Dungeon Crawl Stone Soup version 0.27-a0-661-gca034ae587 (webtiles) character file. Game seed: 6608077448580453561 140 Zero the Conjurer (level 5, -2/44 HPs) Began as a Deep Dwarf Conjurer on Mar 17, 2021. Slain by an orc priest ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:54 (3294 turns). Zero the Conjurer (Deep Dwarf Conjurer) Turns: 3294, Time: 00:03:54 Health: -2/44 AC: 3 Str: 11 XL: 5 Next: 2% Magic: 0/7 EV: 12 Int: 19 God: Gold: 69 SH: 3 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . f - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth ++........ c - amulet of the acrobat HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles k - 3 javelins Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) f - a +0 buckler (worn) Jewellery c - an amulet of the acrobat (around neck) Wands j - a wand of polymorph (6) Scrolls b - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} Potions g - a potion of curing {unknown} i - 2 potions of might {unknown} l - a potion of flight {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Short Blades - Level 1.0 Armour + Level 3.0 Dodging - Level 3.0 Stealth + Level 1.1 Shields + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Searing Ray Conj 34% 3d4 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 30% 3 Fulminant Prism Conj/Hex 4% 3d6 71% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Yredelemnul Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You block the orc's attack. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest closely misses you. The orc completely misses you. You hit the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 club. The orc closely misses you. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest barely misses you. You block the orc's attack. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest hits you with a +0 club. You block the orc's attack. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc hits you with a +0 short sword. The orc priest begins to cast a cantrip, but forgets the words! You hit the orc priest. The orc priest is severely wounded. The orc hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. You barely miss the orc priest. The orc priest is severely wounded. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (severely wounded, 0% to evade) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc closely misses you. The orc priest hits you with a +0 club! You die... * *#[.<.....##...# #.# #.# #..#..........# #.###.# .....##.##.##...# #...... ...... #.######.######## #####.# ##.### #.# #.#......# #.# #. ##+# #.#.####.# #####.# *# ##...#* #.#)# #.# #...... *, #.....# #.#.####.# #.###.. .......###.@o..##.# #.# ##. ........####o..##.####.###.. .......o)†.................. ........####......####...... .......## ##..#### ######. #....o#* ##..# ## .....#* ##.# # *.#$o# * #.# # * #.., * #.# # You could see an orc priest and an orc. Vanquished Creatures Terence (D:2) A worker ant zombie (D:3) 4 adders (D:2) An ooze (D:1) A dart slug (D:1) 3 leopard geckos 6 orcs (D:3) 5 bats (D:1) 3 giant cockroaches 6 hobgoblins 2 quokkas (D:3) 3 frilled lizards 6 goblins 7 kobolds 3 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Deep Dwarf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 350 | D:1 | Reached XP level 2. HP: 11/22 MP: 1/4 354 | D:1 | Learned a level 2 spell: Searing Ray 1104 | D:1 | Reached XP level 3. HP: 28/30 MP: 0/5 1395 | D:1 | Reached skill level 1 in Armour 1616 | D:2 | Reached skill level 1 in Short Blades 1757 | D:2 | Reached skill level 1 in Fighting 1839 | D:2 | Noticed Terence 1856 | D:2 | Killed Terence 1857 | D:2 | Reached XP level 4. HP: 13/38 MP: 0/7 2182 | D:2 | Reached skill level 4 in Conjurations 2341 | D:2 | Found a basalt altar of Yredelemnul. 2409 | D:2 | Found a shimmering blue altar of Sif Muna. 3069 | D:3 | Reached skill level 1 in Shields 3258 | D:3 | Reached XP level 5. HP: 34/44 MP: 1/8 3294 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic D:2: layout_loops_cross, led_sif_pool, overflow_temple_1_default, uniq_terence D:3: layout_loops_corners, nicolae_ru_path_of_blood, led_xom_imps Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.0 Stealth | 3 | 3.0 Spellcasting | 2 | 2.3 Short Blades | 1 | 1.4 Fighting | 1 | 1.4 Conjurations | 4 | 4.0 Dodging | 3 | 3.0 Shields | 1 | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 28 | 34 || 62 Throw: Javelin | 3 | || 3 Cast: Magic Dart | 71 | 23 || 94 Searing Ray | 1 | 6 || 7 Abil: Heal Wounds | 1 | 5 || 6 Stab: Sleeping | | 1 || 1 Armor: Robe | 10 | 9 || 19 Dodge: Dodged | 40 | 43 || 83 Block: Buckler | 1 | 12 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3293 | 3248 | 45 | 843 | 2005 | 3 | 1097.7 | Dungeon | 3293 | 3248 | 45 | 843 | 2005 | 3 | 1097.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1422 daAuts D:2: 1241 daAuts D:3: 629 daAuts