Zero Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, -7, D:1) a +0 club (18, -12, D:1) a +0 short sword (18, 9, D:1) a +0 leather armour (35, 1, D:1) a +0 dagger (36, 6, D:1) a +0 club (40, -23, D:1) a +0 dagger a stone (40, -14, D:1) a +0 leather armour (41, 17, D:1) a +0 ring mail (43, 4, D:1) a +0 mace (44, -19, D:1) a +0 dagger (45, -5, D:1) a +0 club a +0 animal skin (48, 7, D:1) a +0 dagger (52, -1, D:1) 11 stones (54, -14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 3 large rocks (4, 4, D:2) a +0 short sword a stone (5, -26, D:2) a +0 dagger of freezing (still there?) a goblin corpse (still there?) (12, 2, D:2) a +1 vorpal falchion (12, 8, D:2) a +0 dagger (13, -22, D:2) a quokka corpse (skeletalised by now) (13, 6, D:2) a +0 dagger (14, 6, D:2) a +0 club (23, -32, D:2) the +0 pair of gloves "Riomner" {Regen+ Str+2} Str: It affects your strength (+2). Regen: It increases your rate of health regeneration. (31, -36, D:2) a +0 club (32, -37, D:2) a +0 dagger (35, -20, D:2) 23 stones (37, 3, D:2) a +0 club (44, -34, D:2) 22 stones (47, -32, D:2) a +0 leather armour (48, -24, D:2) a +0 club (50, -6, D:2) a +0 club (51, -6, D:2) a +0 club a +0 dagger a +0 hunting sling 39 stones a +0 club