Zazzi Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -29, D:1) 23 bolts (7, -5, D:1) a +0 club (26, -32, D:1) a +0 hand axe (29, -21, D:1) 18 arrows (35, -2, D:1) 23 arrows (43, -15, D:1) a +0 ring mail (44, -14, D:1) a +0 short sword Level 2 of the Dungeon (10, 14, D:2) a +0 club (12, -13, D:2) a +0 dagger (20, 30, D:2) a +0 hand axe (21, -2, D:2) a +0 buckler (36, -2, D:2) a +0 club a +0 hunting sling a +0 dagger (37, -1, D:2) a +0 club a cursed +0 club (37, 10, D:2) a +0 robe (46, -1, D:2) a +0 mace a +0 animal skin a +0 helmet (48, -1, D:2) a +0 club (50, 1, D:2) a +0 club a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail (0, 2, D:3) a +0 club (6, -15, D:3) 13 arrows (15, 17, D:3) 11 poisoned needles (19, 20, D:3) a +0 long sword (28, 22, D:3) a +0 leather armour 26 bolts (29, 6, D:3) a +0 mace (29, 18, D:3) a +0 robe (39, 23, D:3) a +0 club a +0 scale mail (41, 4, D:3) 10 arrows (44, 34, D:3) a +0 robe (45, 40, D:3) a +0 dagger (47, 39, D:3) a +1 whip of draining (48, 27, D:3) 13 arrows (48, 38, D:3) a +0 quarterstaff (51, 39, D:3) 8 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 1, D:4) a +0 dagger a +0 robe (6, 14, D:4) a +0 trident (7, 1, D:4) a +0 mace (8, 1, D:4) a +0 flail (9, 5, D:4) a +0 dagger a +0 robe (10, 0, D:4) a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour (10, 3, D:4) a +0 dagger (11, 7, D:4) a +0 pair of gloves (12, 0, D:4) a cursed +0 cloak (14, -5, D:4) a +0 flail (40, 5, D:4) 26 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (7, -4, D:5) a +0 ring mail (11, -13, D:5) a +0 robe (12, 1, D:5) a +1 leather armour of poison resistance (13, -9, D:5) a +0 mace a cursed +0 leather armour (13, -8, D:5) a +0 dagger a +0 robe (13, -1, D:5) a +0 short sword a +0 mace (27, 25, D:5) a potion of degeneration (35, 18, D:5) a -2 long sword a -2 short sword a -2 executioner's axe (37, 20, D:5) a -1 mace (40, 14, D:5) a -2 mace (43, 3, D:5) a cursed -3 club a +2 whip of electrocution a +0 leather armour a +0 war axe a +0 leather armour Level 6 of the Dungeon [Shop] Weimoh's Antique Weapon Emporium a +0 mace (84 gold) a +3 trident of freezing (652 gold) a +0 hand axe (84 gold) the +11 rapier "Toiz" {freeze, Str+4} (2172 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). a +2 falchion of holy wrath (487 gold) a +0 hand axe (84 gold) a +0 battleaxe (182 gold) a +0 hand axe (84 gold) (0, 0, D:6) 18 arrows (4, -1, D:6) a +0 robe (4, 3, D:6) a +0 giant club (10, -39, D:6) a +2 flail of crushing a +0 leather armour (11, -33, D:6) a +0 giant club (17, -11, D:6) 6 tomahawks (17, 7, D:6) a +0 leather armour (19, 7, D:6) a +0 mace (21, 9, D:6) 16 arrows (33, -16, D:6) 13 bolts (36, 17, D:6) a +0 chain mail (39, -33, D:6) a +0 club (40, -32, D:6) a +1 robe a cursed -1 dagger (41, -32, D:6) a cursed -2 club (42, -32, D:6) a +0 club 4 tomahawks (42, -31, D:6) a tomahawk (45, -29, D:6) a +0 leather armour (49, -10, D:6) a +0 giant spiked club (56, 5, D:6) a +0 dagger a +0 robe (59, -25, D:6) a +0 hunting sling (59, -9, D:6) a +0 ring mail (61, 4, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (0, 19, D:7) a +0 spear (0, 20, D:7) a +0 whip a +0 flail (0, 21, D:7) a +0 club a +1 spear of piercing a +0 ring mail (0, 22, D:7) a +0 club (11, 1, D:7) a +0 whip (14, -4, D:7) a +0 hand axe a +0 leather armour (15, -3, D:7) a +0 club a +2 falchion of distortion a +0 ring mail (16, -2, D:7) a +0 dagger a +0 robe a +0 leather armour (16, -1, D:7) a +0 dagger a +0 scale mail (20, 6, D:7) a +0 hand axe (27, 6, D:7) 25 bolts (33, -5, D:7) a +0 dagger a +0 ring mail (39, -4, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +2 scimitar of flaming a +0 robe (1, 15, D:8) a +0 quarterstaff (22, 16, D:8) a +0 robe a +5 falchion a +0 dire flail a +0 robe (23, 16, D:8) a +0 robe a cursed +4 battleaxe (24, 16, D:8) a +0 robe a +5 short sword (26, 46, D:8) a +0 club (27, 16, D:8) a +0 robe a +3 battleaxe of freezing (30, 38, D:8) an arrow (31, 38, D:8) 4 arrows (34, 41, D:8) an arrow (35, 42, D:8) 22 arrows a +3 shortbow (36, 16, D:8) a +0 robe an uncursed staff of conjuration a -1 morningstar (45, 14, D:8) a +0 blowgun (47, 1, D:8) a +1 flail of holy wrath (47, 22, D:8) a +2 whip of freezing a +0 robe Level 9 of the Dungeon [Shop] Xycu's Assorted Antiques a scroll of identify (64 gold) a +0 spear (96 gold) a scroll of enchant armour (240 gold) a scroll of amnesia (112 gold) a lightning rod (4/4) (1280 gold) a scroll of identify (64 gold) a +0 club (32 gold) a book of Power (1440 gold) [Shop] Nuezoh's Antique Weapon Boutique a +1 rapier of distortion (357 gold) a +0 club (21 gold) the cursed +0 battleaxe "Ulewir" {venom, Str+4} (424 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It has a curse placed upon it. a +2 lajatang of pain (1039 gold) a +0 trident (73 gold) a +0 long sword (73 gold) a +0 rapier (84 gold) a +0 battleaxe (136 gold) a +0 shortbow (63 gold) a +0 hand crossbow of velocity (151 gold) a +0 broad axe (84 gold) a +0 arbalest (94 gold) [Shop] Tacyts's Antique Weapon Boutique a +0 flail (98 gold) a +0 broad axe of chopping (224 gold) a +2 antimagic great sword (882 gold) a +0 flail (98 gold) a +0 long sword (98 gold) a +1 mace of protection (296 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (2951 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 war axe (98 gold) a +0 falchion (84 gold) a +0 falchion (84 gold) [Shop] Ympoas's Antique Weapon Shoppe the +2 arbalest "Dent" {speed, Dex+3} (993 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). a +0 arbalest (121 gold) a +0 quarterstaff (108 gold) a +0 dagger (54 gold) a +0 dire flail (108 gold) a +0 falchion (81 gold) a +0 glaive (175 gold) a +0 long sword (94 gold) a +3 battleaxe (634 gold) a +0 arbalest (121 gold) (0, 0, D:9) a +0 robe (2, 2, D:9) 30 sling bullets (3, 15, D:9) a +0 dagger a +0 cloak (5, 7, D:9) a +0 hand axe (8, 9, D:9) a +0 falchion (11, 10, D:9) a +0 robe a cursed +2 spear (11, 11, D:9) a +0 robe a +2 short sword of freezing (11, 12, D:9) a +0 robe a cursed +4 falchion of freezing (12, 10, D:9) a +0 robe a +2 short sword of freezing (12, 12, D:9) a +0 robe a cursed +4 dagger of freezing (14, -20, D:9) a +0 morningstar (29, 11, D:9) a +0 dire flail a +0 chain mail a +0 dagger (38, 5, D:9) 25 arrows (41, 14, D:9) a +0 robe (46, -12, D:9) a +0 shortbow 22 arrows (47, -15, D:9) a +0 giant spiked club a +0 giant spiked club (51, -8, D:9) a +0 robe (52, -12, D:9) a +0 dagger (54, -14, D:9) 14 arrows (54, -12, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Xoleol's Antique Weapon Shoppe the +1 dagger "Killer Bee's Death" {pierce, -Tele +Inv Int+6 Dex+2} (1062 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (+2). It lets you turn invisible. It prevents most forms of teleportation. a +1 dagger of venom (300 gold) a +4 fustibalus (1184 gold) a +0 dagger (64 gold) the cursed +0 great mace "Sevvu" {chaos, *Rage rElec Int+2} (793 gold) Each time it hits an enemy it has a different, random effect. It affects your intelligence (+2). It insulates you from electricity. It may make you go berserk in combat. It has a curse placed upon it. a cursed -2 dagger (3 gold) a +2 vampiric hand axe (672 gold) [Shop] Xyigis's Armour Shop a +0 helmet of intelligence (195 gold) a cursed +0 shield (59 gold) a +0 ring mail (68 gold) a +0 robe (11 gold) a +2 robe of cold resistance (300 gold) a cursed +0 scale mail (51 gold) a +1 cloak (195 gold) a +0 scale mail (68 gold) a +3 leather armour of fire resistance (408 gold) a +0 robe (11 gold) a +1 leather armour of magic resistance (238 gold) a +0 scale mail (68 gold) a scarf of resistance (544 gold) [Shop] Wypnul's Assorted Antiques the cursed +0 leather armour of the Gastropod {+Fly rCorr Dex+5} (653 gold) It affects your dexterity (+5). It lets you fly. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a scroll of amnesia (94 gold) a +2 leather armour of positive energy (432 gold) a scroll of fear (94 gold) a +0 scale mail (108 gold) a scroll of teleportation (81 gold) a sack of spiders (540 gold) a scroll of teleportation (81 gold) a potion of degeneration (27 gold) a wand of acid (8) (648 gold) (0, 0, D:10) a +0 flail (0, 2, D:10) a +0 war axe a +0 chain mail (1, 2, D:10) a +0 short sword a +0 ring mail (2, 2, D:10) a +0 club (5, -2, D:10) a +0 short sword a +0 scale mail a scroll of noise (10, 44, D:10) a cursed +0 flail a +0 battleaxe a +0 chain mail (11, 2, D:10) a +0 scimitar a +0 chain mail (11, 3, D:10) a +0 dagger a +0 robe (12, 26, D:10) a +0 hand axe (12, 38, D:10) a +0 chain mail (12, 47, D:10) a +0 mace (13, 2, D:10) a fan of gales (14, 25, D:10) a +0 trident a +0 hand axe (14, 26, D:10) a +0 robe (15, 1, D:10) a +0 club a +0 leather armour (33, 37, D:10) a +0 short sword (34, 23, D:10) a +0 flail (35, 29, D:10) a +0 dagger (35, 35, D:10) a +0 falchion of flaming (36, 39, D:10) a +0 halberd (38, 5, D:10) a +0 long sword (42, 47, D:10) a +0 whip a +0 robe (44, 7, D:10) a curare-tipped needle (45, 8, D:10) a +2 short sword of venom (46, 9, D:10) a +0 robe (46, 12, D:10) a curare-tipped needle (47, 1, D:10) a +0 blowgun a +1 dagger of distortion (47, 37, D:10) a +0 rapier (48, 5, D:10) a curare-tipped needle (48, 7, D:10) a curare-tipped needle (48, 8, D:10) a curare-tipped needle (58, 12, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 flail (1, -1, D:11) a large rock (2, -22, D:11) a -2 helmet (3, -4, D:11) a large rock (3, -3, D:11) a large rock (4, -8, D:11) 2 large rocks (12, 10, D:11) a +0 flail a +0 chain mail a +0 morningstar a cursed +0 plate armour (13, 10, D:11) a +0 flail (18, -3, D:11) a +0 war axe (24, 1, D:11) an uncursed amulet of faith (24, 17, D:11) 16 arrows (25, 8, D:11) 8 sling bullets (30, -14, D:11) a +0 rapier (33, -7, D:11) a +0 mace (39, -26, D:11) a +0 leather armour a +0 whip a cursed +0 robe a +0 dagger a +2 dagger of draining (40, -27, D:11) a +0 ring mail a +0 club (45, -29, D:11) a +0 dagger (45, -16, D:11) a +0 long sword (52, -17, D:11) a +3 halberd a +0 robe (53, -17, D:11) a +0 dagger of venom a cursed +0 battleaxe a +0 robe (54, -17, D:11) a +4 short sword of freezing a +0 robe (57, 19, D:11) 11 sling bullets (59, 1, D:11) 19 poisoned needles Level 12 of the Dungeon (0, 0, D:12) 9 gold pieces (2, -5, D:12) a scroll of random uselessness (6, -1, D:12) a +0 dagger a +0 robe (6, 0, D:12) a +0 ring mail (7, -2, D:12) a +0 dagger (unseen) (7, 0, D:12) a cursed -2 dagger a cursed +0 robe a +0 giant spiked club a +0 giant club (11, 32, D:12) 14 gold pieces (19, 8, D:12) 14 stones the Ecumenical Temple