Zepp Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 5, D:1) a +0 leather armour (12, 5, D:1) a +0 club (33, 32, D:1) 29 arrows (34, 47, D:1) 23 bolts (38, 25, D:1) 29 stones (47, 18, D:1) 24 arrows (47, 20, D:1) a stone (49, 24, D:1) a +0 club a +0 club (57, 47, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (1, -3, D:2) a +0 dagger (9, -6, D:2) an adder corpse (skeletalised by now) (19, 20, D:2) a rat skeleton (31, 17, D:2) a +0 centaur barding (33, 15, D:2) a +0 club (34, 17, D:2) a +0 short sword a kobold corpse (36, 11, D:2) a +0 short sword of draining (39, 18, D:2) a +0 blowgun (39, 27, D:2) a +0 long sword (50, 11, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (0, 4, D:3) a potion of heal wounds (4, -3, D:3) 12 gold pieces (9, 6, D:3) a scroll of teleportation