Zero Level 1 of the Dungeon (3, -1, D:1) a stone (15, 15, D:1) a +0 club (20, 35, D:1) 17 stones (24, -5, D:1) a +0 mace (25, 17, D:1) 13 stones (25, 33, D:1) a +0 club (26, 1, D:1) a +0 animal skin (26, 27, D:1) a +0 club (26, 37, D:1) a +0 spear (27, 9, D:1) a stone (27, 11, D:1) a +0 whip (28, 27, D:1) a +0 spear (30, 6, D:1) a +2 whip of electrocution (36, -19, D:1) a +0 club (39, -3, D:1) a +0 club (41, 10, D:1) a +0 dagger (55, 1, D:1) a +0 robe (56, 2, D:1) a +0 club (56, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (7, 20, D:2) a +0 club (15, 32, D:2) a book of Changes (16, 35, D:2) a +0 falchion (17, 24, D:2) a +0 centaur barding (21, 11, D:2) a cursed amulet of inaccuracy (30, -13, D:2) a +0 club (33, -13, D:2) a +1 dagger of electrocution (33, 3, D:2) a +0 club (38, 4, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a cursed -2 club (12, 2, D:3) a +0 club (13, -5, D:3) a cursed -1 scimitar (23, 7, D:3) a +0 dagger (28, 1, D:3) a +0 ring mail (32, -4, D:3) a +0 club (37, 33, D:3) 14 arrows (47, 26, D:3) a +0 hand axe (51, 29, D:3) a +0 club a +0 scale mail (53, 32, D:3) 14 bolts (54, 35, D:3) a +0 leather armour (67, 5, D:3) 14 poisoned needles Level 4 of the Dungeon (2, -4, D:4) a +0 helmet (8, -42, D:4) a +0 flail (20, -11, D:4) a +0 giant club (22, -15, D:4) 18 bolts (30, -10, D:4) a +0 dagger a +0 falchion a +0 scale mail a +1 whip of pain (35, -42, D:4) a +0 giant club (62, -35, D:4) a cursed -1 club (63, -45, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (2, 9, D:5) an uncursed ring of ice (5, 0, D:5) a +0 ring mail (8, 0, D:5) a +0 leather armour (11, -3, D:5) a +0 leather armour (11, -2, D:5) a cursed -3 dagger a +0 robe (12, -4, D:5) a +0 dagger (14, 3, D:5) a +0 leather armour (15, -27, D:5) a +0 giant spiked club (27, 2, D:5) a +0 trident (29, -28, D:5) a book of Minor Magic (29, -26, D:5) a cursed +0 club a +0 leather armour (29, -25, D:5) a cursed -2 dagger (29, -24, D:5) a +0 club (31, 6, D:5) the cursed +1 long sword of Might {antimagic, Dex+4 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. (38, -19, D:5) an arrow (39, -20, D:5) an arrow (41, -21, D:5) a +1 shortbow of flaming 15 arrows Level 6 of the Dungeon [Shop] Coixeegred's Distillery a potion of flight (42 gold) a potion of might (56 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of heal wounds (70 gold) a potion of brilliance (56 gold) 2 potions of degeneration (28 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of cancellation (112 gold) (0, 0, D:6) a +0 mace (2, -37, D:6) a +0 dagger a +0 robe (2, -36, D:6) a +0 chain mail a +0 hand axe a +0 glaive a cursed +0 club (5, -26, D:6) a +1 vampiric long sword (9, -13, D:6) a cursed -3 short sword (14, -55, D:6) a +0 robe (14, -50, D:6) a +0 scale mail (18, -10, D:6) a +0 flail a +0 leather armour (19, -10, D:6) a +0 falchion a +0 scale mail a +0 giant spiked club (20, -10, D:6) a cursed -2 short sword 5 tomahawks a +0 dagger (25, -30, D:6) an arrow (27, -28, D:6) an arrow (27, -14, D:6) a +0 dagger (28, -26, D:6) a cursed -2 shortbow 19 arrows (29, -37, D:6) a +1 battleaxe of electrocution Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 leather armour (15, -10, D:7) 15 bolts (20, -2, D:7) a +0 dagger (20, -1, D:7) a +0 leather armour a +0 dagger (22, -1, D:7) a +0 robe a +0 dagger (24, -8, D:7) 25 sling bullets (27, -2, D:7) a +0 hunting sling (30, -11, D:7) a +0 mace (35, 7, D:7) a +0 fustibalus (38, 4, D:7) a +0 shortbow 3 arrows (38, 10, D:7) an arrow (39, 8, D:7) an arrow (39, 9, D:7) an arrow (39, 10, D:7) 2 arrows (45, -21, D:7) a +0 glaive Level 8 of the Dungeon [Shop] Uxejest's Assorted Antiques a +0 leather armour (66 gold) a +5 glaive of freezing (1277 gold) a scroll of amnesia (115 gold) a scroll of immolation (115 gold) a +0 war axe (115 gold) a +0 flail (115 gold) a +0 whip (82 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1557 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a potion of curing (99 gold) a scroll of identify (66 gold) (0, 0, D:8) a +0 spear (1, -10, D:8) a +0 ring mail (3, 0, D:8) a +0 dagger (4, 0, D:8) a +0 flail a +2 antimagic battleaxe a cursed +0 hand axe 2 tomahawks (4, 1, D:8) a +0 flail a +0 chain mail (4, 15, D:8) a +0 short sword a scroll of amnesia (5, 1, D:8) a +0 flail a cursed -1 whip a +0 leather armour (5, 5, D:8) a cursed amulet of inaccuracy (6, -1, D:8) a tomahawk (8, -2, D:8) a tomahawk (11, 24, D:8) a tomahawk (11, 26, D:8) a tomahawk (11, 29, D:8) a +0 hand axe (12, 4, D:8) 29 bolts (12, 28, D:8) a +0 falchion (15, 12, D:8) a +0 trident (23, 5, D:8) a +0 war axe (24, 5, D:8) a +0 chain mail a +0 halberd (24, 26, D:8) a +0 spear (26, 3, D:8) a +0 robe a +4 dire flail (26, 4, D:8) a +1 battleaxe of flaming (26, 24, D:8) a +0 war axe (26, 25, D:8) a +0 club a +0 club a +0 robe a +0 dagger a +0 robe (34, 12, D:8) a +0 long sword Level 9 of the Dungeon [Shop] Zefy's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (5, -44, D:9) a +0 war axe a +0 plate armour a +0 mace a +0 scale mail (5, -43, D:9) a +0 war axe a +0 chain mail a +0 hand axe a +0 ring mail a +0 club a +0 leather armour (5, -42, D:9) a +0 leather armour (8, -44, D:9) 25 arrows (11, -42, D:9) a +0 flail (12, -26, D:9) a stone (13, -25, D:9) a stone (14, -24, D:9) a stone (15, -23, D:9) a stone (17, -21, D:9) a +0 whip of distortion (24, -18, D:9) a +0 giant spiked club a +0 giant club (28, -43, D:9) 22 arrows (29, -39, D:9) a +0 mace (32, -51, D:9) 21 poisoned needles (33, -50, D:9) a scroll of amnesia (35, -12, D:9) a +0 short sword of distortion (36, -43, D:9) a cursed +4 battleaxe a +0 robe (37, -44, D:9) a +0 dire flail a +0 robe (37, -43, D:9) a cursed +0 hand axe a +0 robe a cursed +0 halberd a +0 robe (39, -18, D:9) a +0 giant spiked club (40, -41, D:9) a +3 long sword a +0 robe (40, -15, D:9) a +1 quarterstaff of crushing a +0 hunting sling 22 sling bullets a +1 leather armour of magic resistance (44, -15, D:9) a sling bullet (44, -14, D:9) a sling bullet (44, -5, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (2, 12, D:10) 22 arrows (7, 20, D:10) a +0 quarterstaff (12, 34, D:10) a +0 quarterstaff (22, -12, D:10) a +0 great sword (22, -7, D:10) 4 arrows (22, -6, D:10) an arrow (23, -6, D:10) 2 arrows (24, -6, D:10) an arrow (25, -6, D:10) 2 arrows (25, 27, D:10) 16 sling bullets (26, -6, D:10) an arrow (28, -5, D:10) a +0 shortbow 4 arrows (36, -4, D:10) a cursed +0 leather armour (45, 10, D:10) a +0 trident a +0 chain mail a +0 short sword (46, 9, D:10) a +0 dagger a +0 robe (46, 11, D:10) a +0 dagger a +0 robe (51, -13, D:10) 14 poisoned needles (53, -1, D:10) 21 arrows Level 2 of the Abyss (0, 0, Abyss:2) 5 poisoned needles (6, 8, Abyss:2) a sky beast corpse (10, -3, Abyss:2) 348 stones