Dungeon Crawl Stone Soup version 0.29-a0-200-gc7997b95f3 (webtiles) character file. Game seed: 10866170779710177404 36 Zero the Conjurer (level 3, -5/19 HPs) Began as a Gargoyle Conjurer on Feb 23, 2022. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (1748 turns). Zero the Conjurer (Gargoyle Conjurer) Turns: 1748, Time: 00:02:24 Health: -5/19 AC: 6 Str: 10 XL: 3 Next: 37% Magic: 4/6 EV: 11 Int: 20 God: Gold: 26 SH: 0 Dex: 8 Spells: 3/7 levels left rFire + . . SeeInvis . l - +0 war axe rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.06/turn n - ring of protection from fire MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 dagger l - a +0 war axe (weapon) Armour a - a +0 robe (worn) b - a +0 cloak e - a +0 pair of boots (worn) Magical Staves g - a staff of death Jewellery n - a ring of protection from fire (left hand) Scrolls c - 3 scrolls of identify {unknown} m - a scroll of brand weapon {unknown} Potions f - 2 potions of haste {unknown} h - 2 potions of berserk rage {unknown} i - a potion of degeneration {unknown} j - a potion of brilliance k - a potion of might {unknown} o - 2 potions of flight {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Axes - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 5.0 Conjurations + Level 0.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Slow Hex 16% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Call Imp Summ 2% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Confusing Touch Hex 4% N/A 34% 3 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Found a stone staircase leading up. No target in view! No target in view! Found a dagger. There is an empty arch of ancient stone here. No target in view! No target in view! A worm comes into view. You see here 7 gold pieces. A worm is nearby! A worm is nearby! The worm bites you! You slash the worm! The worm is heavily wounded. A worm is nearby! You hit the worm but do no damage. The worm is heavily wounded. The worm barely misses you. A worm is nearby! You barely miss the worm. The worm is heavily wounded. The worm misses you. You hit the worm. The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * A worm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (severely wounded, 92% to hit) The searing ray hits the worm. The worm is almost dead. (Press . to maintain the ray.) The worm bites you! You die... ##>..............###### ..##..♣..∩..♣..8..8.# ....<...............# .###..$............# #....∩.....♣..♣.. #...............## #...............# ##8..♣..♣..∩..♣## #......@...)..# #.......w...... #♣..♣..∩..8.... ############## You could see a worm. Vanquished Creatures A dart slug (D:1) 4 ball pythons A bat (D:2) 5 endoplasms (D:1) 2 giant cockroaches A goblin (D:1) 6 hobgoblins 3 quokkas 2 frilled lizards 2 kobolds 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 189 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/5 591 | D:1 | Learned a level 2 spell: Searing Ray 593 | D:1 | Learned a level 1 spell: Slow 1188 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/6 1424 | D:2 | Found a snail-covered altar of Cheibriados. 1636 | D:2 | Reached skill level 5 in Conjurations 1677 | D:2 | Found a faded altar of an unknown god. 1748 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, minmay_pentomino_x4 D:2: layout_rooms, hellmonk_ecumenical_altar_arch_garden, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Fighting | | 0.1 Axes | | 0.1 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.6 Hexes | | 0.5 Action || total -------------------------++------- Melee: Unarmed || 22 Dagger || 14 War axe || 28 Cast: Magic Dart || 37 Searing Ray || 3 Use: Potion || 2 Stab: Sleeping || 3 Armor: Robe || 32 Dodge: Dodged || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1765 | 1731 | 34 | 502 | 878 | 2 | 882.5 | Dungeon | 1765 | 1731 | 34 | 502 | 878 | 2 | 882.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1288 daAuts D:2: 476 daAuts