Zero Level 1 of the Dungeon (2, 7, D:1) 5 stones (2, 8, D:1) a +0 club (23, 22, D:1) 17 stones (34, 18, D:1) 14 stones (45, 36, D:1) 26 stones (47, 29, D:1) a +0 ring mail (48, 23, D:1) 18 stones (51, 33, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ofekk's Weapon Shoppe 20 stones (26 gold) the +7 hunting sling of the Sun {venom, *Slow rF+++ Str-5 Int+2 Dex+3} (951 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (-5). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rF: It renders you almost immune to fire. *Slow: It may slow you when you take damage. a +0 hunting sling (19 gold) the +5 fustibalus of Zedodag {freeze, rElec Will+ MP+9} (1176 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Will: It increases your willpower. a +0 spear (39 gold) a +0 dagger (26 gold) 23 stones (29 gold) (0, 0, D:2) a +0 hunting sling (0, 2, D:2) a +0 robe (30, 21, D:2) a +0 falchion (53, -3, D:2) a +0 club