Dungeon Crawl Stone Soup version 0.27-a0-661-gca034ae587 (webtiles) character file. Game seed: 5890660563732853878 42 Zero the Conjurer (level 3, -7/21 HPs) Began as an Octopode Conjurer on Mar 17, 2021. Mangled by a gnoll ... wielding a +0 halberd (18 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1253 turns). Zero the Conjurer (Octopode Conjurer) Turns: 1253, Time: 00:01:13 Health: -7/21 AC: 1 Str: 6 XL: 3 Next: 56% Magic: 0/7 EV: 13 Int: 21 God: Gold: 74 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . a - amulet of regeneration rElec . Harm . k - ring of poison resistance rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Jewellery a - an amulet of regeneration (around mantle) k - a ring of poison resistance (left tentacle) Wands j - a wand of paralysis (6) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of random uselessness {unknown} Potions b - 2 potions of curing {unknown} f - a potion of brilliance {unknown} g - 2 potions of flight {unknown} i - a potion of magic {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You see here a ball python corpse. A bat comes into view. A bat is nearby! The magic dart hits the bat. The bat is severely wounded. The bat barely misses you. The bat misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! You hear a shout! There are monsters nearby! The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 19% to evade) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The searing ray hits the gnoll. The gnoll is almost dead. You finish channeling your searing ray. The gnoll hits you from afar with a +0 halberd!! Ouch! That really hurt! You die... #.# #.# # ..# #.# #.. # #.# #.# # #.# #.# # #.# #.# # #.# #.# # ########.# #.# # #........# #.# # #@######## #<# ## #.# #.####. #g# #.##... #)# #..#... #.# #.....# #.# #....## ... ##..## #.# ♣....♣ ♣♣.♣.♣ You could see a gnoll. Vanquished Creatures A gnoll (D:2) An ooze (D:1) 3 dart slugs (D:1) A ball python (D:2) A goblin (D:1) 5 hobgoblins 4 jackals (D:2) 3 bats 2 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 129 | D:1 | Learned a level 2 spell: Searing Ray 643 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1021 | D:2 | Found a runed translucent door. 1022 | D:2 | Noticed Crazy Yiuf 1253 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, minmay_tetromino_t4 D:2: layout_loops_ring, nzn_wu_jian_council_hall, ebering_dispersal_statue_hall, kennysheep_generic_room_5, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Unarmed || 5 Tentacles || 3 Constrict || 2 Cast: Magic Dart || 38 Searing Ray || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1252 | 1247 | 5 | 221 | 917 | 2 | 626.0 | Dungeon | 1252 | 1247 | 5 | 221 | 917 | 2 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 845 daAuts D:2: 407 daAuts