Zero Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 28, D:1) 19 stones (10, 30, D:1) a +0 short sword (12, 18, D:1) a +0 ring mail (15, -5, D:1) a +0 club (16, 31, D:1) a +0 short sword (20, 0, D:1) a +0 ring mail (24, 23, D:1) a +0 leather armour (31, 29, D:1) a +0 whip (37, 2, D:1) a +0 mace (37, 3, D:1) 11 stones (38, 9, D:1) 21 stones (45, 7, D:1) a +0 dagger (47, 21, D:1) 19 stones (49, 15, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ziyliele's Weapon Boutique 16 stones (19 gold) a +0 flail (42 gold) a +0 whip (30 gold) a +0 rapier (48 gold) a +1 dagger of venom (112 gold) a +0 morningstar of flaming (110 gold) a +0 spear (36 gold) a +0 mace of protection (67 gold) a +5 trident of protection (374 gold) [Shop] Birchuru's Book Shoppe a Necronomicon (728 gold) a There-And-Back Book (390 gold) a book of Flames (390 gold) a book of Weapons (416 gold) a book of Armaments (468 gold) a book of the Warp (416 gold) a book of Dreams (312 gold) Great Wizards, Vol. VII (390 gold) Ozocubu's Autobiography (312 gold) a book of Rime (364 gold) [Shop] Weedghyci's Antique Weapon Boutique a +1 glaive of protection (370 gold) a +0 falchion (75 gold) a +0 hand axe (75 gold) a +2 dagger of venom (360 gold) a +0 war axe (87 gold) the +9 great mace "Atiraimu" {antimagic, *Slow rN++ Int+6} (2225 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+6). rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. a +0 club (25 gold) a +0 short sword (75 gold) a +0 arbalest of flaming (252 gold) a +0 hunting sling (37 gold) a +0 whip (62 gold) [Shop] Zoedaeg's Assorted Antiques a scroll of teleportation (75 gold) the +0 leather armour "Haext" {*Slow rElec Slay+2} (470 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a scroll of identify (50 gold) a +0 hand axe (75 gold) a potion of mutation (200 gold) a scroll of vulnerability (187 gold) a +0 spear (75 gold) a potion of berserk rage (125 gold) (0, 0, D:2) a +0 war axe (5, 39, D:2) a +0 chain mail (19, 4, D:2) a +0 hunting sling (28, 3, D:2) 10 stones (32, 44, D:2) a +0 club (36, 14, D:2) a +0 club (37, 40, D:2) a +0 leather armour (39, 14, D:2) a +0 halberd (44, 35, D:2) a +0 halberd (46, 48, D:2) a +0 ring mail (51, 7, D:2) a +0 dagger (53, 38, D:2) a +0 short sword (59, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, -7, D:3) a +0 dagger (1, 3, D:3) a +0 leather armour (2, 3, D:3) 17 stones (5, -9, D:3) a +0 short sword (20, 4, D:3) a +0 leather armour (22, -3, D:3) a +0 club 3 stones a +0 ring mail (35, 9, D:3) a +0 chain mail (36, 7, D:3) a ring of flight Level 4 of the Dungeon [Shop] Jofoquwn's Serpentskin Sales the Almanac of Venom (384 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Olgreb's Toxic Radiance Poison 4 c - Eringya's Noxious Bog Transmutation/Poison 6 a scroll of poison (42 gold) the Volume of Intoxication (312 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 5 poisoned darts (24 gold) the Compendium of Poison (240 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Olgreb's Toxic Radiance Poison 4 (4, -35, D:4) a +0 dagger (9, -16, D:4) a +0 robe (28, -33, D:4) a +0 giant club (37, -8, D:4) 22 stones (44, -26, D:4) 9 stones Level 5 of the Dungeon (1, 6, D:5) a +0 club (5, -5, D:5) a +0 leather armour a +0 falchion