Zero the Realm of Zot (0, 0, Zot) a scroll of identify (1, 0, Zot) a +2,+0 war axe of draining (18, 0, Zot) a plain deck of changes (19, 0, Zot) the +13,+13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (1, 1, Zot) a potion of agility (18, 1, Zot) a book of Geomancy (-11, 23, Zot) the Orb of Zot