Zero Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 4, D:1) 11 stones (8, -10, D:1) 5 stones (13, 15, D:1) a +0 leather armour (21, 11, D:1) a +0 whip (25, -1, D:1) 10 stones (29, -1, D:1) 28 stones (33, -13, D:1) 17 stones (35, -18, D:1) a +0 club (37, -6, D:1) a +0 ring mail (39, 10, D:1) a +0 club (48, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (12, -5, D:2) a +0 club (17, 28, D:2) 16 stones (20, -12, D:2) 23 stones (20, 9, D:2) a +0 short sword (25, 20, D:2) a +0 ring mail (27, 17, D:2) a +0 club 4 stones a +0 dagger (31, 9, D:2) a +0 short sword (40, 29, D:2) 16 stones (41, 17, D:2) a +0 scale mail (44, 18, D:2) a +0 robe (46, 3, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Daucigru's Book Emporium a Young Poisoner's Handbook (240 gold) a book of Flames (360 gold) a book of Dreams (288 gold) a book of Frost (264 gold) a book of Debilitation (240 gold) a book of Necromancy (192 gold) (1, 7, D:3) a +0 spear (4, 6, D:3) a +0 war axe a +0 leather armour (5, -24, D:3) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (5, -22, D:3) a +0 trident a +0 chain mail a +0 hand axe (5, -18, D:3) a +0 club (10, 24, D:3) a potion of heal wounds (11, -10, D:3) a +0 club (13, -9, D:3) a +0 club (15, -7, D:3) 3 large rocks (27, -2, D:3) a +0 whip (28, -10, D:3) a +0 trident (29, -10, D:3) a +0 dagger a +0 ring mail a +0 short sword (30, 26, D:3) a +0 club (44, -10, D:3) a +0 dagger of speed a +0 robe (44, -9, D:3) a +0 dagger a +0 robe an orc corpse (46, -10, D:3) a +0 hand axe (46, -9, D:3) a +0 plate armour (still there?) a +0 dire flail (still there?) an orc corpse (skeletalised by now) (still there?) (60, 23, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -2, D:4) a +0 flail (1, -1, D:4) a +0 club a +0 hunting sling (4, -1, D:4) a +0 club (21, 1, D:4) a scroll of poison (30, -13, D:4) a +0 short sword (35, 10, D:4) the +6 whip of Qemea {distort, rF+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rF: It protects you from fire. (40, -11, D:4) a +0 robe a +0 dagger (41, -13, D:4) 17 stones a +0 whip (45, 5, D:4) a +1 pair of boots (45, 6, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 3, D:5) a +0 chain mail (8, -10, D:5) a ring of flight the Ecumenical Temple