Dungeon Crawl Stone Soup version 0.27-a0-1321-gd358eaa319 (webtiles) character file. Game seed: 4961937533392319788 44 Zero the Conjurer (level 3, -2/19 HPs) Began as a Gargoyle Conjurer on June 22, 2021. Slain by a gnoll (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1262 turns). Zero the Conjurer (Gargoyle Conjurer) Turns: 1262, Time: 00:01:24 Health: -2/19 AC: 5 Str: 10 XL: 3 Next: 62% Magic: 0/6 EV: 11 Int: 19 God: Gold: 39 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . SeeInvis . f - +2 dagger (freeze) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +0 short sword f - a +2 dagger of freezing (weapon) Missiles c - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of attraction {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Beastly Appendage Tmut 2% N/A 17% 1 Wereblood Tmut 1% N/A 26% 2 Spider Form Tmut/Pois 0% N/A 45% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Ice Form Ice/Tmut 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The gnoll is heavily wounded. The gnoll hits you with a +0 club. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! You see here a goblin corpse. The gnoll shouts! The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. You are too depleted to draw on your mana recklessly! A gnoll comes into view. It is wielding a +0 spear. The gnoll misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll shouts! The gnoll hits you with a +0 spear. You hit the gnoll. You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... .........### #####..........# ...............# ..#...........### ................ #...........# .# #...........##.# #.....g.....##.###### #..)..†..g@.........# #.#########.........# #.........# #.........# ###.....†...# #...).......# ### #...##.###### #.. #...##.# ########.. ######.###......... You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) A giant cockroach (D:2) 4 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:2) 3 goblins A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 440 | D:1 | Reached XP level 2. HP: 9/15 MP: 1/5 557 | D:1 | Learned a level 2 spell: Searing Ray 782 | D:1 | Reached skill level 5 in Conjurations 1123 | D:2 | Found Basteu's Magic Scroll Emporium. 1173 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/6 1262 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, grunt_decor_mini_mirrors D:2: layout_basic, serial_shops, shop, shop, shop, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 3 Short sword || 1 Dagger || 7 Cast: Magic Dart || 34 Searing Ray || 1 Armor: Robe || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1260 | 1242 | 18 | 228 | 855 | 2 | 630.0 | Dungeon | 1260 | 1242 | 18 | 228 | 855 | 2 | 630.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1023 daAuts D:2: 237 daAuts