Dungeon Crawl Stone Soup version 0.27-a0-926-g0e6d9124c6 (webtiles) character file. Game seed: 15738296731305977222 32 Zero the Conjurer (level 3, -1/31 HPs) Began as a Troll Conjurer on Apr 10, 2021. Slain by Robin ... wielding a +4 vorpal trident (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (1043 turns). Zero the Conjurer (Troll Conjurer) Turns: 1043, Time: 00:01:37 Health: -1/31 AC: 4 Str: 15 XL: 3 Next: 8% Magic: 1/5 EV: 9 Int: 15 God: Gold: 110 SH: 0 Dex: 8 Spells: 2/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 1.10/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of silence {unknown} d - a scroll of identify {unknown} Potions e - a potion of attraction {unknown} Skills: - Level 1.5 Dodging - Level 1.0 Stealth + Level 2.2 Spellcasting - Level 2.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Searing Ray Conj 20% 3d3 10% 2 g - Apportation Tloc 2% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 2% N/A 22% 1 Corona Hex 1% N/A 22% 1 Summon Small Mammal Summ 4% N/A 22% 1 Dazzling Flash Conj/Hex 12% N/A 34% 3 Fulminant Prism Conj/Hex 3% 3d6 75% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:1 Robin Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (30% to evade) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You climb downwards. Level annotation: Robin Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! The hobgoblin closely misses you. Robin completely misses you. There is a stone staircase leading up here. The hobgoblin hits you. Robin closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +4 vorpal trident, wearing a +0 animal skin and wearing a +0 helmet (18% to evade) The searing ray misses Robin. (Press . to maintain the ray.) Robin hits you with a +4 vorpal trident. The hobgoblin barely misses you. The searing ray hits Robin. Robin is moderately wounded. Robin hits you with a +4 vorpal trident. The hobgoblin barely misses you. The searing ray hits Robin. Robin is moderately wounded. Robin hits you with a +4 vorpal trident! The hobgoblin hits you but does no damage. You scratch Robin. Robin is heavily wounded. Robin hits you with a +4 vorpal trident! * * * LOW HITPOINT WARNING * * * You die... #...............##..... #...................... ######......######..... #.........# #..... #.##.#....# #..... #.##.####.# #..... #.......#.# #.##.. ####g##.#.######.##.. #@g............... ######.##.####.#.# #.##.# #.#.. #.##.# #.... #....# ##### ####################... #..................#.## #.....####.........#.## #.....# #.........#.## You could see Robin and a hobgoblin (strong). Vanquished Creatures A white imp (D:2) A worm (D:1) 2 dart slugs (D:1) A ball python (D:1) An endoplasm (D:1) 4 goblins 2 hobgoblins 3 kobolds (D:1) A quokka (D:1) A bat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Troll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 212 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 228 | D:1 | Learned a level 2 spell: Searing Ray 392 | D:1 | Found a faded altar of an unknown god. 395 | D:1 | Found Mus Coocarr's Distillery. 830 | D:1 | Learned a level 1 spell: Apportation 918 | D:2 | Noticed Robin 940 | D:2 | Reached XP level 3. HP: 31/31 MP: 0/5 1043 | D:1 | HP: 1/31 [Robin/+4 vorpal trident (11)] 1043 | D:1 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, serial_shops, shop_coins, basic_ecumenical_altar D:2: layout_loops_ring, serial_shops, nicolae_shop_window_shopping, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Dodging | | 1.5 Stealth | | 1.0 Conjurations | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 37 Cast: Magic Dart || 9 Searing Ray || 5 Armor: Robe || 13 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1047 | 1038 | 9 | 144 | 726 | 2 | 523.5 | Dungeon | 1047 | 1038 | 9 | 144 | 726 | 2 | 523.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 933 daAuts D:2: 113 daAuts