Zero Level 1 of the Dungeon (0, 0, D:1) 18 stones (7, 4, D:1) 4 javelins (12, -44, D:1) a +0 club (12, -41, D:1) a +0 scale mail (12, -37, D:1) a +0 club (12, -36, D:1) a +0 animal skin a +0 dagger of venom a +0 club a +0 dagger (22, -7, D:1) 4 atropa-tipped darts (25, -13, D:1) 2 curare-tipped darts (28, -29, D:1) 22 stones (49, -10, D:1) a +0 dagger Level 2 of the Dungeon (2, 31, D:2) a +0 hand axe (4, 11, D:2) a +0 club (7, 18, D:2) a +0 robe (9, 18, D:2) 18 stones (10, -7, D:2) a +1 mace of crushing a +0 chain mail (11, 7, D:2) a +0 club (11, 10, D:2) a stone (21, 30, D:2) a +0 robe (26, -8, D:2) 25 stones (26, 25, D:2) a +0 short sword (27, 10, D:2) a +0 war axe (44, 19, D:2) a +0 ring mail (46, -5, D:2) a +0 dagger (46, -4, D:2) a +0 club (47, -3, D:2) a +0 club Level 3 of the Dungeon (10, -18, D:3) a +0 chain mail (12, -28, D:3) a +0 ring mail (13, -14, D:3) a +0 robe (15, -10, D:3) a +0 club (19, -31, D:3) 24 arrows (28, 13, D:3) a +0 hunting sling (40, -2, D:3) a +0 ring mail (41, -7, D:3) a +0 dagger (42, -11, D:3) 12 stones (43, -5, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Jileyl's Magic Scroll Emporium a scroll of fog (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of random uselessness (13 gold) a scroll of amnesia (45 gold) a scroll of amnesia (45 gold) a scroll of magic mapping (45 gold) a scroll of amnesia (45 gold) a scroll of immolation (45 gold) 3 scrolls of teleportation (117 gold) a scroll of identify (26 gold) (0, 0, D:4) 17 stones (10, 44, D:4) a +0 spear (11, 32, D:4) a potion of degeneration a wand of random effects (23) the +1 trident "Vainiamyz" {protect, +Inv rPois Int-4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (-4). It protects you from poison. It lets you turn invisible. (21, 44, D:4) a +2 ring mail of magic resistance a +0 rapier (22, 44, D:4) a +0 robe a +0 dagger (24, 6, D:4) a +0 short sword (24, 39, D:4) 33 stones (39, 15, D:4) 18 arrows (42, 6, D:4) 22 stones (47, 37, D:4) a +0 quarterstaff (48, 41, D:4) a +0 buckler a +0 whip (49, 40, D:4) a cursed +0 robe a +0 dagger (49, 41, D:4) a +0 chain mail a +0 leather armour a cursed -1 short sword (55, 5, D:4) a +0 leather armour a +0 dagger (56, 4, D:4) a +0 robe a +0 dagger (56, 5, D:4) a +0 dagger (56, 31, D:4) a +0 ring mail a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (13, 24, D:5) a +0 dagger (37, 27, D:5) a +0 ring mail (39, -7, D:5) 20 stones (43, -14, D:5) a +0 giant club (46, -8, D:5) 18 arrows (49, -8, D:5) a +1 centaur barding Level 6 of the Dungeon [Shop] Vumofas's Assorted Antiques a scroll of identify (56 gold) a scroll of identify (56 gold) a +5 halberd of protection (890 gold) a scroll of teleportation (84 gold) a potion of flight (84 gold) a wand of scattershot (6) (840 gold) a scroll of identify (56 gold) a +0 spear (84 gold) (5, -15, D:6) a +0 flail (5, -14, D:6) a +0 robe a +0 dagger a +0 short sword a +0 dagger a +0 ring mail (6, -15, D:6) a +0 leather armour a +0 club (10, -23, D:6) an uncursed staff of air (10, -16, D:6) a +0 robe (17, -14, D:6) a +0 mace (18, -17, D:6) a +0 cloak a +2 quarterstaff of chaos (25, 20, D:6) 21 stones (26, 7, D:6) a +0 plate armour a +0 shield (32, -11, D:6) a +0 giant spiked club (32, -7, D:6) a +0 mace (35, 4, D:6) a +0 leather armour a +2 rapier of electrocution (35, 18, D:6) 7 stones (36, 1, D:6) a cursed -3 dagger (40, 3, D:6) a +0 plate armour (44, 7, D:6) a ration (45, 7, D:6) a ration (46, 7, D:6) a ration Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, -1, D:7) a +0 falchion (10, -2, D:7) a +0 centaur barding (11, -12, D:7) a +0 giant club (14, 10, D:7) 16 sling bullets (20, 16, D:7) 12 bolts (30, 7, D:7) a +0 great sword (34, -14, D:7) a +0 flail (34, 0, D:7) 22 stones (35, 6, D:7) a +0 shortbow 15 arrows (35, 8, D:7) an arrow (35, 10, D:7) 2 arrows (36, 21, D:7) a +0 chain mail (39, 0, D:7) a +2 hunting sling of flaming (43, 1, D:7) a +0 trident (44, -1, D:7) 22 sling bullets (54, 3, D:7) 21 bolts (57, -15, D:7) a +0 giant club (61, -5, D:7) 13 bolts (65, 9, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a cursed +0 leather armour (7, 0, D:8) a +0 giant spiked club (9, -12, D:8) 9 bolts (15, 11, D:8) 14 sling bullets (18, 10, D:8) a +0 shortbow 15 arrows (22, -5, D:8) a +0 robe a +2 war axe (25, 11, D:8) a potion of degeneration (26, -6, D:8) a +0 robe a +3 short sword (26, -5, D:8) a +0 dagger a +0 robe a cursed +0 morningstar a +0 robe a cursed -1 great sword (27, -5, D:8) a +0 robe a cursed +0 battleaxe (27, 3, D:8) 7 stones (29, 0, D:8) a +0 ring mail (31, -5, D:8) a +0 leather armour (48, -4, D:8) a +0 robe (54, -33, D:8) a +0 giant spiked club a +0 giant club (57, 18, D:8) 3 boomerangs (62, 8, D:8) an arrow (62, 9, D:8) an arrow (63, 10, D:8) a +0 shortbow 7 arrows (64, -1, D:8) 21 stones Level 9 of the Dungeon [Shop] Daedejoe's Assorted Antiques a potion of agility (120 gold) a +0 leather armour (60 gold) a wand of flame (19) (315 gold) a +4 quarterstaff of protection (804 gold) a +0 leather armour (60 gold) a +0 eveningstar (450 gold) a potion of curing (90 gold) a scroll of identify (60 gold) a scroll of enchant armour (225 gold) [Shop] Hamitrur's Armour Emporium a +1 scale mail of poison resistance (182 gold) the cursed +0 ice dragon scales of Peek-a-Boo {rF- rC++ Slay+2} (1013 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It greatly protects you from cold. It has a curse placed upon it. a +2 pair of boots of flying (301 gold) a +0 scale mail (56 gold) a +0 plate armour (322 gold) a +0 helmet (63 gold) a +1 scale mail of magic resistance (224 gold) the +0 leather armour of Purpose {rF+ Slay-3 Stlth+} (86 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. It makes you more stealthy. (1, 0, D:9) a +0 shortbow 20 arrows (1, 2, D:9) an arrow (2, 3, D:9) 2 arrows (5, 6, D:9) 17 stones (8, 12, D:9) 2 potions of degeneration (9, 13, D:9) a potion of degeneration (11, 24, D:9) 18 arrows (12, 14, D:9) a +0 short sword (15, 19, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (15, 20, D:9) a +0 leather armour a +0 war axe (16, 31, D:9) a cursed -2 giant spiked club (17, 12, D:9) a potion of degeneration (18, 20, D:9) a +0 robe a +0 dagger (18, 21, D:9) a +0 chain mail a +0 scimitar of slicing (19, 19, D:9) a +0 hand axe (19, 20, D:9) a +0 scale mail a +2 dagger of venom (20, 2, D:9) a +0 club (20, 19, D:9) a +0 robe a +0 club (37, 17, D:9) a +0 giant club (40, 9, D:9) a +0 dagger a +0 robe a +0 club a +0 leather armour (41, 10, D:9) a +0 dagger a cursed -2 robe (41, 11, D:9) a +0 hand axe a +1 vampiric falchion Level 10 of the Dungeon (0, 0, D:10) the cursed +1 long sword "Tocorinuny" {flame, *Corrode rElec Str+9 Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+9). It affects your dexterity (-5). It insulates you from electricity. It may corrode you when you take damage. It has a curse placed upon it. (14, -18, D:10) a +0 giant club (19, -35, D:10) 13 bolts (30, -54, D:10) a +0 giant spiked club a +1 dire flail of protection (31, -2, D:10) a +0 giant club (36, -49, D:10) a +0 leather armour (36, -36, D:10) 2 arrows (36, -35, D:10) an arrow (36, -34, D:10) an arrow (37, -50, D:10) a +0 war axe a +0 ring mail a +0 hand axe a +0 mace (37, -37, D:10) a +0 shortbow 11 arrows a +0 club (41, -26, D:10) 17 arrows (45, -33, D:10) a +0 giant spiked club (57, -27, D:10) a +0 giant spiked club a cursed -1 giant spiked club (59, -4, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (0, 1, D:11) a +0 leather armour a +0 flail (0, 2, D:11) a +0 chain mail a +0 club (2, 2, D:11) a +0 scale mail (8, -20, D:11) a book of Changes (13, 9, D:11) a +2 hand axe of chopping (13, 10, D:11) a +0 dagger (14, 9, D:11) a +0 robe a +0 chain mail a +0 dagger a +0 hand axe (14, 10, D:11) a +0 ring mail a +2 flail of crushing (15, -1, D:11) a +0 giant club a +0 giant club (15, 22, D:11) a cursed -2 giant spiked club (16, -2, D:11) a poisoned dart (16, -1, D:11) a +0 troll leather armour (17, -3, D:11) a stone a poisoned dart (17, -2, D:11) a +0 dagger (17, -1, D:11) an arrow a +0 dagger a +0 hand crossbow 15 bolts (18, -5, D:11) 24 arrows a +0 shortbow (22, 3, D:11) a +0 leather armour (24, -15, D:11) 15 arrows (24, -14, D:11) a +1 helmet (24, -13, D:11) a book of Clouds (27, -15, D:11) a cursed -2 whip a +0 leather armour a +0 dagger a +0 robe (28, -16, D:11) a +0 dagger a +0 robe (28, -15, D:11) a +0 dagger a +0 robe (30, -20, D:11) +0 acid dragon scales (39, 22, D:11) a +0 giant spiked club a +0 giant spiked club (40, -27, D:11) a +0 club (40, -26, D:11) a +0 mace a +0 leather armour (40, -25, D:11) a +0 club a +0 leather armour (45, -20, D:11) a +0 club (45, 7, D:11) 30 stones Level 12 of the Dungeon (0, 0, D:12) a +0 mace a +0 mace 3 boomerangs a +0 leather armour (0, 1, D:12) a +0 robe a +0 dagger (1, -14, D:12) a +0 giant spiked club a +0 giant club (1, 1, D:12) a +0 club (3, 17, D:12) a +0 robe a +0 dagger (3, 18, D:12) a wand of random effects (9) an uncursed ring of ice a +2 broad axe of chopping (6, -15, D:12) a +0 flail (11, 3, D:12) a +0 leather armour (19, 4, D:12) an uncursed staff of air (19, 16, D:12) a +0 robe (20, 3, D:12) a fan of gales (20, 5, D:12) the +8 arc blade {discharge, rElec} It insulates you from electricity. (21, 21, D:12) 14 sling bullets (23, 4, D:12) a +0 pair of gloves (38, 28, D:12) a +0 giant club a +0 robe (42, 7, D:12) 8 javelins (54, 21, D:12) a +2 helmet Level 13 of the Dungeon (0, 1, D:13) a +0 great mace a +0 leather armour (0, 2, D:13) a +0 dagger a +0 robe (4, 7, D:13) 4 boomerangs (9, -1, D:13) a +5 war axe of chopping (11, -6, D:13) a +2 robe of cold resistance (25, -23, D:13) the +4 war axe "Zueneij" {holy, -Tele rC+ Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It protects you from cold. It prevents most forms of teleportation. the +6 chain mail of Ykuanuek {rF+ Str+2 Int+3 Dex+4} It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+4). It protects you from fire. a +1 pair of gloves of archery a +1 pair of gloves a +1 pair of gloves of strength (37, 13, D:13) 17 poisoned darts (37, 26, D:13) 23 bolts (38, -16, D:13) a +0 morningstar (40, -21, D:13) a +0 long sword of holy wrath (46, 13, D:13) 11 sling bullets (47, -9, D:13) 5 curare-tipped darts (47, 2, D:13) a +0 rapier (48, 3, D:13) a cursed -3 giant spiked club Level 14 of the Dungeon (1, 0, D:14) a +0 broad axe a +0 plate armour (1, 1, D:14) a +0 war axe a cursed +0 plate armour (5, -4, D:14) a +0 flail a +0 battleaxe a +0 plate armour (5, -3, D:14) a +0 dagger a +0 robe (5, 6, D:14) a bolt (7, 5, D:14) a +0 dagger a +0 arbalest 9 bolts a cursed +0 leather armour (7, 6, D:14) a +0 long sword a cursed +0 plate armour (10, -6, D:14) a +0 battleaxe a +0 plate armour (16, -13, D:14) 13 stones (17, 0, D:14) an arrow (18, 0, D:14) an arrow (20, 15, D:14) a +0 war axe (21, -1, D:14) a +0 shortbow 16 arrows (24, 3, D:14) a +0 ring mail (41, 16, D:14) 21 stones (45, -14, D:14) a +0 halberd (46, 0, D:14) a +0 war axe a +0 ring mail a +0 buckler (49, -11, D:14) a +0 long sword a +0 ring mail (57, -4, D:14) a cursed -3 dagger (58, -7, D:14) 2 stones a +0 whip (58, -6, D:14) a +0 whip (58, -5, D:14) a stone 3 poisoned darts a +0 dagger (58, -4, D:14) a stone a poisoned dart a +0 short sword (59, 17, D:14) 2 potions of degeneration (60, 0, D:14) a +0 club a +1 dagger of venom (60, 1, D:14) a +0 robe a +0 dagger a +0 mace 8 boomerangs a +0 chain mail (62, 1, D:14) a +0 club (65, 20, D:14) a book of Callings Level 15 of the Dungeon (0, 0, D:15) a large rock a +0 giant club a +1 dire flail of protection (0, 1, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 flail a +0 robe (1, 1, D:15) 3 large rocks a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (7, -16, D:15) a +0 giant spiked club a +0 giant club (7, 21, D:15) 7 boomerangs (8, -9, D:15) a +0 trident (12, 12, D:15) an arrow (12, 18, D:15) a +0 shortbow 9 arrows (12, 19, D:15) 2 large rocks (13, 12, D:15) an arrow (13, 19, D:15) 2 large rocks 11 bolts (14, 12, D:15) 2 arrows (14, 19, D:15) an arrow (15, 19, D:15) a large rock (15, 26, D:15) a +0 giant spiked club a +0 dire flail (16, 12, D:15) a +0 shortbow 6 arrows (16, 13, D:15) a +0 dire flail (16, 19, D:15) 2 arrows (16, 21, D:15) 26 bolts (17, 12, D:15) a +0 war axe (17, 13, D:15) a +1 hand axe of chopping (17, 19, D:15) an arrow (18, 20, D:15) 2 arrows (21, 22, D:15) a +0 flail (25, 21, D:15) 16 stones (29, -25, D:15) a +3 war axe a +0 leather armour a +0 buckler a +0 buckler (29, 15, D:15) 11 arrows (32, -8, D:15) a +2 shortbow of freezing 21 arrows (33, -7, D:15) a +0 helmet of see invisible (33, -6, D:15) an arrow (33, -5, D:15) an arrow (33, -3, D:15) an arrow (33, 19, D:15) a +0 great sword (34, -2, D:15) a +0 flail a +0 mace a +0 chain mail (35, -2, D:15) a +0 dire flail a +0 plate armour a +2 battleaxe a +0 chain mail (35, 24, D:15) 22 stones (36, -2, D:15) a +1 dagger of speed a +0 leather armour 12 sling bullets (41, 15, D:15) a +0 spear (57, -3, D:15) a +0 scimitar of flaming (60, 3, D:15) a +0 leather armour (61, 1, D:15) 21 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, -9, Lair:1) a +0 chain mail (21, 2, Lair:1) 20 poisoned darts (24, 11, Lair:1) 6 stones (30, 31, Lair:1) a +0 short sword (31, 20, Lair:1) a +0 trident (37, 0, Lair:1) 19 stones (46, 7, Lair:1) 3 scrolls of vulnerability (47, 9, Lair:1) the +10 falchion of Untruth {elec, rN+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It lets you see invisible. (49, 3, Lair:1) a potion of degeneration (51, 9, Lair:1) 21 stones (53, 28, Lair:1) a +0 robe (54, -5, Lair:1) a +0 centaur barding Level 2 of the Lair of Beasts (0, 0, Lair:2) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (7, 10, Lair:2) a wand of random effects (13) the +0 plate armour "Cete" {rF+ Int+3} It affects your intelligence (+3). It protects you from fire. (20, 14, Lair:2) 7 atropa-tipped darts (28, 55, Lair:2) a +0 ring mail (42, 49, Lair:2) a +0 hunting sling (52, 45, Lair:2) a +0 leather armour (54, 32, Lair:2) 17 bolts (70, 36, Lair:2) an uncursed staff of death Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 gold pieces (0, 1, Lair:3) a +0 scale mail (0, 3, Lair:3) 8 gold pieces (0, 4, Lair:3) 16 gold pieces (1, 0, Lair:3) 5 atropa-tipped darts (1, 3, Lair:3) a potion of degeneration (1, 4, Lair:3) 15 gold pieces (2, 0, Lair:3) 13 gold pieces (2, 2, Lair:3) 18 gold pieces (2, 3, Lair:3) 17 gold pieces (3, 1, Lair:3) a +0 short sword (3, 2, Lair:3) a +0 helmet (3, 4, Lair:3) a +0 whip (5, 5, Lair:3) a ration (6, 6, Lair:3) a ration (9, -3, Lair:3) a ration (14, 14, Lair:3) a potion of degeneration (25, -5, Lair:3) a scroll of identify (26, -7, Lair:3) a +2 broad axe of protection (26, -5, Lair:3) 18 gold pieces (28, -8, Lair:3) an uncursed amulet of the gourmand (35, -16, Lair:3) a +5 war axe (35, 4, Lair:3) 21 stones (37, -13, Lair:3) 11 arrows (43, -2, Lair:3) a +0 ring mail 14 sling bullets (45, -12, Lair:3) a +0 dagger (51, -8, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (14, -16, Lair:4) the +1 ring mail "Lunoleme" {Regen+ Int+4 Dex-3} It affects your intelligence (+4). It affects your dexterity (-3). It increases your rate of regeneration. (22, -4, Lair:4) a +0 robe (28, 6, Lair:4) a +0 pair of boots (29, -13, Lair:4) a +0 ring mail (32, -16, Lair:4) a +0 war axe (33, -7, Lair:4) a +0 shortbow (34, -35, Lair:4) a +0 shield (44, -7, Lair:4) a +0 robe (45, -3, Lair:4) a scroll of vulnerability (46, -37, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of random effects (21) (9, 10, Lair:5) 15 stones (11, -12, Lair:5) a cursed +0 ring mail (29, -3, Lair:5) a +0 great mace (40, -27, Lair:5) 21 stones (41, -31, Lair:5) a +0 plate armour (45, -28, Lair:5) 11 poisoned darts Level 6 of the Lair of Beasts (9, -10, Lair:6) 21 sling bullets (10, -41, Lair:6) a +0 glaive of distortion (11, -7, Lair:6) 18 arrows (12, -30, Lair:6) a +0 pair of boots (12, -6, Lair:6) a +3 ring of intelligence (13, -26, Lair:6) a +0 mace (13, -5, Lair:6) a +0 scale mail (16, -41, Lair:6) a +0 robe (18, -21, Lair:6) 15 stones (31, -49, Lair:6) a +0 pair of gloves (43, -22, Lair:6) a scroll of random uselessness (59, -13, Lair:6) a +0 hand axe (60, -6, Lair:6) 19 bolts (60, -5, Lair:6) the ring of Qurr {rN+ Int+3} [ring of intelligence] It affects your intelligence (+3). It protects you from negative energy. Level 1 of the Swamp (0, 0, Swamp:1) 13 bolts (2, -29, Swamp:1) a +0 battleaxe (5, -28, Swamp:1) a +0 glaive (15, 6, Swamp:1) 14 arrows (18, -11, Swamp:1) a +0 spear (24, -20, Swamp:1) a +0 plate armour (25, -35, Swamp:1) a +0 long sword (41, -34, Swamp:1) 17 stones (44, -7, Swamp:1) 3 atropa-tipped darts (47, -35, Swamp:1) 12 poisoned darts (48, -27, Swamp:1) 25 arrows Level 2 of the Swamp (9, -19, Swamp:2) a +0 chain mail (15, 16, Swamp:2) 18 bolts (17, 22, Swamp:2) a +0 centaur barding (23, -4, Swamp:2) a scroll of random uselessness (24, 4, Swamp:2) a +0 long sword (30, -7, Swamp:2) a +2 whip of flaming (38, 5, Swamp:2) an uncursed ring of magical power (38, 7, Swamp:2) 23 stones (52, -11, Swamp:2) a +0 rapier (53, -6, Swamp:2) 20 stones Level 3 of the Swamp (0, 0, Swamp:3) a +0 scale mail (8, 13, Swamp:3) +0 swamp dragon scales (11, -15, Swamp:3) a +0 hat of intelligence (20, -10, Swamp:3) a +0 ring mail (37, 2, Swamp:3) +0 swamp dragon scales (46, 14, Swamp:3) a book of Geomancy (58, -14, Swamp:3) 5 javelins (61, -10, Swamp:3) 23 bolts Level 4 of the Swamp (0, 0, Swamp:4) an alligator skeleton (6, -6, Swamp:4) a +1 pair of gloves (7, -6, Swamp:4) 19 bolts (8, -2, Swamp:4) an alligator skeleton (13, -1, Swamp:4) a book of Callings (14, 5, Swamp:4) a hydra corpse (skeletalised by now) (15, 15, Swamp:4) 24 gold pieces (18, 5, Swamp:4) a +0 quarterstaff a +0 robe (23, 30, Swamp:4) a swamp drake corpse (skeletalised by now) (23, 31, Swamp:4) a swamp dragon corpse (skeletalised by now) (27, 36, Swamp:4) 24 stones (29, 34, Swamp:4) a +2 battleaxe of chopping (30, 33, Swamp:4) 29 stones (35, 36, Swamp:4) a +0 leather armour Level 1 of the Depths (0, 0, Depths:1) a book of Necromancy (3, -12, Depths:1) a +0 falchion (4, -14, Depths:1) 17 gold pieces