Dungeon Crawl Stone Soup version 0.27-a0-1193-g8631133539 (webtiles) character file. Game seed: 14680632158371436474 326 Zero the Conjurer (level 6, -2/32 HPs) Began as a Gargoyle Conjurer on May 26, 2021. Was an Initiate of Vehumet. Slain by Edmund ... wielding a +2 vorpal dire flail (3 damage) ... on level 4 of the Dungeon. The game lasted 00:04:44 (4189 turns). Zero the Conjurer (Gargoyle Conjurer) Turns: 4189, Time: 00:04:45 Health: -2/32 AC: 8 Str: 11 XL: 6 Next: 49% Magic: 5/13 EV: 11 Int: 20 God: Vehumet [......] Gold: 77 SH: 0 Dex: 8 Spells: 8/15 levels left rFire . . . SeeInvis . i - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . p - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... g - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons i - a +2 dagger of venom (weapon) j - a +1 dagger of venom o - a +3 dagger of distortion q - a +2 dagger of draining Missiles b - 76 bolts d - 48 stones Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) p - a +0 helmet (worn) Wands m - a wand of flame (21) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of torment {unknown} h - a scroll of magic mapping {unknown} l - a scroll of vulnerability {unknown} s - a scroll of blinking {unknown} t - a scroll of enchant weapon {unknown} u - 2 scrolls of amnesia {unknown} Potions e - 2 potions of might {unknown} k - a potion of degeneration {unknown} n - 2 potions of ambrosia {unknown} r - a potion of haste v - a potion of berserk rage {unknown} w - a potion of flight {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 5.1 Spellcasting + Level 5.2 Conjurations + Level 2.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 3d5 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 12% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Stone Arrow Conj/Erth 30% 3d8 12% 3 Passwall Tmut/Erth 4% N/A 17% 2 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Petrify Tmut/Erth 5% N/A 75% 4 Lee's Rapid Deconstruct Erth 2% 3d6* 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Found a stone staircase leading down. You now have 77 gold pieces (gained 10). No target in view! Edmund the Younger comes into view. He is wielding a +2 vorpal dire flail. The magic dart hits Edmund. Edmund is lightly wounded. The magic dart hits Edmund! Edmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 vorpal dire flail and wearing a +0 ring mail (moderately wounded, 82% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) The searing ray misses Edmund. Edmund hits you with a +2 vorpal dire flail! The searing ray hits Edmund! Edmund is heavily wounded. Edmund barely misses you. The searing ray hits Edmund. Edmund is severely wounded. You finish channeling your searing ray. Edmund hits you with a +2 vorpal dire flail! Edmund hits you with a +2 vorpal dire flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 vorpal dire flail and wearing a +0 ring mail (severely wounded, 82% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +2 vorpal dire flail! * * * LOW HITPOINT WARNING * * * You die... ###'###....# ##### .....##....##....... ......#.....#......(. ......+.....#........ ##'####.....#....... .....##....##...... .....##....##....# #### ...........##...@##....# ................@....... .......†................ <....##....##........... .....###'####........... #######.... #....####... #....##....# ## #.....#...... #.... #......' #.. +......# You could see Edmund. Vanquished Creatures A gnoll shaman (D:4) Terence (D:2) Natasha (thrice) (D:3) Robin (D:2) 8 gnolls An adder skeleton (D:4) A worm (D:3) A dart slug (D:1) 6 orcs 6 ball pythons 8 endoplasms 2 giant cockroaches 19 goblins 12 hobgoblins 5 jackals 5 kobolds 3 quokkas A bat (D:1) A frilled lizard (D:2) 7 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 525 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 571 | D:1 | Learned a level 2 spell: Searing Ray 829 | D:1 | Reached XP level 3. HP: 16/19 MP: 2/7 1766 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/9 1822 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2110 | D:2 | Noticed Robin 2121 | D:2 | Killed Robin 2224 | D:2 | Noticed Terence 2232 | D:2 | Killed Terence 2301 | D:2 | Found a faded altar of an unknown god. 2496 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/11 2502 | D:3 | Reached skill level 1 in Translocations 2732 | D:3 | Noticed Natasha 2736 | D:3 | Killed Natasha 2774 | D:3 | Noticed Natasha 2780 | D:3 | Killed Natasha 2845 | D:3 | Noticed Natasha 2850 | D:3 | Killed Natasha 2851 | D:3 | Reached skill level 5 in Conjurations 2851 | D:3 | Reached XP level 6. HP: 32/32 MP: 4/13 3253 | D:3 | Found a blossoming altar of Fedhas. 3526 | D:4 | Reached skill level 5 in Spellcasting 3653 | D:4 | Found a staircase to the Ecumenical Temple. 3667 | Temple | Entered the Ecumenical Temple 3895 | Temple | Became a worshipper of Vehumet 4178 | D:4 | Noticed Edmund 4189 | D:4 | HP: 1/32 [Edmund/+2 vorpal dire flail (12)] 4189 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, st_stairs_9 D:2: minmay_skewed_foursquare, layout_basic, chequers_ecumenical_altar_simple_redux, uniq_robin, uniq_terence D:3: layout_rooms, fedhas_altar_4, small_statue_intersection, uniq_natasha D:4: layout_gridville, lemuel_coloured_pillars_altar, zin_statuary, minmay_temple_entry_overgrown, uniq_edmund Temple: regret_index_temple_generic_petals Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.1 Translocations | 1 2 | 2.0 Conjurations | 5 | 5.2 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Hand axe | 9 | || 9 Dagger | | 10 || 10 Cast: Magic Dart | 55 | 79 || 134 Searing Ray | 2 | 17 || 19 Armor: Robe | 11 | 17 || 28 Dodge: Dodged | 18 | 13 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4194 | 4044 | 150 | 1245 | 2309 | 5 | 838.8 | Dungeon | 3936 | 3845 | 91 | 1245 | 2112 | 4 | 984.0 | Temple | 257 | 198 | 59 | 0 | 197 | 1 | 257.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1406 daAuts D:2: 1052 daAuts D:3: 877 daAuts D:4: 600 daAuts Temple: 257 daAuts