 Fighting + Level 2.3 Dodging + Level 3.4 Unarmed Combat + Level 1.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 10% N/A 13% 1 b - Wereblood Tmut 5% N/A 19% 2 c - Spider Form Tmut/Pois 2% N/A 36% 3 d - Ice Form Ice/Tmut 5% N/A 77% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. You feel a bit better. You kill the kobold! You see here a +0 short sword. Your primal bloodlust is almost over. Your primal bloodlust has ended. An endoplasm comes into view. Found a scroll labelled VYCZAFIOFU. The endoplasm quivers. Casting: Wereblood (safe; 19% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Your blood is infused with primal strength. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm hits you. You barely miss the endoplasm. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You feel a terrible chill! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.# #......... #.# ##.##(.### #.######.##..# #............# #.######.##..# #.# #.##..##### #.######.##....... #.#.........###.## #@#.####...## ## #J# ###.# # #.#. #.# . #..#.# #.# # .?# #.####>### # .## #........##### # ##............. #........#..#.# ............... You could see an endoplasm. Vanquished Creatures 2 dart slugs (D:1) A bat (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A kobold (D:1) A ball python (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zarri the Djinni Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 235 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 1060 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 34 Headbutt || 6 Club || 25 Cast: Beastly Appendage || 6 Wereblood || 6 Armor: Robe || 12 Dodge: Dodged || 25 Repelled || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1064 | 1064 | 0 | 0 | 906 | 1 | 1064.0 | Dungeon | 1064 | 1064 | 0 | 0 | 906 | 1 | 1064.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1064 daAuts