Dungeon Crawl Stone Soup version 0.24-a0-251-g44e327ef01 (webtiles) character file. Game seed: 12418904880787736928 16 Zero the Chopper (level 2, -6/28 HPs) Began as a Gargoyle Berserker on Apr 16, 2019. Was a Follower of Trog. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (631 turns). Zero the Chopper (Gargoyle Berserker) Turns: 631, Time: 00:00:36 Health: -6/28 AC: 4 Str: 25 XL: 2 Next: 58% Magic: 2/2 EV: 12 Int: 7 God: Trog [*.....] Gold: 26 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking (expiring), very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls e - 2 scrolls of immolation {unknown} g - a scroll of identify {unknown} Potions d - a potion of curing {unknown} Comestibles c - 3 rations Skills: - Level 3.2 Fighting + Level 3.5 Axes - Level 2.1 Armour - Level 1.5 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel quite a bit more hungry. The bat closely misses you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel a strong urge to attack something. The bat closely misses you. Something barely misses you. You hit something. The bat hits you but does no damage. You slash the bat! You kill the bat! Trog accepts your kill. You slash something! Something hits you! You are too injured to fight recklessly! You miss something. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. You slash something! Something hits you! You die... #.. .# ...# .. #..##[ #..#. .... ####..##### #.........# #....{@)..# #.....<...# ########### There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) A bat (D:2) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) A frilled lizard (D:1) 2 kobolds A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Gargoyle Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 137 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 621 | D:2 | Noticed Sigmund 631 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic D:2: layout_rooms, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.5 Fighting | | 3.2 Armour | | 2.1 Dodging | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 36 Invok: Berserk || 1 Armor: Animal skin || 7 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------