Dungeon Crawl Stone Soup version 0.27-a0-686-gaed091b46b (webtiles) character file. Game seed: 10548697705940869666 2 Zero the Conjurer (level 1, 0/10 HPs) Began as a Gargoyle Conjurer on Mar 21, 2021. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (71 turns). Zero the Conjurer (Gargoyle Conjurer) Turns: 71, Time: 00:00:52 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 whip rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, unbreathing 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You can survive without breathing. You are immune to petrification. Message History The leopard gecko splashes around in the water. Why would you want to do that? Found 3 gold pieces. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (lightly wounded, 0% to evade) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you but does no damage. The hobgoblin hits you but does no damage. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Found a mace. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded, 0% to evade) The magic dart hits the hobgoblin. You kill the hobgoblin! The leopard gecko barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (0% to evade) The magic dart hits the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you but does no damage. You barely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. You die... .# .# ###.# #...# ###.#.### ###############.......# ≈≈≈≈≈≈≈≈.##..$..@l....# ≈≈≈≈≈........≈.)##....# ≈≈........≈≈≈≈...#..#..... ≈≈≈....≈≈≈≈..≈≈≈....# ##). ≈....≈≈.≈≈≈≈..≈....## ≈...≈≈≈≈≈≈≈≈≈≈......# ≈.....≈≈<≈≈≈(.≈.≈..#.... ≈≈≈(...≈≈.≈.≈≈.≈..##.... ≈≈.≈....≈.≈≈≈≈....## ..# You could see a leopard gecko. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 71 | D:1 | Slain by a leopard gecko Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, minmay_misc_feat_hallway Action || total -------------------------++------- Melee: Whip || 7 Cast: Magic Dart || 7 Armor: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 12 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 12 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts