Zero Level 1 of the Dungeon (0, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 7, D:3) a +0 short sword a +0 chain mail (4, -3, D:3) 14 stones (4, -2, D:3) a +0 hunting sling (6, 2, D:3) 20 arrows (6, 6, D:3) a +0 hunting sling (10, 2, D:3) a stone (14, 6, D:3) 2 stones (20, 13, D:3) a +1 whip of electrocution (30, 5, D:3) a +0 robe (41, 9, D:3) 24 bolts Level 4 of the Dungeon (2, -25, D:4) a scroll of teleportation (6, 1, D:4) a +0 giant club (9, -14, D:4) a +0 flail (18, -52, D:4) 13 stones (24, -52, D:4) 32 bolts (41, -32, D:4) 22 stones (45, -33, D:4) 7 boomerangs (53, -9, D:4) a +0 long sword Level 5 of the Dungeon (0, 1, D:5) a +0 club (0, 2, D:5) a +0 short sword (4, 2, D:5) 2 stones (11, 0, D:5) a +0 hand axe (11, 1, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (20, 0, D:5) the cursed +0 quarterstaff "Malas" {elec, rPois Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from poison. It has a curse placed upon it. (37, -1, D:5) an uncursed amulet of magic regeneration (40, 34, D:5) a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 spear a +0 whip (0, 1, D:6) a +0 whip a +0 leather armour (1, 1, D:6) a +0 spear (5, 5, D:6) a cursed -3 club (10, 6, D:6) a +0 flail (10, 7, D:6) a +0 dagger a +0 robe (10, 8, D:6) a +0 dagger (14, -22, D:6) a +0 mace a +0 leather armour a +0 whip a +0 ring mail a +1 leather armour of fire resistance a +0 dagger a +0 robe (28, 5, D:6) 27 sling bullets Level 7 of the Dungeon (16, 30, D:7) a +0 scale mail (17, 9, D:7) 27 stones (17, 23, D:7) a +2 chain mail of fire resistance (26, 19, D:7) a +0 flail a +0 flail (27, -1, D:7) a +0 flail a +0 scale mail a +0 leather armour (27, 0, D:7) a +0 mace (27, 42, D:7) the cursed +1 mace "Waiczif" {freeze, *Slow MP+9 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your magic capacity (+9). It may slow you when you take damage. It has a curse placed upon it. (42, 20, D:7) 15 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (11, 1, D:8) 13 sling bullets (36, -11, D:8) a +2 vampiric whip a +0 mace a +0 flail a cursed +0 chain mail (37, -11, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (0, 8, D:9) a +0 dagger a +0 robe (7, -22, D:9) a +0 flail a +0 chain mail (7, -20, D:9) a +1 glaive of protection a cursed -1 chain mail (8, -21, D:9) a +0 short sword (18, -10, D:9) a cursed -2 dagger a cursed +0 dagger a +0 robe (18, -9, D:9) an uncursed amulet of faith a +0 hand axe a +0 dagger a +0 robe (26, -36, D:9) a +2 vampiric long sword (26, -21, D:9) a +0 quarterstaff (28, -29, D:9) a +0 war axe (28, -28, D:9) a +0 hand axe a +0 leather armour (29, -30, D:9) a +0 ring mail (29, -29, D:9) a +0 battleaxe a +0 plate armour (29, -28, D:9) a +0 vampiric dagger a +0 robe (34, -27, D:9) a +0 morningstar (37, -26, D:9) a +0 leather armour (41, -28, D:9) a +0 dagger (44, 3, D:9) 18 stones (49, -37, D:9) 9 poisoned darts (50, -11, D:9) a +0 robe (53, -12, D:9) 14 stones Level 11 of the Dungeon (0, 0, D:11) 2 arrows (1, -2, D:11) an arrow (2, 0, D:11) an arrow (4, -2, D:11) 6 arrows (5, -3, D:11) a +3 shortbow 17 arrows (5, -2, D:11) a +0 shortbow 29 arrows a centaur skeleton (6, -3, D:11) a +0 shortbow 20 arrows a centaur skeleton (6, -2, D:11) a +0 shortbow 15 arrows (10, 24, D:11) a hound skeleton (11, -2, D:11) a book of Conjurations Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (4, -8, D:12) a large rock (5, -6, D:12) a cursed -2 giant club (unseen) (7, 18, D:12) a ration (9, 25, D:12) 10 gold pieces (10, 25, D:12) 13 gold pieces (15, 20, D:12) a stone (32, 7, D:12) a ration (34, -10, D:12) a +0 shortbow (unseen) (35, 13, D:12) a +3 amulet of reflection (36, -10, D:12) an arrow