Dungeon Crawl Stone Soup version 0.27-a0-520-gb83adbd1c9 (webtiles) character file. Game seed: 3409593326567761335 42 Zero the Conjurer (level 3, -5/37 HPs) Began as a Human Conjurer on Mar 4, 2021. Slain by Natasha (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:03 (1617 turns). Zero the Conjurer (Human Conjurer) Turns: 1617, Time: 00:04:03 Health: -5/37 AC: 2 Str: 7 XL: 3 Next: 80% Magic: 1/6 EV: 12 Int: 19 God: Gold: 50 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, attractive, slowed A: mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 hunting sling (weapon) Missiles g - 44 stones (quivered ammo) Armour l - a +0 robe (worn) Scrolls e - 2 scrolls of amnesia {unknown} f - a scroll of teleportation {unknown} j - 4 scrolls of identify {unknown} Potions i - a potion of brilliance {unknown} k - a potion of resistance {unknown} Skills: + Level 0.6 Fighting + Level 0.7 Slings + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 76% 2% 1 b - Searing Ray Conj 38% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 20% 19% 3 Fulminant Prism Conj/Hex 5% 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are somewhat resistant to further mutation. Message History The searing ray misses Natasha. Natasha barely misses you. The searing ray hits Natasha. Natasha is almost dead. You finish channeling your searing ray. Natasha claws you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Natasha claws you. * * * LOW HITPOINT WARNING * * * Natasha casts a spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Natasha claws you. * * * LOW HITPOINT WARNING * * * The crimson imp blinks! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (almost dead, 0% to evade) The magic dart hits Natasha but does no damage. Natasha is almost dead. Natasha claws you but does no damage. Okay, then. Okay, then. Okay, then. It was a potion of attraction. You feel attractive to monsters. Natasha casts a spell at you. You feel yourself slow down. It was a potion of mutation. You feel extremely strange. You feel genetically stable. Natasha barely misses you. Natasha claws you. * * * LOW HITPOINT WARNING * * * The crimson imp is pulled toward you! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Natasha claws you. You die... #.#†#..#.#...# # #.#..#.#...#.# .# ###.#....#.#...#.##. ..........5.....#..(. .#.###.#............. #.####.###.#.##. #........#.#.####.# #.###....h........# #.# #..#.#@........ .............###.$# .............# #.###..#.##...# # .....####### ...... ##_## ...... 8...8 ... .....# You could see Natasha. Vanquished Creatures 2 oozes (D:1) A leopard gecko (D:1) A ball python (D:1) 4 giant cockroaches A goblin (D:2) 7 hobgoblins (D:1) 4 jackals (D:2) 2 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 495 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 498 | D:1 | Learned a level 2 spell: Searing Ray 810 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1462 | D:2 | Found a shadowy altar of Dithmenos. 1495 | D:2 | Noticed Natasha 1616 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1616 | D:2 | HP: 1/25 [Natasha (2)] 1617 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_basic, nicolae_overflow_crystal_walls, nicolae_overflow_hidden_temple, hex_intersection, uniq_natasha Action || total -------------------------++------- Melee: Unarmed || 25 Dagger || 4 Fire: Hunting sling || 49 Cast: Magic Dart || 16 Searing Ray || 10 Use: Potion || 3 Armor: Robe || 12 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1624 | 1607 | 17 | 856 | 474 | 2 | 812.0 | Dungeon | 1624 | 1607 | 17 | 856 | 474 | 2 | 812.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1563 daAuts D:2: 60 daAuts