Zero Level 1 of the Dungeon (4, -11, D:1) a +0 animal skin (7, -25, D:1) a +0 club (11, -37, D:1) a +0 club (21, -21, D:1) a +0 club (22, -50, D:1) a +0 dagger (31, -17, D:1) 5 stones (37, -30, D:1) a book of Winter (43, -26, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wylorghol's Antique Weapon Shoppe a +0 dagger (36 gold) a +0 dagger (36 gold) a +0 morningstar of protection (122 gold) a +2 vorpal mace (297 gold) a +0 trident (63 gold) a +0 dagger (36 gold) a +0 whip (45 gold) a +0 glaive (117 gold) [Shop] Nagiw's Book Boutique the Atlas of Blasphemous Magic and the Storm (340 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Conjure Ball Lightning Conjuration/Air 6 c - Death Channel Necromancy 6 Trog disapproves of the use of such an item. the Anthology of Numb Transformation (320 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Hailstorm Conjuration/Ice 4 Trog disapproves of the use of such an item. a book of Debilitation (200 gold) a book of Conjurations (200 gold) the Commentary on Ghoulish Execration (360 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Vampiric Draining Necromancy 3 c - Cause Fear Hexes 4 d - Animate Dead Necromancy 4 Trog disapproves of the use of such an item. a book of Debilitation (200 gold) an Everburning Encyclopedia (260 gold) a book of Callings (200 gold) a book of Cantrips (120 gold) [Shop] Guof Heu's Antique Armour Emporium a +0 scale mail (100 gold) a +3 ring mail of fire resistance (650 gold) a +0 robe (17 gold) an orb of wrath (325 gold) a +0 leather armour (50 gold) the +8 chain mail of Dagak {-Tele rElec rF- SInv} (1217 gold) rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. a +2 chain mail of poison resistance (462 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) [Shop] Ukhlaakiot's Jewellery Shoppe the ring "Nannuzu" {rC+ Dex+2 SInv} (332 gold) [ring of see invisible] Dex: It affects your dexterity (+2). rC: It protects you from cold. SInv: It lets you see invisible. a ring of poison resistance (200 gold) a ring of willpower (250 gold) a +4 ring of protection (360 gold) the ring of Seureyg {rElec rF++ rN+ Str-3 Stlth+} (480 gold) [ring of positive energy] Str: It affects your strength (-3). rF: It greatly protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. an amulet of regeneration (300 gold) the amulet "Turrof" {Acrobat Harm Stlth+} (398 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. an amulet of magic regeneration (300 gold) [Shop] Ahuer's Antique Armour Shop a +0 robe (14 gold) a +1 scale mail of fire resistance (336 gold) a +0 leather armour (42 gold) a +2 ring mail of fire resistance (441 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) (0, 0, D:2) 7 stones (12, 4, D:2) a +0 club (16, 16, D:2) a +0 dagger (18, 38, D:2) a +0 whip (25, 7, D:2) 6 stones (32, 4, D:2) 7 stones (43, 45, D:2) 3 stones (49, 20, D:2) a +0 robe (49, 40, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -15, D:3) 7 stones (13, -7, D:3) a book of Cantrips (17, -7, D:3) 3 stones (27, 1, D:3) a +0 dagger (29, -29, D:3) a +0 dagger (38, -16, D:3) 6 stones (46, 0, D:3) 3 stones (47, 0, D:3) 4 stones Level 4 of the Dungeon [Shop] Ajesig's Magic Scroll Boutique a scroll of torment (95 gold) a scroll of noise (10 gold) a scroll of identify (20 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of fog (40 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) (0, 0, D:4) a +0 whip (13, -18, D:4) a +0 short sword 3 stones (14, -16, D:4) a +0 scale mail (20, -2, D:4) 3 stones a +0 dagger (25, 6, D:4) 5 stones (31, -12, D:4) 5 stones a +0 dagger (31, 1, D:4) a book of Rime (32, 2, D:4) 6 stones (33, 1, D:4) a +0 short sword (36, -12, D:4) 4 stones (37, -2, D:4) 3 boomerangs (38, -3, D:4) a +0 dagger (48, 1, D:4) 4 stones (58, -4, D:4) a +0 hammer (58, -2, D:4) a +1 hammer of protection (59, -11, D:4) a +0 hammer (59, -10, D:4) a +0 hammer (59, -9, D:4) a +2 vorpal hammer (59, -6, D:4) a +0 hammer (59, -5, D:4) a +0 hammer (59, -3, D:4) a +0 hammer (60, -10, D:4) a +0 hammer (60, -9, D:4) a +0 hammer (60, -8, D:4) a +3 quarterstaff of chaos a +0 cloak (60, -7, D:4) a +0 hammer (61, -11, D:4) a +0 hammer (61, -9, D:4) a +0 hammer (62, -15, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (12, -7, D:5) 5 poisoned darts (15, 2, D:5) a scroll of amnesia (19, 18, D:5) a -2 mace (20, 21, D:5) a -2 mace (21, 5, D:5) a +0 whip (21, 19, D:5) the +1 plate armour of Jiuggig {Rampage rCorr} rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. the +10 hammer "Xerib" {freeze, rN+ Int+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rN: It protects you from negative energy. a +2 hand axe of chaos a -2 morningstar a -2 long sword a -1 short sword (27, 23, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 10, D:6) a +0 buckler (14, 39, D:6) 4 javelins (16, -2, D:6) a scroll of noise (36, 24, D:6) a +0 vorpal hand axe 3 boomerangs a +0 trident 3 silver boomerangs (37, 24, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, -19, D:7) a +0 chain mail (7, 8, D:7) a +0 short sword a +0 falchion a +0 club a +0 flail a +0 hand axe a +0 arbalest a +0 plate armour (11, 9, D:7) 4 stones (20, 10, D:7) a +0 trident (22, -15, D:7) 3 stones (31, 18, D:7) a +0 scale mail (38, -28, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe (38, -4, D:7) a ring of poison resistance (39, -27, D:7) a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (49, -1, D:7) a book of Sloth (51, -30, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 1, D:8) a +0 whip a curare-tipped dart (1, -1, D:8) a +0 dagger (1, 0, D:8) a +0 dagger a +0 giant club a +0 dire flail (2, 0, D:8) a +0 dagger a +0 club 4 stones (2, 1, D:8) a +0 club (10, 8, D:8) a +0 shortbow (10, 15, D:8) a +0 club (11, 6, D:8) a +0 shortbow (12, -7, D:8) a +0 helmet (28, -12, D:8) 3 stones (29, -6, D:8) a scroll of vulnerability (29, -2, D:8) a +0 hand axe a +0 dagger (29, -1, D:8) a +0 trident a +0 dagger a +0 robe (30, -1, D:8) a +0 dagger a +0 robe (32, 14, D:8) a +0 morningstar (39, 0, D:8) a +0 dagger a +0 chain mail (39, 1, D:8) a +0 short sword a +0 leather armour (40, 0, D:8) a +0 dagger a +0 robe (48, -13, D:8) +0 steam dragon scales Level 9 of the Dungeon (0, 0, D:9) 5 boomerangs (0, 27, D:9) a +0 falchion (1, 28, D:9) a +0 trident a +0 leather armour (2, 29, D:9) a +0 flail a +0 leather armour (5, -8, D:9) a +0 halberd (6, -8, D:9) a +0 spear (7, 18, D:9) a +3 morningstar a +0 robe a +3 dire flail a +0 robe (7, 19, D:9) a +5 long sword a +0 robe (7, 20, D:9) a +0 scimitar a +0 robe (8, -7, D:9) a +0 trident a +0 ring mail a +0 buckler a +0 spear (8, -6, D:9) a +0 flail (8, -4, D:9) +0 steam dragon scales (8, 4, D:9) a +0 mace (8, 20, D:9) a +2 halberd a +0 robe (11, -20, D:9) a +0 dagger (19, 19, D:9) a +0 club 2 stones (20, -20, D:9) a condenser vane (20, -19, D:9) a scroll of vulnerability (20, -18, D:9) a book of the Sky (20, 17, D:9) a +0 dagger a +0 whip a +0 short sword a +0 short sword 8 poisoned darts a +0 whip 7 stones (21, -20, D:9) a scroll of identify (21, -18, D:9) a +0 plate armour (21, -7, D:9) a +0 whip a +0 short sword a +0 short sword a +0 whip a +0 dagger 7 poisoned darts (22, -20, D:9) a +1 pair of boots of flying (unseen) (22, -19, D:9) a +0 scale mail (22, -18, D:9) a ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} [ring of flight] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). Fly: It grants you flight. SH: It affects your SH (+2). (unseen) (23, 1, D:9) a ring of fire (23, 2, D:9) 7 stones (24, -10, D:9) a +0 short sword 5 stones (24, -9, D:9) a +0 dagger (25, -10, D:9) a +0 dagger 4 stones (35, -6, D:9) a +1 scimitar of freezing (42, 6, D:9) a +0 falchion a +0 robe a +0 spear a +0 robe (43, 9, D:9) a +5 halberd a +0 robe (43, 12, D:9) a +1 great sword a +0 robe (44, 24, D:9) a +0 morningstar a +0 robe (44, 25, D:9) a +0 mace a +0 robe (47, 24, D:9) a +1 spear a +0 robe (50, 24, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 13, D:10) a yak corpse (2, 0, D:10) a yak corpse (2, 1, D:10) a yak corpse (3, -1, D:10) a yak corpse (9, -12, D:10) a +0 shortbow a yak corpse (9, -11, D:10) a +0 dagger an orc corpse a wolf corpse (10, -12, D:10) a +0 halberd (still there?) a +1 plate armour of cold resistance (still there?) a +0 club (still there?) an orc corpse (still there?) an orc corpse (still there?) a wolf corpse (still there?) (10, -2, D:10) a howler monkey corpse (10, 10, D:10) a book of Callings (11, -12, D:10) a +0 troll leather armour a troll corpse (11, -11, D:10) a yak corpse