Dungeon Crawl Stone Soup version 0.28-a0-475-g7dc2aef8ca (webtiles) character file. Game seed: 16816101000035456600 101 Zero the Conjurer (level 4, -1/24 HPs) Began as a Gargoyle Conjurer on Sept 16, 2021. Slain by an orc (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:10 (2403 turns). Zero the Conjurer (Gargoyle Conjurer) Turns: 2403, Time: 00:02:11 Health: -1/24 AC: 5 Str: 10 XL: 4 Next: 75% Magic: 1/7 EV: 11 Int: 20 God: Gold: 43 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 trident rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn o - ring of resist corrosion MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons d - a +0 trident (weapon) Missiles i - 14 poisoned darts Armour a - a +0 robe (worn) Jewellery o - a ring of resist corrosion (left hand) p - a ring of wizardry Scrolls c - a scroll of torment {unknown} f - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} j - a scroll of immolation {unknown} k - a scroll of teleportation {unknown} l - a scroll of magic mapping {unknown} Potions b - a potion of flight {unknown} e - a potion of curing {unknown} h - a potion of brilliance {unknown} m - a potion of berserk rage {unknown} n - a potion of cancellation {unknown} Skills: - Level 2.0 Polearms - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower (74% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc shouts! The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the orc. The orc is heavily wounded. The searing ray misses the orc wizard. The searing ray misses the orc. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc wizard Aim: an orc, wielding a +0 club (heavily wounded, 79% to hit) The searing ray misses the orc wizard. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc wizard hits you but does no damage. The orc hits you with a +0 flail. Without enough magic to sustain it, your searing ray dissipates. The orc wizard gestures at you while chanting. You resist with some effort. The orc misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you with a +0 flail. Something hits you. The orc hits you with a +0 flail. You hit something. Something hits you but does no damage. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you but does no damage. The orc hits you with a +0 flail! You die... ##### ##.#.## #.....# ###@#.## #.o{...# #.#)#.## #......# #.#.#.### #......(# #.#.#.#.# #.......# #####.#.#.#.# You could see an orc. Vanquished Creatures A gnoll shaman (D:3) 2 adders (D:2) A worm (D:2) 2 dart slugs 2 orcs 3 ball pythons 3 bats (D:1) 4 endoplasms 5 giant cockroaches 3 goblins 4 hobgoblins 5 jackals 3 kobolds 5 rats A spectral goblin (D:1) 44 creatures vanquished. Vanquished Creatures (others) 2 plants (D:3) 2 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 9/15 MP: 1/5 203 | D:1 | Learned a level 2 spell: Searing Ray 348 | D:1 | Found a faded altar of an unknown god. 430 | D:1 | Reached skill level 1 in Polearms 841 | D:2 | Reached skill level 5 in Conjurations 990 | D:2 | Reached XP level 3. HP: 15/19 MP: 1/6 1082 | D:2 | Found an iron altar of Okawaru. 1366 | D:2 | Reached XP level 4. HP: 19/24 MP: 2/7 2403 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, basic_altar, minmay_cut_off D:3: layout_loops_cross, serial_shops, nicolae_shop_overgrown_old_shop, st_stairs_13, serial_bayou_pond_d, minmay_joined_circles, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 1 2 | 2.0 Conjurations | 5 | 5.9 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 12 | 11 || 23 Cast: Magic Dart | 33 | 18 || 51 Searing Ray | 5 | 4 || 9 Stab: Sleeping | 1 | || 1 Armor: Robe | 6 | 8 || 14 Dodge: Dodged | 13 | 4 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2414 | 2230 | 184 | 692 | 1268 | 3 | 804.7 | Dungeon | 2414 | 2230 | 184 | 692 | 1268 | 3 | 804.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1225 daAuts D:1: 950 daAuts D:3: 239 daAuts