Zero Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (-22, 1, D:1) 15 bolts of penetration (-15, 8, D:1) a meat ration (-13, 12, D:1) a bat corpse (skeletalised by now) (-27, 13, D:1) a +0 whip (-18, 14, D:1) a +0 hand axe (-12, 20, D:1) a bat corpse (skeletalised by now) (-42, 28, D:1) a +0 ring mail (-11, 28, D:1) a +0 club (-40, 30, D:1) a +0 club (-38, 31, D:1) a +0 club (-2, 32, D:1) a +0 short sword (-29, 36, D:1) 29 arrows (-13, 39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of haste (-22, 1, D:2) a scroll of identify (-17, 8, D:2) a +0 war axe (-17, 9, D:2) a +0 rapier (-10, 18, D:2) a +0 spear (-8, 20, D:2) a +0 club a gnoll corpse (-19, 35, D:2) a potion of degeneration (-26, 38, D:2) a +0 spear a throwing net (-22, 44, D:2) 11 gold pieces