Dungeon Crawl Stone Soup version 0.30-a0-860-g512cf1e979 (webtiles) character file. Game seed: 6849468771578515137 8 Zentennen the Gusty (level 2, -10/17 HPs) Began as an Octopode Air Elementalist on Mar 7, 2023. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:03:08 (568 turns). Zentennen the Gusty (Octopode Air Elementalist) Turns: 568, Time: 00:03:09 Health: -10/17 AC: 1 Str: 7 XL: 2 Next: 8% Magic: 0/5 EV: 13 Int: 17 God: Gold: 8 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons c - a +0 whip (You took it off a kobold on level 1 of the Dungeon) Missiles d - 5 stones Scrolls b - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 1.7 Conjurations + Level 3.2 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 b - Static Discharge Conj/Air 20% 2-3/arc 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 12% N/A 16% 3 Airstrike Air 6% 2d(1-17) 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History HP restored. You start resting. Magic restored. Memorise Static Discharge, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found a whip and a smoky cyan potion. A gnoll comes into view. It is wielding a +0 flail. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (asleep, 100% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The zap hits the gnoll. The gnoll is heavily wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit) The zap misses the gnoll. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit) The zap hits the gnoll. The gnoll is severely wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit) The zap misses the gnoll. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit) The zap hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.# #.# #.# #.# #.# ...####.########## #.................# ##..####.########.##### #.....g@..............# #!).#.###########.###.# #. #. #.# #.# #. ##.###.# #. ##.#.##.# #. #.###...# #. ##.#.##.# .. #...###.# #.### #.# You could see a gnoll. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zentennen the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 494 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 548 | D:1 | Learned a level 2 spell: Static Discharge 568 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring, minmay_tripent Action || total ---------------------------++------- Melee: Unarmed || 14 Constrict || 3 Tentacles || 1 Cast: Shock || 20 Armour: Skin || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 568 | 547 | 21 | 241 | 215 | 1 | 568.0 | Dungeon | 568 | 547 | 21 | 241 | 215 | 1 | 568.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 568 daAuts