Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 17871597836332132667 166 Zero the Conjurer (level 5, -2/28 HPs) Began as a Gargoyle Conjurer on May 28, 2021. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:11 (3638 turns). Zero the Conjurer (Gargoyle Conjurer) Turns: 3638, Time: 00:03:11 Health: -2/28 AC: 7 Str: 10 XL: 5 Next: 47% Magic: 11/11 EV: 11 Int: 20 God: Gold: 111 SH: 0 Dex: 8 Spells: 5/12 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . e - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 115 stones f - 9 atropa-tipped darts Armour a - a +0 robe (worn) e - a +0 helmet (worn) Wands n - a wand of acid (9) Scrolls g - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} k - 3 scrolls of identify {unknown} l - a scroll of fog {unknown} Potions b - 2 potions of flight {unknown} i - a potion of cancellation {unknown} j - 2 potions of lignification {unknown} m - a potion of curing {unknown} Skills: + Level 0.9 Fighting - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.2 Spellcasting - Level 5.0 Conjurations + Level 0.9 Translocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You start resting. HP restored. You start resting. Magic restored. No target in view! Things that are here: a +0 club; a +0 leather armour; a gnoll corpse No target in view! Things that are here: a +0 flail; a +0 spear; a gnoll corpse No target in view! Things that are here: a +0 club; a gnoll corpse No target in view! The gnoll shouts! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 halberd! The gnoll hits you from afar with a +0 halberd. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd. Your magical contamination has completely faded away. Things that are here: a +0 club; a gnoll corpse Things that are here: a +0 flail; a +0 spear; a gnoll corpse Things that are here: a +0 club; a +0 leather armour; a gnoll corpse There is a stone staircase leading up here. The gnoll hits you from afar with a +0 halberd! You die... #.#.#..... #........## #.......... #........##. #........... #####........... .......>..?....# #############..........# .......@)g).#.#.#......# .....######.# #.##.....# ### #.#.#g##...... #.#...#####.## .######.####........ .................... #...###.####.###..## .. +........# #..## ###.#.#..###.... You could see a gnoll. Vanquished Creatures A gnoll shaman (D:4) A hound skeleton (D:4) 3 gnolls (D:4) 2 adders An adder skeleton (D:4) A worm (D:2) A dart slug (D:1) A bat (D:1) 5 endoplasms A giant cockroach (D:2) 5 goblins 8 hobgoblins 4 jackals 5 kobolds 3 quokkas 7 ball pythons 2 frilled lizards 24 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 452 | D:1 | Learned a level 2 spell: Searing Ray 924 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1215 | D:2 | Found a faded altar of an unknown god. 1756 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/9 2236 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3494 | D:4 | Reached XP level 5. HP: 25/28 MP: 4/11 3520 | D:4 | Reached skill level 5 in Conjurations 3638 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_rooms, chequers_mini_garden D:2: layout_loops_ring, basic_ecumenical_altar, minmay_rat_hole D:3: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, kennysheep_path_1 D:4: layout_basic, uniq_eustachio, uniq_grinder, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.2 Conjurations | 5 | 5.0 Fighting | | 0.9 Dodging | | 1.5 Stealth | | 2.1 Translocations | | 0.9 Evocations | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 41 | 12 || 53 Cast: Magic Dart | 66 | 49 || 115 Searing Ray | 2 | 4 || 6 Armor: Robe | 25 | 14 || 39 Dodge: Dodged | 33 | 13 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3685 | 3625 | 60 | 808 | 2333 | 4 | 921.2 | Dungeon | 3685 | 3625 | 60 | 808 | 2333 | 4 | 921.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1221 daAuts D:3: 1177 daAuts D:1: 1007 daAuts D:4: 279 daAuts