Dungeon Crawl Stone Soup version 0.27-a0-767-g00efbec225 (webtiles) character file. Game seed: 12929924109137348572 494 Zero the Magician (level 7, -3/53 HPs) Began as a Djinni Conjurer on Mar 25, 2021. Slain by a gnoll sergeant ... wielding a +0 spear (6 damage) ... on level 5 of the Dungeon. The game lasted 00:04:09 (5638 turns). Zero the Magician (Djinni Conjurer) Turns: 5638, Time: 00:04:09 Health: -3/53 AC: 7 Str: 5 XL: 7 Next: 15% Gold: 131 EV: 13 Int: 23 God: SH: 0 Dex: 21 rFire + + . SeeInvis . b - +0 hand crossbow rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . l - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.17/turn r - ring of Xuasy {rPois AC+4 Str-2 Int+3 Dex+3} MPRegen 0.00/turn t - +6 ring of dexterity @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 294 gold pieces. You spent 163 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger b - a +0 hand crossbow (weapon) Missiles d - 20 poisoned darts o - 31 bolts (quivered ammo) Armour c - a +0 robe (worn) l - a +0 cloak (worn) Jewellery r - the ring of Xuasy (right hand) {rPois AC+4 Str-2 Int+3 Dex+3} (You bought it in a shop on level 4 of the Dungeon) [ring of protection] It affects your AC (+4). It affects your strength (-2). It affects your intelligence (+3). It affects your dexterity (+3). It protects you from poison. t - a +6 ring of dexterity (left hand) w - a ring of positive energy Wands h - a wand of random effects (19) u - a wand of flame (12) Scrolls e - 3 scrolls of blinking {unknown} f - 4 scrolls of identify {unknown} g - 2 scrolls of magic mapping {unknown} i - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} m - 2 scrolls of fog {unknown} n - a scroll of vulnerability {unknown} Potions k - 2 potions of curing {unknown} p - 2 potions of haste {unknown} q - a potion of degeneration {unknown} s - 2 potions of invisibility {unknown} v - a potion of resistance {unknown} x - a potion of mutation {unknown} Skills: * Level 4.5 Fighting + Level 1.4 Crossbows - Level 3.0 Dodging + Level 2.3 Stealth + Level 5.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 3d5 1% 2 c - Dazzling Flash Conj/Hex 58% N/A 3% 3 d - Fulminant Prism Conj/Hex 14% 3d9 12% 4 e - Iskenderun's Mystic Conj/Tloc 29% 2d7 12% 4 f - Pain Necr 100% 1d9 1% 1 g - Call Imp Summ 29% N/A 1% 2 h - Call Canine Familiar Summ 29% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Shops: D:4 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. You finish channeling your searing ray. The gnoll sergeant hits you from afar with a +0 spear! The gnoll hits you but does no damage. The gnoll sergeant closely misses you. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (moderately wounded, 15% to evade) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll sergeant closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 spear. You die... #.# #..# #.# #).# #.# #..# #.#############.## ####### #.#≈≈≈≈≈≈≈≈≈.....####...... #.#≈##≈≈≈##≈###..........<. #.#≈#######≈###.#######.### #.#≈≈#..g#≈≈....#######.# #..≈≈#$.g)@..##<........# ###≈≈#...#≈≈############# #≈#### ##≈# #≈# #≈# #≈≈ ≈≈# ### ### You could see a gnoll sergeant and a gnoll. Vanquished Creatures A black bear (D:5) A scorpion (D:5) 2 hounds A centaur skeleton (D:3) An orc priest (D:5) A bullfrog skeleton (D:5) 2 hound skeletons 6 adders 3 gnolls (D:5) A white imp (D:5) A worm (D:5) 9 dart slugs 3 orcs 6 ball pythons 7 endoplasms 3 giant cockroaches 6 goblins 10 hobgoblins 4 jackals (D:1) 3 quokkas 5 bats 4 frilled lizards 8 kobolds 4 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 319 | D:1 | Reached skill level 1 in Fighting 319 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 975 | D:1 | Reached skill level 4 in Spellcasting 975 | D:1 | Reached XP level 3. HP: 27/28 MP: 0/0 975 | D:1 | Learned a level 1 spell: Pain 1767 | D:2 | Noticed Sigmund 1869 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 2950 | D:3 | Reached XP level 5. HP: 36/40 MP: 0/0 2950 | D:3 | Learned a level 2 spell: Call Imp 2997 | D:3 | Found a broken altar of Ashenzari. 3844 | D:4 | Found Jeav's Assorted Antiques. 3854 | D:4 | Bought a warped turquoise ring for 120 gold pieces 3854 | D:4 | Identified the ring of Xuasy {rPois AC+4 Str-2 Int+3 Dex+3} | (You bought it in a shop on level 4 of the Dungeon) 3854 | D:4 | Bought 2 lumpy blue potions for 43 gold pieces 4108 | D:4 | Reached XP level 6. HP: 47/47 MP: 0/0 4376 | D:5 | Entered Level 5 of the Dungeon 4490 | D:5 | Reached skill level 1 in Crossbows 4759 | D:5 | Reached skill level 5 in Spellcasting 4924 | D:5 | Noticed a black bear 4930 | D:5 | Killed a black bear 4931 | D:5 | Reached XP level 7. HP: 48/52 MP: 0/0 4931 | D:5 | Learned a level 3 spell: Call Canine Familiar 5638 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, minmay_strange_pillars, uniq_sigmund D:3: layout_loops_ring, ashenzari_altar_1 D:4: layout_rooms, serial_shops, nicolae_shop_crystal, grunt_ministairs_14 D:5: minmay_razor_zed, layout_loops_ring, lightli_minifort Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.5 Spellcasting | 4 5 | 5.1 Crossbows | 1 | 1.4 Stealth | 2 | 2.3 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 9 | 15 | || 24 Fire: Hand crossbow | | 40 | 8 || 48 Cast: Magic Dart | 87 | 49 | || 136 Searing Ray | 1 | 13 | 4 || 18 Armor: Robe | 6 | 14 | 5 || 25 Dodge: Dodged | 15 | 35 | 9 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5656 | 5517 | 139 | 1301 | 3714 | 5 | 1131.2 | Dungeon | 5656 | 5517 | 139 | 1301 | 3714 | 5 | 1131.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1383 daAuts D:2: 1315 daAuts D:5: 1271 daAuts D:3: 1079 daAuts D:4: 606 daAuts