Zero Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -1, D:1) a +0 animal skin (3, 6, D:1) a +0 hunting sling (19, 3, D:1) 28 stones (19, 6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a stone (2, 1, D:2) a stone (4, 2, D:2) a +0 dagger a +0 hunting sling 16 stones (7, 20, D:2) 12 bolts (7, 51, D:2) a +0 hunting sling 22 stones (7, 52, D:2) a +0 dagger a +0 dagger (8, 52, D:2) a +0 club a +0 dagger (9, 9, D:2) a +0 dagger (9, 51, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club (9, 52, D:2) a +0 club (10, -11, D:2) a stone (11, -11, D:2) a stone (12, -10, D:2) a stone (13, 51, D:2) a +0 dagger (19, 32, D:2) 26 arrows (23, -7, D:2) a +0 long sword (48, 3, D:2) a +0 ring mail (49, 20, D:2) a +0 spear (50, 19, D:2) an uncursed amulet of rage a +0 whip (50, 48, D:2) a stone (51, 47, D:2) a stone (52, 47, D:2) a stone (53, 47, D:2) a stone (55, 46, D:2) a +0 club a +0 hunting sling 24 stones (56, 5, D:2) a +0 leather armour (57, -7, D:2) a +0 falchion a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a stone (0, 2, D:3) a +0 club (1, -1, D:3) a stone (2, -7, D:3) a cursed +0 robe (9, 16, D:3) a +0 leather armour (20, -6, D:3) a stone (21, -4, D:3) a stone (21, -3, D:3) a stone (22, -6, D:3) a stone (22, -2, D:3) a +0 dagger of venom a +0 flail (24, 12, D:3) 23 stones (25, -20, D:3) 18 bolts (29, -16, D:3) a +0 mace (34, 2, D:3) 18 stones (41, -32, D:3) a +0 mace (44, -31, D:3) a +4 quarterstaff of chaos a +0 cloak (44, -5, D:3) a +0 dagger (45, 6, D:3) a +0 club (54, -25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 25 stones (17, -11, D:4) the +1 robe of Baatz {*Drain rC+++ Str+3} It affects your strength (+3). It renders you almost immune to cold. It causes draining when unequipped. (20, -23, D:4) 20 stones (20, -16, D:4) a +1 hand axe (21, -17, D:4) a +0 dagger a +0 ring mail (21, -16, D:4) a +0 whip a +0 leather armour (23, -7, D:4) 12 stones (27, -20, D:4) 19 sling bullets (39, -27, D:4) a +0 mace (39, -26, D:4) a +0 club a +0 ring mail (39, -24, D:4) 27 stones (40, -26, D:4) a cursed -2 whip a +0 leather armour (41, -26, D:4) a +0 club a +0 ring mail (42, -28, D:4) a cursed +0 scythe a +0 robe (53, 0, D:4) 9 bolts (55, -2, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (23, -16, D:5) 14 arrows (24, 12, D:5) a +0 club (31, -19, D:5) 13 sling bullets (38, 7, D:5) a +0 mace (38, 13, D:5) 2 silver tomahawks a +0 halberd a +2 robe of cold resistance (39, 16, D:5) a +0 whip of freezing a +2 robe of magic resistance a +0 giant club (39, 26, D:5) a +0 long sword (43, 16, D:5) 13 stones (50, 15, D:5) an arrow (53, 16, D:5) an arrow (54, 16, D:5) an arrow (55, 16, D:5) an arrow (56, 17, D:5) a +0 giant club (56, 31, D:5) 7 arrows (57, 16, D:5) a +0 shortbow 10 arrows (58, 21, D:5) a +0 hand axe of chopping a +0 chain mail Level 6 of the Dungeon [Shop] Vabod's Antique Weapon Emporium a +4 whip of venom (675 gold) a +0 whip (67 gold) a +0 falchion (81 gold) the +9 hand axe of Severance {chop, *Drain +Inv rPois Str+3} (1846 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from poison. It lets you turn invisible. It causes draining when unequipped. a +3 flail of protection (572 gold) the +9 morningstar "Grum" {drain, rN+ MP-9 Dex+3} (1409 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from negative energy. It affects your magic capacity (-9). a +0 mace (81 gold) a +0 club (27 gold) a +0 dagger (54 gold) a +1 scimitar of holy wrath (383 gold) a +0 falchion (81 gold) a +0 scimitar (108 gold) a +0 whip (67 gold) (0, 0, D:6) a +3 ring of dexterity a +2 ring of dexterity (1, -9, D:6) a +0 whip (10, -7, D:6) 9 arrows (18, -10, D:6) a +0 robe (21, -9, D:6) the +7 flail "Jeepn" {freeze, -Tele +Inv rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you turn invisible. It prevents most forms of teleportation. (21, 33, D:6) an arrow (22, 34, D:6) an arrow (22, 35, D:6) a +0 shortbow 12 arrows (27, 22, D:6) a +3 falchion of electrocution a +0 leather armour (27, 39, D:6) a +0 flail a +0 flail a +0 hand axe a +0 hand axe (34, -9, D:6) 22 arrows (35, -8, D:6) a +0 dagger (36, 33, D:6) 18 arrows (39, 32, D:6) 16 stones (40, 0, D:6) a +0 long sword (48, 8, D:6) a +0 flail 7 tomahawks (48, 10, D:6) a +0 scale mail a +4 dagger a +0 robe a tomahawk Level 7 of the Dungeon (0, 0, D:7) 18 bolts (13, -1, D:7) 19 sling bullets (17, 20, D:7) a +0 shortbow 24 arrows (21, 13, D:7) 9 stones (21, 20, D:7) an arrow (31, 10, D:7) a +0 dagger a +0 robe (32, 6, D:7) a +0 trident a +0 leather armour (32, 8, D:7) a +1 dagger of speed (32, 9, D:7) a +0 mace (32, 10, D:7) a +0 trident (33, 28, D:7) a +0 giant spiked club 23 stones a throwing net (35, 22, D:7) 28 bolts (42, -5, D:7) an arrow (43, -5, D:7) 2 arrows (44, -5, D:7) a stone an arrow (45, -5, D:7) an arrow (45, -3, D:7) a +0 whip a stone (46, -6, D:7) a stone (46, -5, D:7) an arrow a stone (46, -3, D:7) a +0 whip (47, -4, D:7) a +2 shortbow of velocity 7 arrows (47, -3, D:7) a +2 short sword of electrocution a stone (48, 26, D:7) a cursed +0 ring mail (57, -7, D:7) 19 bolts Level 8 of the Dungeon [Shop] Tutyom's Magic Scroll Shoppe a scroll of torment (105 gold) a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of immolation (49 gold) a scroll of fear (49 gold) 2 scrolls of teleportation (84 gold) a scroll of noise (14 gold) a scroll of fear (49 gold) a scroll of amnesia (49 gold) (0, 0, D:8) 11 poisoned needles (3, -13, D:8) a book of Power (3, 4, D:8) a +0 giant club (4, 4, D:8) a +0 shortbow 18 arrows (4, 5, D:8) 4 arrows (4, 6, D:8) an arrow (21, -5, D:8) a +1 quarterstaff of draining (21, 11, D:8) a +0 dagger a +0 robe (21, 12, D:8) a +0 hand axe (22, -7, D:8) a +0 chain mail (22, 5, D:8) an arrow (22, 9, D:8) an arrow a +0 flail a +0 ring mail (22, 11, D:8) a +0 hand axe a +0 ring mail a +0 shortbow 19 arrows (23, -9, D:8) a steel tomahawk (23, -8, D:8) 2 steel tomahawks (23, -7, D:8) a +0 dagger a +0 scale mail (23, -6, D:8) a +0 trident (23, 11, D:8) a +0 flail a +0 ring mail a +0 hand axe (23, 13, D:8) 4 poisoned javelins (23, 16, D:8) 19 sling bullets (24, -11, D:8) a steel tomahawk (24, -7, D:8) a +0 war axe a +0 leather armour (24, -6, D:8) a +0 trident a +0 chain mail (25, -4, D:8) 18 arrows (30, -15, D:8) 27 stones (32, -17, D:8) 24 stones (43, -9, D:8) a +0 short sword a +0 dagger (43, -8, D:8) a +0 whip (48, -12, D:8) 30 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (unseen) (0, 1, D:9) a +0 giant spiked club a +0 giant club a +0 flail (1, 1, D:9) a +0 dagger a +0 leather armour a +0 dagger (2, 0, D:9) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (6, 15, Lair:1) 25 bolts (6, 37, Lair:1) 25 arrows (6, 50, Lair:1) 12 stones (7, 44, Lair:1) 19 stones (11, 24, Lair:1) 8 bolts (13, 19, Lair:1) 16 stones (14, 0, Lair:1) 13 arrows (20, 25, Lair:1) 6 stones (25, 18, Lair:1) 19 arrows (45, 16, Lair:1) an uncursed staff of cold (49, 11, Lair:1) 15 arrows (52, 22, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 stones (8, 9, Lair:2) a +0 scale mail (10, -13, Lair:2) 19 poisoned needles (11, 4, Lair:2) 8 poisoned needles (19, -37, Lair:2) a +0 short sword a +0 robe (19, -14, Lair:2) a +0 trident (20, -12, Lair:2) a +0 long sword a +0 battleaxe (20, -11, Lair:2) a cursed -3 flail a +0 robe (23, -2, Lair:2) a +0 dagger (32, -29, Lair:2) 20 stones (56, 9, Lair:2) a +0 dire flail (56, 10, Lair:2) 20 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (3, 17, Lair:3) 24 stones (8, -9, Lair:3) a poisoned javelin (8, -8, Lair:3) a poisoned javelin (8, -6, Lair:3) a poisoned javelin (8, -4, Lair:3) a +0 scale mail 3 poisoned javelins a +2 long sword (15, -15, Lair:3) 16 stones (16, -13, Lair:3) a cursed -3 hunting sling (23, 13, Lair:3) a +0 hand axe (25, 7, Lair:3) a book of Spatial Translocations (43, 24, Lair:3) a +0 morningstar (46, -19, Lair:3) a +0 short sword (52, 5, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (15, 2, Lair:4) 13 stones (20, 32, Lair:4) a +0 helmet (21, -2, Lair:4) a scroll of amnesia (33, -13, Lair:4) a +0 dagger (42, 30, Lair:4) a +0 leather armour (67, 29, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 stones (3, 40, Lair:5) 14 sling bullets (8, 11, Lair:5) a +0 great mace (10, 8, Lair:5) 26 stones (12, 38, Lair:5) a +0 robe (15, 41, Lair:5) 19 stones (18, -1, Lair:5) 14 gold pieces (21, -1, Lair:5) a +0 falchion (24, 39, Lair:5) 17 poisoned needles (51, 28, Lair:5) the +0 robe of Space {MR- Str+6 Stlth+} It affects your strength (+6). It affects your resistance to hostile enchantments. It makes you more stealthy. Level 6 of the Lair of Beasts (0, 0, Lair:6) 10 poisoned needles (1, -34, Lair:6) 28 bolts (3, -29, Lair:6) a +0 ring mail (16, -18, Lair:6) a +2 pair of boots (20, -23, Lair:6) a +0 scale mail (36, -24, Lair:6) a +2 troll leather armour {Snorg} (36, -16, Lair:6) 6 javelins (41, -15, Lair:6) 7 tomahawks of dispersal (44, -20, Lair:6) a +0 leather armour (45, -20, Lair:6) a +0 ring mail (50, -24, Lair:6) a +0 ring mail (51, -46, Lair:6) 21 bolts (56, -22, Lair:6) a +0 broad axe (57, -23, Lair:6) a book of Air (57, -22, Lair:6) a +0 quarterstaff (58, -23, Lair:6) a book of Cantrips (58, -3, Lair:6) 18 bolts (59, -47, Lair:6) a scroll of immolation (59, -22, Lair:6) 4 needles of confusion (60, 3, Lair:6) a +2 robe of the Archmagi