Dungeon Crawl Stone Soup version 0.28-a0-792-g75f770b44e (webtiles) character file. Game seed: 8386072338147341625 39 Zero the Conjurer (level 3, -3/23 HPs) Began as an Octopode Conjurer on Nov 3, 2021. Slain by a goblin (6 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:00:57 (1779 turns). Zero the Conjurer (Octopode Conjurer) Turns: 1779, Time: 00:00:58 Health: -3/23 AC: 1 Str: 6 XL: 3 Next: 47% Magic: 2/6 EV: 13 Int: 21 God: Gold: 13 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} Potions a - 2 potions of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 4.0 Stealth + Level 1.8 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A goblin comes into view. It is wielding a +0 dagger. The hobgoblin moves out of view. Robin throws the goblin at you! You barely miss the goblin. Your grab misses the goblin. The goblin completely misses you. The hobgoblin barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 dagger, wearing a +1 animal skin and wearing a +0 helmet (84% to hit) The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits Robin. Robin is lightly wounded. (Press . to maintain the ray.) The goblin hits you with a +0 dagger. The hobgoblin hits you. Training target 4.0 for Stealth reached! Your Stealth skill increases to level 4! The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the ball python. You kill the ball python! The searing ray hits the goblin. You kill the goblin! The searing ray hits Robin. Robin is lightly wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray misses the hobgoblin. The searing ray hits the goblin. You kill the goblin! The searing ray hits Robin but does no damage. Robin is lightly wounded. The searing ray hits the hobgoblin. The hobgoblin is almost dead. The goblin hits you with a +0 dagger. You die... # #.# # #.# #.# #.# #.# #.# #.# #g# ## #@# .. ######g##.##### .......).)g..... #######g##.##### ..gg .. ..#.#g #.# ## #. .g .. .. .. . .#. ..# You could see Robin, 3 hobgoblins and 2 goblins. Vanquished Creatures 2 ball pythons 2 endoplasms (D:1) A giant cockroach (D:2) 8 goblins 6 hobgoblins 5 jackals (D:1) 4 kobolds (D:1) A quokka (D:2) A bat (D:1) A frilled lizard (D:1) 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 168 | D:1 | Reached XP level 2. HP: 11/18 MP: 5/5 171 | D:1 | Learned a level 2 spell: Searing Ray 458 | D:1 | Reached skill level 1 in Fighting 458 | D:1 | Reached skill level 1 in Unarmed Combat 677 | D:1 | Found a faded altar of an unknown god. 874 | D:1 | Reached XP level 3. HP: 6/23 MP: 2/6 1774 | D:2 | Noticed Robin 1779 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, ebering_ecumenical_altar_box, hangedman_decor_slide_cut D:2: layout_basic, minivault_5, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Fighting | 1 | 1.0 Unarmed Combat | 1 | 1.8 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 58 Tentacles || 10 Constrict || 13 Cast: Magic Dart || 16 Searing Ray || 3 Stab: Sleeping || 5 Armor: Skin || 8 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1777 | 1765 | 12 | 343 | 1242 | 2 | 888.5 | Dungeon | 1777 | 1765 | 12 | 343 | 1242 | 2 | 888.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1518 daAuts D:2: 259 daAuts