Dungeon Crawl Stone Soup version 0.27-a0-1312-g5cdb2b3542 (webtiles) character file. Game seed: 15423372756462115027 676 Zero the Conjurer (level 7, -4/36 HPs) Began as a Deep Elf Conjurer on June 20, 2021. Was an Initiate of Vehumet. Slain by a two-headed ogre (18 damage) ... on level 5 of the Dungeon. The game lasted 00:06:08 (5527 turns). Zero the Conjurer (Deep Elf Conjurer) Turns: 5527, Time: 00:06:08 Health: -4/36 AC: 3 Str: 4 XL: 7 Next: 33% Magic: 5/13 EV: 17 Int: 25 God: Vehumet [......] Gold: 223 SH: 5 Dex: 13 Spells: 5/12 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . n - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . w - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.12/turn e - ring of wizardry MPRegen 0.13/turn u - +4 ring of evasion @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) t - a +0 dagger Missiles c - 47 bolts g - 89 stones s - 5 poisoned darts (quivered) z - a throwing net A - 2 boomerangs of dispersal D - 5 boomerangs Armour a - a +0 robe (worn) n - a +0 buckler (worn) w - a +0 helmet (worn) Jewellery e - a ring of wizardry (left hand) p - a ring of see invisible r - a +4 ring of protection u - a +4 ring of evasion (right hand) y - a ring of flight Wands C - a wand of paralysis (6) Scrolls j - a scroll of torment {unknown} l - 2 scrolls of fear {unknown} m - a scroll of fog {unknown} o - 2 scrolls of teleportation {unknown} E - a scroll of blinking {unknown} F - a scroll of identify Potions b - 2 potions of invisibility d - 5 potions of curing h - a potion of haste {unknown} i - a potion of ambrosia {unknown} k - a potion of magic {unknown} q - a potion of heal wounds {unknown} v - a potion of attraction {unknown} x - a potion of might {unknown} B - a potion of lignification {unknown} Skills: + Level 4.0 Dodging - Level 5.0 Stealth + Level 3.8 Shields - Level 3.0 Spellcasting + Level 6.0 Conjurations + Level 2.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 3d5 1% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 3% 3 Fulminant Prism Conj/Hex 9% 3d7 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Altars: Cheibriados Elyvilon Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Message History The poisoned dart barely misses the two-headed ogre. You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is poisoned. You throw a poisoned dart. The poisoned dart barely misses the two-headed ogre. You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (very poisoned, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre barely misses you. x2 The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The two-headed ogre closely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channeling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, poisoned, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. (Press . to maintain the ray.) The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #......## ######......# #....#......# #.##.###'#### ####.#......# #....#..##### ######## #####.####..###### .......######...#.####.......#### ............'...@O...(.(.(.(O.... .......######...#.####.....#.##.# .......##...#...#.# #####.#.# .# ###....##...#...#.########.#.# .# ............#...#.........J#.. .# ..........................#### ## #########....................... #.#....##########.###### #####.#....# #.# You could see a two-headed ogre (poisoned). Vanquished Creatures A sky beast (D:5) A necrophage (D:3) A scorpion (D:3) A water moccasin skeleton (D:4) A howler monkey (D:5) A wight (D:7) 3 hounds A centaur skeleton (D:6) 2 iguanas (D:5) A killer bee zombie (D:6) A gnoll (D:2) 4 adders (D:2) A white imp (D:5) 3 dart slugs 4 bats 8 endoplasms 6 giant cockroaches 3 goblins 6 hobgoblins 2 jackals (D:1) A quokka (D:3) 12 ball pythons 6 frilled lizards 12 kobolds 9 rats A spectral orc (D:3) 92 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 3 withered plants (D:1) 4 creatures vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 565 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 568 | D:1 | Learned a level 2 spell: Searing Ray 1131 | D:1 | Found a faded altar of an unknown god. 1444 | D:2 | Reached skill level 5 in Conjurations 1444 | D:2 | Reached XP level 3. HP: 18/19 MP: 4/9 1950 | D:2 | Reached skill level 1 in Shields 2184 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/10 2189 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2844 | D:3 | Noticed a scorpion 2850 | D:3 | Killed a scorpion 2851 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/11 3243 | D:3 | Noticed a necrophage 3253 | D:3 | Killed a necrophage 3254 | D:3 | Reached skill level 1 in Translocations 3440 | D:3 | Found a basalt altar of Yredelemnul. 3847 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/12 4109 | D:4 | Found a shimmering blue altar of Sif Muna. 4498 | D:4 | You fall into a shaft and drop 3 floors! 4512 | D:7 | Found a staircase to the Ecumenical Temple. 4521 | Temple | Entered the Ecumenical Temple 4588 | Temple | Became a worshipper of Vehumet 4999 | D:5 | Entered Level 5 of the Dungeon 5052 | D:5 | Noticed a two-headed ogre 5143 | D:5 | Reached XP level 7. HP: 36/36 MP: 7/13 5242 | D:5 | Reached skill level 5 in Stealth 5322 | D:5 | Reached skill level 6 in Conjurations 5527 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: minmay_razor_zed, layout_basic, hangedman_feature_mirror D:3: layout_rooms, yredelemnul_forgotten_temple_becter D:4: layout_loops_ring, kennysheep_mini, minivault_19, wad_orctagon D:5: layout_basic D:6: lemuel_insect_pit, layout_loops_ring, general_overflow_altar, nicolae_qazlal_eye_of_the_storm, st_stairs_14, uniq_crazy_yiuf_cottage D:7: layout_gridville, minmay_temple_entry_statues_pillars, uniq_harold, uniq_menkaure Temple: regret_index_temple_waves Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.0 Conjurations | 5 6 | 6.0 Shields | 1 3 | 3.8 Translocations | 1 2 | 2.7 Dodging | 3 4 | 4.0 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 4 | || 5 Throw: Dart | | 2 | 13 || 15 Cast: Magic Dart | 73 | 93 | || 166 Searing Ray | 1 | 12 | 7 || 20 Use: Scroll | | 2 | || 2 Stab: Sleeping | | 1 | || 1 Armor: Robe | 3 | 4 | 1 || 8 Dodge: Dodged | 8 | 17 | 8 || 33 Block: Buckler | | 10 | 1 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5522 | 5220 | 302 | 1087 | 3523 | 8 | 690.2 | Dungeon | 5384 | 5113 | 271 | 1087 | 3418 | 7 | 769.1 | Temple | 137 | 106 | 31 | 0 | 105 | 1 | 137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1433 daAuts D:1: 1307 daAuts D:3: 1054 daAuts D:4: 698 daAuts D:5: 527 daAuts D:6: 197 daAuts D:7: 165 daAuts Temple: 137 daAuts