Dungeon Crawl Stone Soup version 0.27-a0-1099-g7f87ac42b0 (webtiles) character file. Game seed: 10441033303178495406 1598 Zero the Thaumaturge (level 8, -3/50 HPs) Began as an Octopode Conjurer on Apr 28, 2021. Was an Initiate of Vehumet. Slain by an orc warrior ... wielding a +0 trident (12 damage) ... on level 7 of the Dungeon. The game lasted 00:10:30 (7877 turns). Zero the Thaumaturge (Octopode Conjurer) Turns: 7877, Time: 00:10:31 Health: -3/50 AC: 1 Str: 6 XL: 8 Next: 93% Magic: 34/38 EV: 17 Int: 23 God: Vehumet [......] Gold: 340 SH: 0 Dex: 10 Spells: 10/23 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . r - ring of magical power rCorr . Rampage . t - +4 ring of evasion Will ..... b - ring of protection from fire Stlth +++....... z - ring of magical power HPRegen 0.16/turn (no ring) MPRegen 0.26/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 340 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling Missiles j - 146 stones y - 44 sling bullets Jewellery b - a ring of protection from fire (on tentacle) r - a ring of magical power (left tentacle) t - a +4 ring of evasion (right tentacle) z - a ring of magical power (on tentacle) G - a +6 ring of dexterity Wands l - a wand of polymorph (14) F - a wand of flame (5) Scrolls d - 2 scrolls of blinking {unknown} f - 2 scrolls of fear {unknown} h - 3 scrolls of teleportation {unknown} i - 7 scrolls of identify {unknown} m - 3 scrolls of enchant armour {unknown} p - a scroll of acquirement {unknown} q - a scroll of magic mapping {unknown} s - a scroll of amnesia {unknown} B - a scroll of immolation {unknown} C - a scroll of torment {unknown} Potions c - 4 potions of curing {unknown} e - a potion of might {unknown} g - 2 potions of brilliance {unknown} k - 2 potions of degeneration {unknown} n - a potion of ambrosia {unknown} o - a potion of heal wounds {unknown} u - a potion of flight {unknown} v - a potion of resistance {unknown} w - a potion of cancellation {unknown} x - a potion of lignification {unknown} A - a potion of attraction {unknown} D - a potion of magic {unknown} E - a potion of berserk rage {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Slings - Level 2.0 Dodging - Level 3.0 Stealth - Level 8.0 Spellcasting - Level 5.0 Conjurations + Level 3.4 Translocations + Level 3.4 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 3d5 1% 2 c - Iskenderun's Mystic Conj/Tloc 28% 2d7 12% 4 d - Sticky Flame Conj/Fire 28% 2d5 12% 4 e - Blink Tloc N/A N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Conjure Flame Conj/Fire 28% 6-21 3% 3 Corona Hex 10% N/A 7% 1 Dazzling Flash Conj/Hex 40% N/A 8% 3 Call Imp Summ 9% N/A 11% 2 Slow Hex 9% N/A 11% 2 Inner Flame Hex/Fire 17% N/A 11% 3 Mephitic Cloud Conj/Pois/Air 16% N/A 11% 3 Portal Projectile Hex/Tloc 34% N/A 11% 3 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Fireball Conj/Fire 14% 3d8 34% 5 Cause Fear Hex 4% N/A 56% 4 Leda's Liquefaction Hex/Erth 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel less confused. You barely miss something. You squeeze something. Something hits you. You are now empty-tentacled. Something hits you. You tentacle-slap something. Your squeeze misses something. Something hits you. You closely miss something. Something hits you. You tentacle-slap something. Something barely misses you. You miss something. Something hits you. You miss something. Something hits you. You closely miss something. Something hits you but does no damage. An orc warrior comes into view. It is wielding a +0 trident. You miss something. Your squeeze misses something. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something barely misses you. Something barely misses you. Something barely misses you. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (81% to hit) The searing ray hits the orc warrior! The orc warrior is moderately wounded. (Press . to maintain the ray.) The orc wizard shouts! Something hits you. The searing ray hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc warrior! The orc warrior is heavily wounded. An orc comes into view. It is wielding a +0 dagger. The orc warrior hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is severely wounded. The orc warrior hits you from afar with a +0 trident! You die... #.# ### #.#####.####.# #............# #######..##### #..####### #.......># #########.######.# #.........# #@######### #)# #o# #.# #.# #o# #o# #(# You could see an orc warrior, an orc wizard and an orc. Vanquished Creatures Grinder (D:3) Edmund (D:4) 2 ice beasts 3 ogres A phantom (D:6) A scorpion (D:6) A water moccasin skeleton (D:5) A wyvern skeleton (D:7) 2 centaur skeletons A hound (D:2) An orc priest (D:7) An iguana (D:6) Jessica (D:3) 7 orc wizards 2 hound skeletons Robin (D:2) A howler monkey skeleton (D:4) 3 gnolls (D:5) 8 adders A shadow imp (D:4) A white imp (D:6) 2 ufetubi An adder skeleton (D:4) 3 worms A dart slug (D:3) 16 orcs 5 ball pythons 4 bats 4 endoplasms 9 giant cockroaches 10 hobgoblins 5 jackals A quokka (D:2) 2 frilled lizards 10 goblins A jackal skeleton (D:4) 4 kobolds 10 rats 129 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed a palentonga 4 | D:1 | Noticed a merfolk 4 | D:1 | Noticed an elf 6 | D:1 | Noticed a felid 6 | D:1 | Noticed a demigod 8 | D:1 | Noticed a ghoul 8 | D:1 | Noticed a formicid 10 | D:1 | Noticed a gargoyle 10 | D:1 | Noticed an ogre 12 | D:1 | Noticed an octopode 14 | D:1 | Noticed a human 14 | D:1 | Noticed a tengu 16 | D:1 | Noticed a centaur 16 | D:1 | Noticed a vine stalker 18 | D:1 | Noticed a draconian 18 | D:1 | Noticed a barachi 20 | D:1 | Noticed a spriggan 22 | D:1 | Noticed a naga 22 | D:1 | Noticed a demonspawn 24 | D:1 | Noticed a troll 24 | D:1 | Noticed a vampire 26 | D:1 | Noticed a dwarf 26 | D:1 | Noticed a minotaur 350 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 353 | D:1 | Learned a level 2 spell: Searing Ray 759 | D:2 | Reached skill level 3 in Spellcasting 942 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/7 1032 | D:2 | Noticed an ogre 1037 | D:2 | Killed an ogre 1038 | D:2 | Reached skill level 4 in Spellcasting 1038 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/10 1106 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1122 | D:2 | Reached XP level 5. HP: 31/31 MP: 6/11 1514 | D:2 | Learned a level 4 spell: Sticky Flame 1626 | D:2 | Noticed Robin 1635 | D:2 | Killed Robin 1847 | D:2 | Noticed Sigmund 1963 | D:2 | Reached skill level 1 in Fighting 1963 | D:2 | Reached skill level 5 in Spellcasting 1963 | D:2 | Reached skill level 1 in Translocations 2248 | D:2 | Reached skill level 1 in Fire Magic 2667 | D:3 | Noticed Grinder 2667 | D:3 | Noticed Jessica 2682 | D:3 | Killed Jessica 2683 | D:3 | Reached XP level 6. HP: 38/38 MP: 9/13 2692 | D:3 | Killed Grinder 2693 | D:3 | Reached XP level 7. HP: 45/45 MP: 0/15 2938 | D:3 | Found a faded altar of an unknown god. 3516 | D:4 | Noticed Edmund 3526 | D:4 | Killed Edmund 3527 | D:4 | Reached skill level 6 in Spellcasting 3527 | D:4 | Reached skill level 5 in Conjurations 4505 | D:4 | You fall into a shaft and drop 2 floors! 4563 | D:5 | Entered Level 5 of the Dungeon 4596 | D:6 | Reached skill level 7 in Spellcasting 4649 | D:6 | Learned a level 2 spell: Blink 5040 | D:4 | Reached XP level 8. HP: 50/50 MP: 18/18 5809 | D:5 | Reached skill level 1 in Slings 6503 | D:6 | Found a staircase to the Ecumenical Temple. 6511 | Temple | Entered the Ecumenical Temple 6832 | Temple | Became a worshipper of Vehumet 7616 | D:7 | Reached skill level 8 in Spellcasting 7877 | D:7 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, serial_forest, infiniplex_forest_end_double, infiniplex_forest_end_1, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_cross, infiniplex_forest_split, infiniplex_forest_lined_1, infiniplex_forest_fountain D:2: minmay_inner_zag, layout_basic, uniq_sigmund, uniq_robin D:3: layout_basic, shapermc_ecumenical_altar_notcrosses, uniq_grinder, uniq_jessica D:4: layout_basic, uniq_edmund D:5: layout_cave_pods, gup_sewer_entry_bowl D:6: layout_rooms, temple_fountains, eino_tiny_chamber D:7: layout_loops_ring Temple: roderic_octagonal_lattice_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 7 8 | 8.0 Stealth | 3 | 3.0 Fighting | 1 2 | 2.0 Translocations | 1 3 | 3.4 Fire Magic | 1 3 | 3.4 Conjurations | 5 | 5.0 Slings | 2 | 2.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | 9 | 13 || 25 Constrict | 1 | 5 | 1 || 7 Tentacles | | 3 | 2 || 5 Hunting sling | | | 2 || 2 Fire: Hunting sling | | | 53 || 53 Cast: Magic Dart | 23 | 47 | 61 || 131 Searing Ray | 3 | 15 | 43 || 61 Stab: Sleeping | | 1 | || 1 Armor: Skin | | 2 | 8 || 10 Dodge: Dodged | 2 | 15 | 53 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7889 | 7478 | 411 | 2450 | 4206 | 8 | 986.1 | Dungeon | 7548 | 7197 | 351 | 2450 | 3928 | 7 | 1078.3 | Temple | 340 | 280 | 60 | 0 | 278 | 1 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1734 daAuts D:3: 1685 daAuts D:4: 1187 daAuts D:5: 1066 daAuts D:6: 828 daAuts D:1: 709 daAuts Temple: 340 daAuts D:7: 335 daAuts