Zergel the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (unseen) (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 5 potions of might 5 potions of agility 4 potions of resistance 2 potions of restore abilities 2 potions of invisibility 2 potions of brilliance 3 potions of berserk rage 6 potions of speed a potion of porridge 40 strawberries 4 bread rations 4 meat rations (10, 5, D) an uncursed ring of flight (unseen) (7, 6, D) 4 scrolls of amnesia 7 scrolls of fog a scroll of holy word 2 scrolls of fear (10, 6, D) an uncursed staff of energy (unseen) (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of curing (10, 7, D) a wand of disintegration (7) (unseen) (4, 8, D) a +5 crystal plate armour (unseen)