Zero Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 26, D:1) a +0 dagger (16, 6, D:1) a +0 leather armour (34, 11, D:1) a +0 plate armour (48, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, -12, D:2) a +0 robe (26, -7, D:2) a +0 spear (26, 8, D:2) a +0 robe (28, -10, D:2) a +0 quarterstaff (28, -6, D:2) a +0 club (31, 13, D:2) a +0 dagger a stone (35, -1, D:2) a +0 spear (36, 8, D:2) a +0 short sword (39, 1, D:2) a +0 dagger (39, 4, D:2) a +0 leather armour (49, 25, D:2) a +2 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (1, 6, D:3) a +0 robe (7, -2, D:3) a +0 short sword a stone (11, -35, D:3) a +0 robe (27, -14, D:3) 19 stones a +0 ring mail (38, -17, D:3) a +0 whip 5 stones (40, -9, D:3) a +0 leather armour (40, 9, D:3) a +0 spear (45, 5, D:3) a +0 club a +0 leather armour (46, 5, D:3) a +0 club a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (1, 8, D:4) a +2 rapier of flaming (8, 14, D:4) a +0 quarterstaff (8, 26, D:4) the +1 ring mail "Siqadim" {Harm} Harm: It increases damage dealt and taken. (8, 42, D:4) a +0 whip (11, 45, D:4) a +0 short sword (19, -11, D:4) a +0 dagger a goblin corpse (skeletalised by now) (20, 23, D:4) a +0 short sword a +0 leather armour (20, 28, D:4) a +0 dagger a +0 robe (20, 30, D:4) a +0 club a +0 scale mail (26, 28, D:4) a +0 leather armour (26, 31, D:4) a +0 leather armour (27, 44, D:4) a +0 hand axe a +0 leather armour (31, -3, D:4) 16 stones (40, 42, D:4) a +0 dagger (47, 30, D:4) a +0 dagger (57, 45, D:4) a +0 club a +0 leather armour (59, 2, D:4) a hobgoblin corpse (skeletalised by now) (63, 24, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, 1, D:5) a +0 hand crossbow (10, -5, D:5) a scroll of fog Level 8 of the Dungeon (0, 0, D:8) a scroll of fear (6, 6, D:8) 18 stones (6, 9, D:8) a +0 whip (7, 9, D:8) a +0 short sword (11, -6, D:8) a potion of mutation (23, -9, D:8) a potion of curing