Zero Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, 17, D:1) a +0 club (5, 10, D:1) a +0 robe (9, -6, D:1) a +0 mace (15, 6, D:1) a +0 club (19, 11, D:1) a +0 dagger (24, 29, D:1) 5 stones (30, -9, D:1) a +0 club (31, -7, D:1) a +0 trident (33, -1, D:1) a +0 leather armour (36, 23, D:1) a +0 leather armour (38, 6, D:1) a scarf of harm Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 0, D:2) a +0 short sword 2 stones (7, 7, D:2) a +3 quarterstaff of chaos (8, 5, D:2) a +0 hammer (10, -19, D:2) a +0 dagger (17, 6, D:2) a +0 short sword (18, 11, D:2) a +0 scale mail (21, -24, D:2) a +0 hand axe (40, 10, D:2) 3 stones (49, 15, D:2) a +0 club Level 3 of the Dungeon (2, 14, D:3) a +0 falchion (6, 1, D:3) a +0 broad axe (10, 11, D:3) a +0 whip (18, 14, D:3) a +0 club (33, 16, D:3) a +0 sling (33, 21, D:3) a +0 club (33, 34, D:3) 4 stones (36, 6, D:3) a +0 dagger a +0 robe (36, 9, D:3) a +0 hand axe of freezing a +0 leather armour (37, 5, D:3) a +0 club (37, 21, D:3) a +0 robe (39, 4, D:3) a +0 dagger a +0 robe (40, 15, D:3) a +0 club (41, 18, D:3) a +0 club a +4 chain mail of willpower (42, 11, D:3) a +0 club (42, 18, D:3) a +0 short sword a +0 leather armour (43, 18, D:3) a +0 whip (44, 14, D:3) a +0 hand axe (45, 23, D:3) a +0 trident a +0 leather armour (56, -3, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 16, D:4) a +0 dagger (13, 17, D:4) 3 stones (14, 10, D:4) a +0 leather armour (16, -10, D:4) a +0 robe (36, 18, D:4) a +0 short sword (36, 19, D:4) a +0 whip a +0 mace a +0 leather armour (36, 20, D:4) a +0 war axe 2 boomerangs a +0 club a silver boomerang a +0 leather armour (45, -6, D:4) a +0 whip (50, 23, D:4) 4 stones (52, -4, D:4) a +0 dagger Level 5 of the Dungeon (3, -33, D:5) a +0 robe (4, 5, D:5) a +0 short sword (5, 1, D:5) 5 gold pieces (10, -26, D:5) a +0 robe a +0 whip of freezing (12, 2, D:5) a +0 ring mail (16, -13, D:5) a +0 giant club (22, -37, D:5) a +0 robe (28, -4, D:5) a +0 whip (29, -3, D:5) a +0 leather armour a +0 club a +0 robe a +0 short sword (30, -5, D:5) a +0 trident (31, -25, D:5) 3 poisoned darts (35, -34, D:5) a +0 long sword (38, -18, D:5) a +0 mace (45, -11, D:5) a +0 giant spiked club (53, -8, D:5) 5 stones (56, -7, D:5) a +0 spear (57, -9, D:5) 7 stones (57, -5, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, -6, D:6) a +0 short sword (14, -13, D:6) a +0 dagger (15, -13, D:6) 6 poisoned darts a +0 short sword (15, 35, D:6) a +0 club a +0 leather armour (25, 5, D:6) a +0 club (27, 4, D:6) a +0 leather armour (31, -9, D:6) a +0 club (42, -13, D:6) a scroll of vulnerability (43, 17, D:6) a +0 spear (43, 18, D:6) a +0 club (43, 19, D:6) a +2 halberd of venom (44, -17, D:6) a +0 spear (45, -17, D:6) a +2 whip of electrocution (45, -13, D:6) a +0 chain mail (45, 19, D:6) a +0 halberd a +0 club (46, -17, D:6) a +0 club a +0 whip (46, 18, D:6) a +0 plate armour a +0 long sword a +0 halberd (47, -18, D:6) a +0 spear (56, -4, D:6) a potion of degeneration Level 7 of the Dungeon [Shop] Orizenk's Antique Armour Boutique a +0 robe (21 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (3298 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 barding (713 gold) a +0 pair of gloves (139 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) the +1 chain mail of Nyetinun {Harm rPois Will-} (511 gold) rPois: It protects you from poison. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (0, 0, D:7) a scroll of identify (13, 3, D:7) a +0 leather armour (15, 14, D:7) 5 poisoned darts (21, 36, D:7) a +0 whip (21, 38, D:7) a +0 scale mail a +0 flail (22, 38, D:7) a +0 trident a +0 club (23, 9, D:7) a +0 robe (23, 16, D:7) 4 stones (46, 36, D:7) an iguana corpse (skeletalised by now) (51, 22, D:7) a +0 pair of gloves (52, 41, D:7) a +0 shortbow (53, 40, D:7) a +1 dagger of venom a +0 robe (60, 23, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a kobold corpse (1, -1, D:8) a +0 whip a +0 short sword (2, -1, D:8) a +0 whip a stone (2, 0, D:8) a +0 whip a +0 short sword a +0 short sword 4 stones a kobold corpse (2, 31, D:8) 7 stones (3, -1, D:8) a +0 dagger (3, 29, D:8) a yak corpse the Ecumenical Temple (12, 2, Temple) a +0 sling