Dungeon Crawl Stone Soup version 0.29-a0-810-g3812dd5c9c (webtiles) character file. Game seed: 9432225482998518935 18 Zero the Chiller (level 2, -3/24 HPs) Began as an Ogre Ice Elementalist on July 4, 2022. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (1063 turns). Zero the Chiller (Ogre Ice Elementalist) Turns: 1063, Time: 00:00:58 Health: -3/24 AC: 3 Str: 11 XL: 2 Next: 66% Magic: 4/6 EV: 9 Int: 16 God: Gold: 64 SH: 0 Dex: 9 Spells: 6/7 levels left rFire + + . SeeInvis . h - +7 great mace "Firestarter" {inner flame, rF++} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons e - a +0 dagger h - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it on level 2 of the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} i - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 3.0 Spellcasting + Level 4.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Hailstorm Conj/Ice 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History i - a grey potion No target in view! A hobgoblin comes into view. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin hits you. You thump the hobgoblin! You burn the hobgoblin. You kill the hobgoblin! No target in view! HP restored. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! Things that are here: a +0 leather armour; 8 stones; a hobgoblin corpse A gnoll comes into view. It is wielding a +0 whip. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 flail. You climb upwards. There is a stone staircase leading down here. You completely miss the gnoll. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You die... #..)....# #.# #..รท..# #.#########.###.....# ..............#.....# #.#########.#.#.....######### ..##........#.#.............# ####........#.#.....#######.# ............#.......# #.# ####........####.g..# #.# ...+........'....@..# #.# ..##........######### #.# ).##........# #.# ..##........# #.# ..########### #.# ..# #.# ..# #.# ..# #.# ### #.# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 4 hobgoblins 3 kobolds A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Ogre Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 227 | D:1 | Found a faded altar of an unknown god. 259 | D:1 | Reached XP level 2. HP: 23/24 MP: 1/5 847 | D:1 | Reached skill level 4 in Ice Magic 908 | D:2 | Found the +7 great mace "Firestarter" {inner flame, rF++} 1063 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, chequers_ecumenical_altar_simple_redux, minmay_crystal_room D:2: layout_basic, minmay_ruptured Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Ice Magic | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.4 Action || total -------------------------++------- Melee: Unarmed || 4 Dagger || 5 Great mace || 3 Cast: Freeze || 23 Armor: Robe || 6 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1064 | 1038 | 26 | 109 | 813 | 2 | 532.0 | Dungeon | 1064 | 1038 | 26 | 109 | 813 | 2 | 532.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 153 daAuts