Dungeon Crawl Stone Soup version 0.27-a0-1113-gb2b6fe9c5e (webtiles) character file. Game seed: 3437426585323858257 174 Zero the Conjurer (level 5, -2/29 HPs) Began as a Gargoyle Conjurer on May 1, 2021. Slain by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:05:29 (3648 turns). Zero the Conjurer (Gargoyle Conjurer) Turns: 3648, Time: 00:05:29 Health: -2/29 AC: 7 Str: 11 XL: 5 Next: 54% Magic: 0/10 EV: 12 Int: 19 God: Gold: 121 SH: 0 Dex: 8 Spells: 8/11 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . h - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: about to teleport A: AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, unbreathing 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles j - 7 curare-tipped darts n - 2 atropa-tipped darts Armour a - a +0 robe (worn) h - a +0 helmet (worn) Magical Staves d - a staff of earth Jewellery b - an amulet of regeneration g - an amulet of magic regeneration Scrolls i - 4 scrolls of teleportation l - 2 scrolls of brand weapon {unknown} o - a scroll of torment {unknown} Potions c - 2 potions of haste {unknown} f - a potion of mutation {unknown} k - a potion of brilliance {unknown} m - a potion of might {unknown} p - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.6 Stealth * Level 3.8 Spellcasting - Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You can survive without breathing. You are immune to petrification. Message History The iguana barely misses you. The searing ray hits the iguana. You kill the iguana! You start resting. A jackal comes into view. A jackal is nearby! A ball python and a jackal come into view. The ball python hisses angrily. You hear a bark! A jackal comes into view. x2 The ball python moves out of view. There are monsters nearby! The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal closely misses you. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The jackal bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre, p - jackal Aim: an ogre, wielding a +0 giant spiked club (89% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The jackal barely misses you. The ogre hits you but does no damage. The jackal misses you. The searing ray hits the ogre. The ogre is heavily wounded. The jackal misses you. The ogre misses you. Without enough magic to sustain it, your searing ray dissipates. The jackal bites you but does no damage. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .#..........###.........# ...................<......# ....#....^......##########..# ..#.............# .. ......##.###..##..>.. . .......#..[......#### ...........####### .........#S##### ...#....hhh@.# . ###..h###O# #..## ... #.†.# #### ...#..# #.......# ..#.####.# ##... .# #..# .. You could see an ogre, 4 jackals and a ball python. Vanquished Creatures An orc priest (D:3) An iguana (D:4) An orc wizard (D:3) An adder (D:3) 2 dart slugs 6 orcs (D:3) 4 ball pythons 5 bats (D:1) 9 endoplasms A giant cockroach (D:2) 2 goblins 8 hobgoblins 8 jackals 4 quokkas 2 frilled lizards (D:1) 6 kobolds 7 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 200 | D:1 | Learned a level 2 spell: Searing Ray 642 | D:1 | Reached XP level 3. HP: 12/20 MP: 2/6 643 | D:1 | Reached skill level 1 in Fighting 2391 | D:2 | Reached XP level 4. HP: 25/25 MP: 4/8 2769 | D:3 | Found a faded altar of an unknown god. 3321 | D:3 | Reached skill level 5 in Conjurations 3321 | D:3 | Reached XP level 5. HP: 29/29 MP: 2/10 3644 | D:4 | Noticed an ogre 3648 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, minmay_surrounded D:2: layout_loops_cross, minmay_misc_feat_five D:3: layout_basic, basic_ecumenical_altar D:4: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.8 Stealth | 3 | 3.6 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Dagger | 3 | 8 || 11 Cast: Magic Dart | 56 | 29 || 85 Searing Ray | 15 | 9 || 24 Use: Scroll | 2 | 1 || 3 Armor: Robe | 32 | 10 || 42 Dodge: Dodged | 53 | 22 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3648 | 3585 | 63 | 1078 | 1902 | 4 | 912.0 | Dungeon | 3648 | 3585 | 63 | 1078 | 1902 | 4 | 912.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1551 daAuts D:2: 1038 daAuts D:3: 994 daAuts D:4: 63 daAuts